Kosuke Hayashi

Manager / Production Supervisor, Production Management Dept, Console Business Division at Cygames
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Contact Information
us****@****om
(386) 825-5501
Location
Kawasaki-ku, Kanagawa, Japan, JP

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Bio

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Experience

    • Entertainment
    • 100 - 200 Employee
    • Manager / Production Supervisor, Production Management Dept, Console Business Division
      • Oct 2019 - Present

    • Japan
    • Computer Games
    • 1 - 100 Employee
    • Manager, Development Operations & Management
      • Jun 2018 - Sep 2019

      Project Athia (May 2018 – Sept 2019)- All external development management including vendor selection, contract, operation, risk management, finding and solving problems during the course of production.- Main contact for the project between Square-Enix Japan, Europe and USA.- Budget tracking and control for all external production.

    • Global Project Manager
      • May 2018 - Jun 2018

    • Production Manager , Global R&D
      • Jul 2014 - Apr 2018

      Resident Evil RE:3 (July 2017– April 2018) - Managing external productions for main campaign mode, and online mode.- Daily communication between productions and the dev team.- Supervising external art production within the development Studios.- Mo-cap scheduling, planning resource for the shoot.- Creating budget breakdown for animation, cut-scene and cinematic.- Creating a traveling schedule and leading the team during any international business trip.Resident Evil 7 (Sept 2014– June 2017) - Managing external art production (selection, budget, schedule, internal approval).- Running Art trial team for production selection.- Monitoring and controlling performance of external art production with risk assessment.- Main contact and point of negotiation between production and internal team.- Planning cut-scene schedule, attending the shoot, managing post production of the animation.- Adjustment of tasks based on priority with different sections of the project.

    • Graphic Management
      • Nov 2012 - Jun 2014

      Unreleased title / tech demo (Nov 2012– Sept 2014) - Selecting external art production with art section leads.- Managing external art production performance, risk assessment, contract negotiation and any internal approval.- Adjustment of tasks based on priority with different sections of the project.- Main contact between project and external productions.

    • Designer / Translator
      • Sep 2008 - Oct 2012

      3D Animator, English translator- Working as an animation lead for projects such as: Pokemon XY, Pokemon dictionary (3DS).- Working as an in-game, cut-scene, previs animator for projects such as: Ninja Gaiden 3, Lost Planet 2, Dead or Alive Paradise, Xeno-Blade and other unreleased titles.- Translation, communication support for any international emails and negotiation and contract support during oversea trip/business events. 3D Animator, English translator- Working as an animation lead for projects such as: Pokemon XY, Pokemon dictionary (3DS).- Working as an in-game, cut-scene, previs animator for projects such as: Ninja Gaiden 3, Lost Planet 2, Dead or Alive Paradise, Xeno-Blade and other unreleased titles.- Translation, communication support for any international emails and negotiation and contract support during oversea trip/business events.

Education

  • Academy of Art University
    2002 - 2007

Community

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