Kirk Sexton

Engineer at Pahdo Labs
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Contact Information
Location
Spokane, Washington, United States, US

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5.0

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Kenneth Faulkner

Kirk is absolutely the best of the best when it comes to leadership, as well as his technical skills in general. He really understands how to get the best results from his team! I really enjoyed working with him, and I strongly recommend him for any leadership position! I'd personally jump at the chance to work with him again in the future!

Jeff Sexton

Kirk is an awesome brother!

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Experience

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Engineer
      • May 2023 - Present
    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Technical Director
      • Feb 2023 - Mar 2023
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Technical Director
      • Jan 2022 - Jan 2023

      Technical director in charge of organizing, staffing, and technical implementation for the cross-platform unity deckbuilding game, The Bazaar. Technical director in charge of organizing, staffing, and technical implementation for the cross-platform unity deckbuilding game, The Bazaar.

    • Entertainment Providers
    • Independent Software Developer & Consultant
      • Oct 2018 - Jan 2022

      Solo developer of prototype city simulation game in Unreal 4 Unreal 4 Plugin Development for Generated Software SDK for Online Platforms Unreal 4 development and support online PC title 'Maelstrom' 3rd party security auditing and consultation for mobile and console development for online multiplayer title 'Maelstrom' Mobile development (client, server, platform) for RTS-MMO title for Android developed in Unreal 4 using C++ and Java Build system, infrastructure, and IT for… Show more Solo developer of prototype city simulation game in Unreal 4 Unreal 4 Plugin Development for Generated Software SDK for Online Platforms Unreal 4 development and support online PC title 'Maelstrom' 3rd party security auditing and consultation for mobile and console development for online multiplayer title 'Maelstrom' Mobile development (client, server, platform) for RTS-MMO title for Android developed in Unreal 4 using C++ and Java Build system, infrastructure, and IT for distributed engineering team located worldwide using AWS, OpenVPN, BitTorrent, and Jenkins

    • Independent Software Developer for "Dashkin"
      • Jul 2016 - Oct 2018

      Solo developer of Unreal 4 online multiplayer sports game "Dashkin" C++ / Java end-to-end game feature implementation C++ / Java platform server design, implementation, and support Integrated platform servers & client applications with external services such as authentication, monitoring, and twitch Globally scaled new build, deploy, automation, monitoring, and configuration systems using jenkins perforce and AWS Multi-game C++ QT launcher / patcher backed by Cloudfront and AWS… Show more Solo developer of Unreal 4 online multiplayer sports game "Dashkin" C++ / Java end-to-end game feature implementation C++ / Java platform server design, implementation, and support Integrated platform servers & client applications with external services such as authentication, monitoring, and twitch Globally scaled new build, deploy, automation, monitoring, and configuration systems using jenkins perforce and AWS Multi-game C++ QT launcher / patcher backed by Cloudfront and AWS services

    • United States
    • Entertainment Providers
    • 100 - 200 Employee
    • Senior Engineer
      • Jul 2020 - Jul 2021
    • United States
    • Computer Games
    • 1 - 100 Employee
    • Team Member
      • Jan 2020 - May 2020

      Gameplay and online systems for mobile games using Unreal 4. Gameplay and online systems for mobile games using Unreal 4.

    • United States
    • Senior Consultant
      • Apr 2018 - Jan 2020

      C++ & Java Online Feature Development Project Planning & Publisher Negotiations Telemetry & ETL Systems Infosec & IT for remote contractors C++ & Java Online Feature Development Project Planning & Publisher Negotiations Telemetry & ETL Systems Infosec & IT for remote contractors

    • Bangladesh
    • Advertising Services
    • 1 - 100 Employee
    • Senior Server Engineer
      • Apr 2016 - Jul 2016

      Java backend service C++ game servers C++ game client Server infrastructure, design, maintenance, implementation, and support

    • Server Engineer
      • May 2014 - Apr 2016

      Java game client and servers Python, C++, and java tools and build integration C# game clients C++ game clients Server infrastructure design, maintenance, implementation, and support

    • Platform Engineer
      • Jun 2013 - Mar 2014

      C++ game client & servers. Java backend platform servers. Integrated platform with external services such as monitoring and CDNs. Created continous build and deploy systems to support global infrastructure. C++ game client & servers. Java backend platform servers. Integrated platform with external services such as monitoring and CDNs. Created continous build and deploy systems to support global infrastructure.

    • Brazil
    • Software Development
    • Server Side Developer
      • Apr 2010 - May 2013

      C++ client and server side features. Java platform server feature implementation. Integrated with EA back end technology & external ecommerce providers. AS3 / javascript client and server side features. Build, deploy, and configuration systems using jenkins. C++ client and server side features. Java platform server feature implementation. Integrated with EA back end technology & external ecommerce providers. AS3 / javascript client and server side features. Build, deploy, and configuration systems using jenkins.

Education

  • DigiPen Institute of Technology
    Bachelor of Computer Science in Real Time Interactive Simulation, Computer Science
    2006 - 2009
  • Digipen Institute of Technology
    Bachelor of Computer Science
    2006 - 2009

Community

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