Bjarne Kristiansen
Senior Level Designer at IO Interactive- Claim this Profile
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Experience
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IO Interactive
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Denmark
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Computer Games
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200 - 300 Employee
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Senior Level Designer
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Feb 2021 - Present
Copenhagen, Capital Region, Denmark
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Level Designer
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Oct 2017 - Feb 2021
Copenhagen Area, Denmark
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Huldre
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Non-profit Organization Management
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Bassist
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Jan 2006 - Apr 2019
Composing music, PR, Management, Booking. The lot
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Zaxis Games ApS
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Computer Games
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Game Designer
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Aug 2017 - Sep 2017
Freelance contractor helping the good people at Zaxis finish up the game Fimbul
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Io-Interactive
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Denmark
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Computer Games
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200 - 300 Employee
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Level Designer
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May 2016 - Aug 2017
Copenhagen Area, Capital Region, Denmark
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Press Play
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Australia
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Strategic Management Services
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1 - 100 Employee
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Gameplay and Level Designer
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Aug 2011 - Jul 2016
Inhabiting various design roles on multiple projects going from prototyping game modes and mechanics, creating addictive, challenging and fun levels to polish and launch.
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Multiverse
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Chile
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Software Development
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1 - 100 Employee
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Assistent Designer
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Apr 2011 - Aug 2011
The one with the many design hats; functional UI, tools, web flow, player experience, business plans, testing and generally being a Yed master and boxing with programmers. Project: "Kogama" (working title) - a browserbased multiplayer game creation 'tool'
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Zaxis Games
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Computer Games
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Level designer
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Jun 2011 - Jun 2011
Hired monkey. Returning to Zaxis games to churn out levels for the game "Harry the fairy".
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Level designer
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Nov 2010 - Feb 2011
Level and gameplay design, implementation and documentation on the game "Tentacles"
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Game & Level designer
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Oct 2010 - Oct 2010
Prototype development, game design and documentation on "Harry the fairy" - an iPhone title scheduled for release in 2011
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Gameplay designer
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Aug 2010 - Sep 2010
Gameplay design, prototyping and documentation on the game "Tentacles"
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Frecle
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France
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Retail
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Level Designer
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Aug 2009 - Feb 2010
Level and gameplay design, implementation and documentation on the game "Youropa"
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ZeitGuyz Game Developers
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Computer Games
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Level designer
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Mar 2008 - May 2008
I did level design on a vertical slice for a AAA steampunk timetravel themed 3rd-person action-adventure game titled "Recoil Retrograd". The company unfortunately went bankrupt
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Education
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IT-Universitetet i København
Master, Design and Analysis of computer games -
Aalborg University
Bachelor, Medialogy -
Erhvervsakademi Midtjylland
Multimediedesigner