Kodi Tapie
Lead Software Engineer - VR at WIN Reality- Claim this Profile
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Bio
Experience
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WIN Reality
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United States
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Software Development
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1 - 100 Employee
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Lead Software Engineer - VR
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Jan 2018 - Present
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Connect Technologies
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IT Services and IT Consulting
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1 - 100 Employee
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Software Developer
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Nov 2017 - Jan 2018
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Triseum
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United States
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E-Learning Providers
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1 - 100 Employee
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Lead Software Engineer
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Jan 2016 - Oct 2017
Triseum is a tech startup developing game-based learning products in higher-education. Led client application development and reported to Director of Technology. Responsible for coordinating a team of seven engineers, including remote workers and contractors, through development of two shipped game titles. ARTé: Mecenas – 2D Art History game for Windows/Mac/Web. -Directed changes required to port ARTé: Mecenas to the Web. Variant: Limits – 3D Calculus game for Windows/Mac. -Designed and implemented core systems (puzzles, serialization, etc) for the Variant game series. Collaborated with Development Manager to establish more effective project management tools and processes across all departments. Analyzed client performance and worked with members of art/engineering teams to reach frame rate, memory, and disk space targets on supported and prospective platforms of each game. Managed feature integration across product release milestones. Developed internal MIS tools and database infrastructure for management of customer data and business reports. Supplemented the DevOps team on critical business initiatives. Setup initial company IT infrastructure and provided backup support to Director of Technology thereafter. Mentored intern developers in systematic approaches to problem-solving that prefer forethought over trial-and-error to determine the most appropriate solution. Show less
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Texas A&M University
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United States
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Higher Education
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700 & Above Employee
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Program Aide - Software Development - LIVE Lab
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May 2015 - Dec 2015
The Learning Interactive Visualization Experience Lab is a student research lab dedicated to the advancement of education through mediums such as games. Collaborated with game designers, subject matter experts, and artists to create an interactive experience that teaches the fundamentals of Calculus. Led prototype development of 3D Calculus game Variant: Limits that would later be licensed by Triseum for commercialization. Implemented core gameplay systems and puzzle mechanics to introduce the concept of limits. Show less
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@hand Corporation
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United States
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Software Development
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1 - 100 Employee
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Software Application Development Intern
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May 2014 - Aug 2014
@hand specializes in development of Field Mobility Applications (FMA) and custom enterprise solutions built on their Adaptive Mobility Platform. Developed an Angular.js dashboard app for dynamic reporting of customer data. Delivered critical updates and custom solutions to customers of live FMAs. Implemented feature updates to Saphron and Tyrian products. @hand specializes in development of Field Mobility Applications (FMA) and custom enterprise solutions built on their Adaptive Mobility Platform. Developed an Angular.js dashboard app for dynamic reporting of customer data. Delivered critical updates and custom solutions to customers of live FMAs. Implemented feature updates to Saphron and Tyrian products.
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Education
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Texas A&M University
Bachelor of Science - BS, Computer Science