Kurtis Weaver

Multimedia Developer at Transtecs Corporation
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Contact Information
us****@****om
(386) 825-5501
Location
Williamsburg, Virginia, United States, US

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5.0

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Irene J Hillman

I had the pleasure of working with Kurt as he wrapped up his career at Westwood College. He proved himself to be a talented artist and motivated professional with so much to offer. Kurt is the type of person who you can truly depend on, and that's a rare trait. If he has confirmed something will be done, you can confidently check that off your list as a task well done. I truly appreciate Kurt's sense of ownership over projects and I look forward to following his activities in the gaming industry as he progresses in his career. I am certain he has a very bright future and will make a big impact in the field.

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Experience

    • United States
    • Defense and Space Manufacturing
    • 1 - 100 Employee
    • Multimedia Developer
      • Oct 2022 - Present

    • United States
    • Higher Education
    • 1 - 100 Employee
    • Special Projects Coordinator
      • Mar 2022 - Present

    • Product Development Specialist
      • Oct 2020 - Mar 2022

  • The Center for the Army Profession and Ethic
    • United States Military Academy
    • Graphic Artist - Operations Analyst
      • Jul 2013 - Jul 2015

      Worked as a graphic artist on Army-wide marketing campaigns, supported the Office of the Chief of Staff of the Army as well as the Office of the Sergeant Major of the Army on high visibility events such as AUSA, The CSA's Army Profession Symposium, and the Chairman of the Joint Chiefs of Staff's Conference on Military Professionalism. Created marketing products for CAPE to support Army-wide marketing campaigns. These included not only print and digital marketing products but also Power Point Presentations with complex animations and layered graphics. Worked as the assistant to the Chief of the Concepts, Plans, and Operations Division of CAPE. Responsible for supporting day to day operations such as coordinating calendars, travel, events, and presentation. Show less

  • Independent
    • New Windsor, NY
    • 3D Special Effects Artist
      • Mar 2012 - Jul 2013

      Serving as a contrated 3D Special Effects Artist and Film Editor for multiple agencies across the United States. Design and implement 3D motion graphics for film and educational interfaces with 3ds Max, After effects, and Photshop. Compile and edit rough footage into final deliverable through After Effects, Premier Pro, and Final Cut. Create custom sound effects and scores. Work remotely with production and desgn teams. Serving as a contrated 3D Special Effects Artist and Film Editor for multiple agencies across the United States. Design and implement 3D motion graphics for film and educational interfaces with 3ds Max, After effects, and Photshop. Compile and edit rough footage into final deliverable through After Effects, Premier Pro, and Final Cut. Create custom sound effects and scores. Work remotely with production and desgn teams.

    • United States
    • Computer Games
    • 400 - 500 Employee
    • Quality Assurance Tester
      • May 2010 - Jan 2012

      Serving as a Quality Assurance Tester on Fallout: New Vegas Run assigned test requests and identify game issues Create and implement testing and tracking to quantify testing efforts Work with development team to identify gameplay issues Work with the GECK to confirm regressions and develop testing plans Serving as a Quality Assurance Tester on Fallout: New Vegas Run assigned test requests and identify game issues Create and implement testing and tracking to quantify testing efforts Work with development team to identify gameplay issues Work with the GECK to confirm regressions and develop testing plans

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Lead Environmental Artist
      • Jul 2009 - May 2010

      Served as Lead Environmental Artist on MMORPG and turn based card game Helped design and build 3D environmental assets Responsible for teams of 2 to 6 artists designing and creating environmental assets and effects Worked closely with design team to ensure compliance with design documents Worked closely with Lead Technical Artist to develop assets and maintain playability Used personal experience from other engines to develop new asset creation techniques for Torque Developed environmental special effects Responsible for companywide asset management program Show less

    • AH-64A Instructor Pilot
      • Nov 2006 - Jan 2010

      Served as an AH-64A Instructor Pilot Training and evaluating pilots to a high academic, aeronautical, and tactical standard Attended the Instructor Pilot Course due to excellent teaching skills and expertise in tactical maneuvers Maintained and updated training records for 18 pilots Created a training plan for the entire year to ensure that all mandatory training is conducted Developed computer based training suites that standardized 28 monthly academic classes Created, compiled and published a monthly newsletter which received accolades from the upper management Show less

    • Aircraft Survivability Equipment Officer
      • Jul 2005 - Nov 2006

      Aircraft Survivability Equipment Officer during a 15 month NATO Peace Keeping Operation in Kosovo Established proper calibrations and settings on counter-measures equipment Attack Aviation Liaison to 8 foreign military forces Flew over 300 accident and incident-free hours in support of ground forces Maintained the highest readiness level in the aircraft, exceeding all flight requirements Successfully completed gunnery with the highest score in the company, 1116 of 1200 points Advanced to and maintained status as Instructor Pilot in Command Trained a company of 18 pilots on Aircraft Survivability Equipment, Electronic Warfare, and Tactical Operations Maintained proper communications security as the Assistant Communications Security Officer Successfully organized and coordinated the attack aircraft support for a joint mission involving 2 foreign militaries Organized Morale, Welfare, and Recreation programs Show less

Education

  • Westwood College
    Bachelor of Science, Game Art
    2007 - 2010
  • Westwood College of Technology
    BS, Game Art Design
    2007 - 2010
  • Pennsylvania State University
    Criminal Justice
    1994 - 1997

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