Kévin Cardoso de Sá

Senior iOS Engineer at Mimo
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Location
BR
Languages
  • Portuguese Native or bilingual proficiency
  • English Native or bilingual proficiency
  • German Professional working proficiency

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Credentials

  • Introdução à Unreal Engine
    Universidade do Vale do Rio dos Sinos
    Dec, 2014
    - Sep, 2024
  • Nível Tecnológico de Programador de Aplicações de Computação Gráfica
    Universidade do Vale do Rio dos Sinos
    Aug, 2014
    - Sep, 2024
  • Qualificação Profissional de Nível Tecnológico de Programador
    Universidade do Vale do Rio dos Sinos
    Aug, 2014
    - Sep, 2024
  • Qualificação Profissional de Nível Tecnológico de Projetista de Jogos
    Universidade do Vale do Rio dos Sinos
    May, 2014
    - Sep, 2024
  • Fluência em Inglês
    Fisk Centro de Ensino
    Dec, 2012
    - Sep, 2024

Experience

    • Iran
    • Marketing Services
    • Senior iOS Engineer
      • Jan 2019 - Present

      - Overview: Working with a multidisciplinary team in a high-performance environment to create the best programming learning environment for our users. Participating from the conception of features, discussions, and brainstorming with those involved, to the implementation of the same. I am a part of the company's team growth with the main goal to increase our user base. My tasks include, but are not limited to, actively refining our user's onboarding experience, A/B testing solutions to meet our goals, developing features to convert free users to pro users, migrating services to mitigate costs, and publishing open-source SDKs. As a team, we achieved 99% crash-free users in our app and kept our more than 10 million users happy with a +4.8 App Store rating. We have also received the Editor's Choice award and are constantly featured in the store in several countries. I am responsible for the company's open-source pilot, publishing an SDK through CocoaPods, Carthage, and Swift Package Manager. MIMO is installed and available on all devices in Apple's physical stores worldwide, an achievement for few companies. I was responsible for developing this version and coordinating the release of it directly with Apple's team. - Technologies: Swift, RxSwift, RxCocoa, Combine, SwiftUI, MVVM, Unit Testing, A/B Testing, WidgetKit, Realm, Firebase, Mixpanel, automation with GitHub Actions, CoreAnimation, custom animations, third-party SDKs, RESTful API, JSON parsing, push notifications, CocoaPods and more. Show less

    • United Kingdom
    • Strategic Management Services
    • 1 - 100 Employee
    • iOS Engineer
      • Jan 2018 - Jan 2019

      - Overview: Worked with a multidisciplinary team to provide to our clients with the best community living experience. My job was to come up with efficient solutions to our challenges and clients' needs and transform them into features. I actively worked on improving existing features as well as maintain the overall quality of our code. As a team, in 1 year we achieved the mark of 99.9% of crash-free users in our apps, we have increased our app rating by more than 1 point and we doubled the number of users of our mobile applications. I participate in both the front-end (iOS, Android and Web) and back-end (web service) of our solutions. - Technologies: Swift, RxSwift, RxCocoa, MVVM, Unit Tests, Java, Kotlin, TypeScript, Firebase, CoreAnimation, custom animations, third-party SDKs, RESTful APIs, push notifications, JSON parsing, CocoaPods and more. Show less

    • Software Development
    • 1 - 100 Employee
    • Mobile Developer
      • Jan 2016 - Dec 2017

      - Overview: Developed various projects for iOS and Android, participating in all stages of development, from design to implementation of the app and backend. During this time I have worked on projects of different scales with various clients, from small startups to big Brazilian banks. Developed entire projects from the ground-up, creating iOS and Android apps as well as the backend to support the them. Also worked in small projects developing a set of features to a existing product, such as a token system for a bank. - Technologies: Swift, Objective-C, Firebase, third-party SDKs (GoogleMaps, Facebook, Twitter, Google+, among others), CoreLocation, CoreData, WatchKit, RESTful APIs, JSON parsing, CocoaPods, Java, PHP and MySQL. Show less

    • Brazil
    • Higher Education
    • 1 - 100 Employee
    • iOS Developer
      • Jan 2015 - Dec 2015

      - Overview: Development of iOS apps. Including designing the projects, defining the screen flow and the app’s visual identity, programming, backend and client-sever logic/communication. - Technologies: Swift, Objective-C, custom animations, third-party SDKs (GoogleMaps, Facebook, Twitter, Google+, among others), CoreLocation, CoreData, WatchKit, RESTful APIs, JSON parsing and CocoaPods. - Overview: Development of iOS apps. Including designing the projects, defining the screen flow and the app’s visual identity, programming, backend and client-sever logic/communication. - Technologies: Swift, Objective-C, custom animations, third-party SDKs (GoogleMaps, Facebook, Twitter, Google+, among others), CoreLocation, CoreData, WatchKit, RESTful APIs, JSON parsing and CocoaPods.

    • Brazil
    • Higher Education
    • 700 & Above Employee
    • Undergraduate Research Student - FAPERGS
      • Jan 2015 - Jun 2015

      - Overview:Writing of scholarly articles and development of a ubiquitous game for iOS (Ignis Anima Apocalypse) that uses RFID and QRCode technologies. Design and validation of core game concepts/ideas, development of a PHP server and it’s client-server relation and management of the backend.- Technologies:Objective-C, Cocos2D, PHP, MySQL, JSON parsing, third-party SDKs (geolocation, RFID, QRCode) and C++.

    • iOS/Game Developer Intern
      • Aug 2013 - Dec 2014

      - Overview:Development of a ubiquitous game for iOS (Ignis Anima Apocalypse) that uses RFID and QRCode technologies. Design and validation of core game concepts/ideas, development of a PHP server and it’s client-server relation and management of the backend.- Technologies:Objective-C, Cocos2D, PHP, MySQL, JSON parsing, third-party SDKs (geolocation, RFID, QRCode) and C++.

Education

  • Universidade do Vale do Rio dos Sinos
    Master of Applied Computing, Computer Networks and Distributed Systems
    2016 - 2018
  • Universidade do Vale do Rio dos Sinos
    Bachelor of Technology, Game Development
    2011 - 2015

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