Kris Doggett
Expert VFX Ninja at Ninja Theory- Claim this Profile
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Bio
David Holland
I had the privilege of working with Kris for nearly two years. He is by far one of the most talented artists I have worked with throughout my career. Not only does he possess a strong creative ability, but he is also a great technical artist. His versatility is invaluable to any project he undertakes and he is one of the easiest people to work with. Kris always put great effort into his work, I would easily recommend him to future studios, and would happily work with him again.
Benoît Moiny
I really appreciated working with Kris on Bloodforge, where we had to implement many tasks requiring VFX and code to work together. Kris was always open to discussion on how best it would be to implement any given task and then very quick to deliver and iterate the art that was needed. He was also keen to make things as efficient as possible for the targeted hardware, as he was to constantly learn new tricks and techniques. He would definitely be a great asset to any game development team.
David Holland
I had the privilege of working with Kris for nearly two years. He is by far one of the most talented artists I have worked with throughout my career. Not only does he possess a strong creative ability, but he is also a great technical artist. His versatility is invaluable to any project he undertakes and he is one of the easiest people to work with. Kris always put great effort into his work, I would easily recommend him to future studios, and would happily work with him again.
Benoît Moiny
I really appreciated working with Kris on Bloodforge, where we had to implement many tasks requiring VFX and code to work together. Kris was always open to discussion on how best it would be to implement any given task and then very quick to deliver and iterate the art that was needed. He was also keen to make things as efficient as possible for the targeted hardware, as he was to constantly learn new tricks and techniques. He would definitely be a great asset to any game development team.
David Holland
I had the privilege of working with Kris for nearly two years. He is by far one of the most talented artists I have worked with throughout my career. Not only does he possess a strong creative ability, but he is also a great technical artist. His versatility is invaluable to any project he undertakes and he is one of the easiest people to work with. Kris always put great effort into his work, I would easily recommend him to future studios, and would happily work with him again.
Benoît Moiny
I really appreciated working with Kris on Bloodforge, where we had to implement many tasks requiring VFX and code to work together. Kris was always open to discussion on how best it would be to implement any given task and then very quick to deliver and iterate the art that was needed. He was also keen to make things as efficient as possible for the targeted hardware, as he was to constantly learn new tricks and techniques. He would definitely be a great asset to any game development team.
David Holland
I had the privilege of working with Kris for nearly two years. He is by far one of the most talented artists I have worked with throughout my career. Not only does he possess a strong creative ability, but he is also a great technical artist. His versatility is invaluable to any project he undertakes and he is one of the easiest people to work with. Kris always put great effort into his work, I would easily recommend him to future studios, and would happily work with him again.
Benoît Moiny
I really appreciated working with Kris on Bloodforge, where we had to implement many tasks requiring VFX and code to work together. Kris was always open to discussion on how best it would be to implement any given task and then very quick to deliver and iterate the art that was needed. He was also keen to make things as efficient as possible for the targeted hardware, as he was to constantly learn new tricks and techniques. He would definitely be a great asset to any game development team.
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Experience
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Ninja Theory
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United Kingdom
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Computer Games
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100 - 200 Employee
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Expert VFX Ninja
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Dec 2020 - Present
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Senior FX Artist
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Oct 2015 - Dec 2020
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FX Artist
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Oct 2013 - Oct 2015
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Climax
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France
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Technology, Information and Internet
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1 - 100 Employee
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VFX Artist
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Mar 2011 - Oct 2013
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Doublesix Games
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Computer Games
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3D Artist - Work placement
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2010 - 2010
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Education
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Solent University
First Class Honours (BA), Computer and Video Games