Kirill Kudriavtsev
Animation/Systems Engineer at DICE (EA Digital Illusions CE AB)- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
English -
Topline Score
Bio
Kirill Belonogov
Kirill has a great experience in game developement and in programming in general. He is very efficient and hardworking programmer. Furthermore it's pleasant to communcate with him.
Kirill Belonogov
Kirill has a great experience in game developement and in programming in general. He is very efficient and hardworking programmer. Furthermore it's pleasant to communcate with him.
Kirill Belonogov
Kirill has a great experience in game developement and in programming in general. He is very efficient and hardworking programmer. Furthermore it's pleasant to communcate with him.
Kirill Belonogov
Kirill has a great experience in game developement and in programming in general. He is very efficient and hardworking programmer. Furthermore it's pleasant to communcate with him.
0
/5.0 / Based on 0 ratingsFilter reviews by:
Experience
-
DICE (EA Digital Illusions CE AB)
-
Sweden
-
Computer Games
-
300 - 400 Employee
-
Animation/Systems Engineer
-
Feb 2022 - Present
Battlefield 2042 and beyond Battlefield 2042 and beyond
-
-
-
Criterion Games
-
United Kingdom
-
Computer Games
-
1 - 100 Employee
-
Animation Engineer
-
Sep 2020 - Feb 2022
WFH on the next Need for Speed and Battlefield 2042 WFH on the next Need for Speed and Battlefield 2042
-
-
-
4A Games
-
Malta
-
Computer Games
-
200 - 300 Employee
-
3D Engineer
-
May 2017 - Sep 2020
Animation and Engine programming for Metro Exodus and Unannounced Project (C++) Animation and Engine programming for Metro Exodus and Unannounced Project (C++)
-
-
-
Nival
-
Cyprus
-
Computer Games
-
1 - 100 Employee
-
Senior Gameplay Programmer
-
Oct 2013 - Apr 2017
Gameplay programming for online RTS "Blitzkrieg 3", PC/Maс (Unity3D, C#) Gameplay programming for online RTS "Blitzkrieg 3", PC/Maс (Unity3D, C#)
-
-
-
AMT Games
-
Switzerland
-
Computer Games
-
1 - 100 Employee
-
Game developer
-
Mar 2013 - Sep 2013
Support and developing new gameplay features for SAS3: Zombie Assault (iOS & Android versions, client and server side, C++, C#, Java, Objective C) Support and developing new gameplay features for SAS3: Zombie Assault (iOS & Android versions, client and server side, C++, C#, Java, Objective C)
-
-
-
Nevosoft
-
Russian Federation
-
Computer Games
-
1 - 100 Employee
-
Mobile developer
-
Mar 2012 - Mar 2013
Porting PC version of PopCapFramework (2D Engine) to Marmalade(iOS, C++) Porting PC version of "Insider Tales: Stolen Venus 2" to iOS (C++) Porting mobile versions (Marmalade) of following games to Windows Phone 7 (C#): Dream Sleuth Mysteriville 1 & 2 Magic Academy 1 & 2 Mushroom Age Porting PC version of PopCapFramework (2D Engine) to Marmalade(iOS, C++) Porting PC version of "Insider Tales: Stolen Venus 2" to iOS (C++) Porting mobile versions (Marmalade) of following games to Windows Phone 7 (C#): Dream Sleuth Mysteriville 1 & 2 Magic Academy 1 & 2 Mushroom Age
-
-
-
Inforbix
-
United States
-
Software Development
-
.NET Developer
-
Feb 2011 - Jan 2012
Developing (.NET) Data Crowler Tool for Inforbix semantic-based product data managment system (now, part of Autodesk PLM 360) Developing (.NET) Data Crowler Tool for Inforbix semantic-based product data managment system (now, part of Autodesk PLM 360)
-
-
-
IT (АйТи)
-
Technology, Information and Internet
-
1 - 100 Employee
-
Developer
-
May 2008 - Jan 2011
Developing PTK DOKIP - .NET (WPF, WCF) based system for the Pension Fund of the Russian Federation Improviements and increasing functionality in "Boss Referent" - IBM Lotus Notes based documents flow managment system Developing PTK DOKIP - .NET (WPF, WCF) based system for the Pension Fund of the Russian Federation Improviements and increasing functionality in "Boss Referent" - IBM Lotus Notes based documents flow managment system
-
-
-
-
Developer
-
Mar 2007 - Apr 2008
Developing for 1C: Accounting system Developing for 1C: Accounting system
-
-