Kirill Kudriavtsev

Animation/Systems Engineer at DICE (EA Digital Illusions CE AB)
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UK
Languages
  • English -

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Kirill Belonogov

Kirill has a great experience in game developement and in programming in general. He is very efficient and hardworking programmer. Furthermore it's pleasant to communcate with him.

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Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Animation/Systems Engineer
      • Feb 2022 - Present

      Battlefield 2042 and beyond Battlefield 2042 and beyond

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Animation Engineer
      • Sep 2020 - Feb 2022

      WFH on the next Need for Speed and Battlefield 2042 WFH on the next Need for Speed and Battlefield 2042

    • Malta
    • Computer Games
    • 200 - 300 Employee
    • 3D Engineer
      • May 2017 - Sep 2020

      Animation and Engine programming for Metro Exodus and Unannounced Project (C++) Animation and Engine programming for Metro Exodus and Unannounced Project (C++)

    • Cyprus
    • Computer Games
    • 1 - 100 Employee
    • Senior Gameplay Programmer
      • Oct 2013 - Apr 2017

      Gameplay programming for online RTS "Blitzkrieg 3", PC/Maс (Unity3D, C#) Gameplay programming for online RTS "Blitzkrieg 3", PC/Maс (Unity3D, C#)

    • Switzerland
    • Computer Games
    • 1 - 100 Employee
    • Game developer
      • Mar 2013 - Sep 2013

      Support and developing new gameplay features for SAS3: Zombie Assault (iOS & Android versions, client and server side, C++, C#, Java, Objective C) Support and developing new gameplay features for SAS3: Zombie Assault (iOS & Android versions, client and server side, C++, C#, Java, Objective C)

    • Russian Federation
    • Computer Games
    • 1 - 100 Employee
    • Mobile developer
      • Mar 2012 - Mar 2013

      Porting PC version of PopCapFramework (2D Engine) to Marmalade(iOS, C++) Porting PC version of "Insider Tales: Stolen Venus 2" to iOS (C++) Porting mobile versions (Marmalade) of following games to Windows Phone 7 (C#): Dream Sleuth Mysteriville 1 & 2 Magic Academy 1 & 2 Mushroom Age Porting PC version of PopCapFramework (2D Engine) to Marmalade(iOS, C++) Porting PC version of "Insider Tales: Stolen Venus 2" to iOS (C++) Porting mobile versions (Marmalade) of following games to Windows Phone 7 (C#): Dream Sleuth Mysteriville 1 & 2 Magic Academy 1 & 2 Mushroom Age

    • United States
    • Software Development
    • .NET Developer
      • Feb 2011 - Jan 2012

      Developing (.NET) Data Crowler Tool for Inforbix semantic-based product data managment system (now, part of Autodesk PLM 360) Developing (.NET) Data Crowler Tool for Inforbix semantic-based product data managment system (now, part of Autodesk PLM 360)

    • Technology, Information and Internet
    • 1 - 100 Employee
    • Developer
      • May 2008 - Jan 2011

      Developing PTK DOKIP - .NET (WPF, WCF) based system for the Pension Fund of the Russian Federation Improviements and increasing functionality in "Boss Referent" - IBM Lotus Notes based documents flow managment system Developing PTK DOKIP - .NET (WPF, WCF) based system for the Pension Fund of the Russian Federation Improviements and increasing functionality in "Boss Referent" - IBM Lotus Notes based documents flow managment system

    • Developer
      • Mar 2007 - Apr 2008

      Developing for 1C: Accounting system Developing for 1C: Accounting system

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