Kevin Wagrez

Senior Gameplay Programmer at Iconik
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Contact Information
us****@****om
(386) 825-5501
Location
La Ciotat, Provence-Alpes-Côte d'Azur, France, FR

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Experience

    • France
    • Media Production
    • 1 - 100 Employee
    • Senior Gameplay Programmer
      • Feb 2022 - Present

      - Working on VR games (Unity) - Working on VR games (Unity)

    • France
    • Software Development
    • 1 - 100 Employee
    • 3D Engineer
      • May 2018 - Jan 2022

      - Development for multiple multi-platform collaborative tools (Unity/HoloLens/C++) - Interaction design and GUI development for said tool (Unity/Noesis/WPF) - Development for multiple multi-platform collaborative tools (Unity/HoloLens/C++) - Interaction design and GUI development for said tool (Unity/Noesis/WPF)

    • France
    • Software Development
    • 1 - 100 Employee
    • VR Engineer
      • Aug 2015 - Feb 2017

      - Feature development for a VR collaborative tool (Unity/MiddleVR) - Interaction design and GUI development for said tool (HTML5/JS/CSS) - Feature development for a VR collaborative tool (Unity/MiddleVR) - Interaction design and GUI development for said tool (HTML5/JS/CSS)

    • Research Engineer
      • Jan 2015 - Jul 2015

      - Research & development for an AR assistance system for vehicles (Unity/C++/OpenCV) - Research & development for an AR assistance system for vehicles (Unity/C++/OpenCV)

  • Innerspace VR
    • Paju, Gyeonggi, Corée du Sud
    • Gameplay Programmer
      • Jun 2014 - Nov 2014

      - Feature development on a VR game, released for Samsung Gear VR (Unity) - Feature development on a VR game, released for Samsung Gear VR (Unity)

  • CEA List
    • Saclay, France
    • PHD Student
      • Nov 2011 - Jan 2014

      - Study of various research fields applied to thesis subject (3D interaction, AI, Neurosciences, Robotics) - Feature development on VR industrial projects for training (C++/Python) - Design of an AI for natural interaction through avatars in VR - Study of various research fields applied to thesis subject (3D interaction, AI, Neurosciences, Robotics) - Feature development on VR industrial projects for training (C++/Python) - Design of an AI for natural interaction through avatars in VR

  • CEA List
    • Fontenay-aux-Roses, France
    • Software Engineer Intern
      • Feb 2011 - Jul 2011

      - 3D modeling & feature development on a VR Training platform (Blender/C++/Python) - 3D modeling & feature development on a VR Training platform (Blender/C++/Python)

    • France
    • Software Development
    • Gameplay Programmer Intern
      • Feb 2010 - Jul 2010

      - Feature Development on a Point & Click game (C++) - Feature Development on a Point & Click game (C++)

Education

  • Université de Technologie de Compiègne (UTC)
    Software Engineer, Informatique
    2008 - 2011
  • Université Grenoble Alpes
    DUT, Statistiques mathématiques et probabilités
    2007 - 2008
  • Université d'Avignon et des Pays de Vaucluse
    DUT, Statistiques mathématiques et probabilités
    2006 - 2007

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