Kit Ping Or

Senior Artist at Nolimit City®
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Contact Information
us****@****om
(386) 825-5501
Location
Stockholm, Stockholm County, Sweden, SE

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Experience

    • Malta
    • Gambling Facilities and Casinos
    • 1 - 100 Employee
    • Senior Artist
      • Feb 2019 - Present

      2D art and game effect for slot game Project: Dead Canary, Misery Mining, Fire in the hole xbomb, Bonus Bunnies, Dragon Tribe 2D art and game effect for slot game Project: Dead Canary, Misery Mining, Fire in the hole xbomb, Bonus Bunnies, Dragon Tribe

  • HC GAMES
    • Shanghai City, China
    • 2D ART LEAD
      • Sep 2013 - Aug 2015

      I work as UI designer at the beginning, than promoted to 2D art lead. "The return of hero", (CB, mobile) - next generation strategy game for mobile. - Manage artist, milestones and scheduling - Concept design for both characters and environment. - Work closely with engineers and game designer. - UI design. - Give art direction. "Unreleased Title", (mobile) - UI design. I work as UI designer at the beginning, than promoted to 2D art lead. "The return of hero", (CB, mobile) - next generation strategy game for mobile. - Manage artist, milestones and scheduling - Concept design for both characters and environment. - Work closely with engineers and game designer. - UI design. - Give art direction. "Unreleased Title", (mobile) - UI design.

    • Singapore
    • IT Services and IT Consulting
    • 100 - 200 Employee
    • Senior Artist
      • 2013 - 2013

      "Captains of Lives", (mobile and web) - Create all the art assets for a training and simulation game, including Character, environment and props design, start from sketches to 3D modeling, texturing, rigging and animation. - Promotional materials and UI design - Work closely with engineers and PM. - Manage client feedback. "Captains of Lives", (mobile and web) - Create all the art assets for a training and simulation game, including Character, environment and props design, start from sketches to 3D modeling, texturing, rigging and animation. - Promotional materials and UI design - Work closely with engineers and PM. - Manage client feedback.

    • Hong Kong
    • IT Services and IT Consulting
    • Senior Game Artist
      • Jul 2009 - Dec 2011

      "SA Petite", (Facebook) - a MMORPG game with 3D pre-render characters and props - Create per-render environments props in 3D - Map design and illustration - Animate props (eg.waterfall) and skills effects. - Emotion drawing and animation. - UI design including buttons, icons and panels. - Create promotional materials such as flash banner "Spooooky', (IOS) - Conceptualize characters(monsters) art style. - Concept and establish UI style. - Animate characters and UI. - Work closely with engineers and game designer. "Garfield Tycoon" (IOS) - Create game assets. - Background environment design . - Work closely with client. "Tiny Hell", (IOS) - a pixel art style mobile game. - Manage team tasks and planing schedules. - Conceptualize and create both the characters and background - Characters animation. "Landlord Poker", (IOS) - Characters design. - Animate characters and effects. Show less

  • Opus Studio
    • Hong Kong
    • 3D artist
      • Jul 2006 - Jun 2009

      "Shui Hu Fantansy Online", (PC) & "武林歷險Online" (PC) - Chinese style MMORPG project on PC - Character modeling, texture mapping and rigging. - Animation for both pre-render and real-time 3D graphic - Follow art directions "Shui Hu Fantansy Online", (PC) & "武林歷險Online" (PC) - Chinese style MMORPG project on PC - Character modeling, texture mapping and rigging. - Animation for both pre-render and real-time 3D graphic - Follow art directions

  • Kei Creation
    • Hong Kong
    • Jonior game artist
      • Jun 2005 - Jun 2006

      "Starot", (PC) - MMORPG - Creating Texture for high quality real-time 3D Computer Graphic, - Low-polygon modeling and 2D icons drawing. "Starot", (PC) - MMORPG - Creating Texture for high quality real-time 3D Computer Graphic, - Low-polygon modeling and 2D icons drawing.

Education

  • Hong Kong Institute of Vocational Education
    Digital Media
    2002 - 2005

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