Kosuke Hayashi
Manager / Production Supervisor, Production Management Dept, Console Business Division at Cygames- Claim this Profile
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Bio
Experience
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Cygames
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Entertainment
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100 - 200 Employee
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Manager / Production Supervisor, Production Management Dept, Console Business Division
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Oct 2019 - Present
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Luminous Productions(Square Enix Group)
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Japan
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Computer Games
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1 - 100 Employee
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Manager, Development Operations & Management
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Jun 2018 - Sep 2019
Project Athia (May 2018 – Sept 2019)- All external development management including vendor selection, contract, operation, risk management, finding and solving problems during the course of production.- Main contact for the project between Square-Enix Japan, Europe and USA.- Budget tracking and control for all external production.
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Global Project Manager
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May 2018 - Jun 2018
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Production Manager , Global R&D
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Jul 2014 - Apr 2018
Resident Evil RE:3 (July 2017– April 2018) - Managing external productions for main campaign mode, and online mode.- Daily communication between productions and the dev team.- Supervising external art production within the development Studios.- Mo-cap scheduling, planning resource for the shoot.- Creating budget breakdown for animation, cut-scene and cinematic.- Creating a traveling schedule and leading the team during any international business trip.Resident Evil 7 (Sept 2014– June 2017) - Managing external art production (selection, budget, schedule, internal approval).- Running Art trial team for production selection.- Monitoring and controlling performance of external art production with risk assessment.- Main contact and point of negotiation between production and internal team.- Planning cut-scene schedule, attending the shoot, managing post production of the animation.- Adjustment of tasks based on priority with different sections of the project.
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Graphic Management
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Nov 2012 - Jun 2014
Unreleased title / tech demo (Nov 2012– Sept 2014) - Selecting external art production with art section leads.- Managing external art production performance, risk assessment, contract negotiation and any internal approval.- Adjustment of tasks based on priority with different sections of the project.- Main contact between project and external productions.
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Designer / Translator
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Sep 2008 - Oct 2012
3D Animator, English translator- Working as an animation lead for projects such as: Pokemon XY, Pokemon dictionary (3DS).- Working as an in-game, cut-scene, previs animator for projects such as: Ninja Gaiden 3, Lost Planet 2, Dead or Alive Paradise, Xeno-Blade and other unreleased titles.- Translation, communication support for any international emails and negotiation and contract support during oversea trip/business events. 3D Animator, English translator- Working as an animation lead for projects such as: Pokemon XY, Pokemon dictionary (3DS).- Working as an in-game, cut-scene, previs animator for projects such as: Ninja Gaiden 3, Lost Planet 2, Dead or Alive Paradise, Xeno-Blade and other unreleased titles.- Translation, communication support for any international emails and negotiation and contract support during oversea trip/business events.
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Education
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Academy of Art University