Kevin Nohr-Hipel

Game Production Docent at S4G School for Games
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Contact Information
us****@****om
(386) 825-5501
Location
DE
Languages
  • Deutsch Native or bilingual proficiency
  • Englisch Full professional proficiency

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5.0

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Liam Michelle Seifert

I had the pleasure of getting to know Kevin while we both worked at Cluetivity. He's hard-working, self-motivated and an effortless multitasker. His product management and organizational skills are amazing and I can recommend Kevin to everyone who is looking for an outstanding and hard working Game Producer. He is a real team player, always has an open ear for his coworkers and also gladly shares a laugh with you. I'm sure that he will be a wonderful add on to any team.

LinkedIn User

I've known Kevin for two years, and worked together with him for six months on a student project. I found him easy to work with, industrious in his own work, and to have a keen interest in the work of others, so that he might achieve better understanding of all processes. I would encourage anyone to bring him on board as he would doubtlessly rapidly make himself an asset to any team.

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Credentials

  • State-Approved Game Developer | Focus: Game Production
    S4G School for Games
    Nov, 2018
    - Oct, 2024

Experience

    • Germany
    • Professional Training and Coaching
    • 1 - 100 Employee
    • Game Production Docent
      • Oct 2023 - Present

      Lecturing the first Semester Students in the basics of Game Production Lecturing the first Semester Students in the basics of Game Production

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Product Manager & Game Designer
      • Jul 2023 - Present

      My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO ✎ Developing game features and communicating them to the team Life Action Games GmbH, the company behind Cluetivity®, develops software for mobile computer games where the real surroundings of the players are part of the game. Our mission is to enable people… Show more My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO ✎ Developing game features and communicating them to the team Life Action Games GmbH, the company behind Cluetivity®, develops software for mobile computer games where the real surroundings of the players are part of the game. Our mission is to enable people around the world to play with each other, discover places together and have fun in outdoor environments by using digital technologies and modern gameplay. With Cluetivity® the team is developing a GPS based outdoor team game which can be played world wide. Life Action Games GmbH was founded in 2010 in Berlin, Germany. Show less My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO ✎ Developing game features and communicating them to the team Life Action Games GmbH, the company behind Cluetivity®, develops software for mobile computer games where the real surroundings of the players are part of the game. Our mission is to enable people… Show more My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO ✎ Developing game features and communicating them to the team Life Action Games GmbH, the company behind Cluetivity®, develops software for mobile computer games where the real surroundings of the players are part of the game. Our mission is to enable people around the world to play with each other, discover places together and have fun in outdoor environments by using digital technologies and modern gameplay. With Cluetivity® the team is developing a GPS based outdoor team game which can be played world wide. Life Action Games GmbH was founded in 2010 in Berlin, Germany. Show less

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Junior Project Manager
      • Feb 2021 - Feb 2023

      My responsibilities: ✎ Organizing and leading project meetings 📈 Maintaining the Product Backlog 📈 Controlling of budget & time tracking in collaboration with the Managing Director 🤝 Maintaining the Scrum processes 🤝 Support the Managing Director in his daily business ✎ Creating presentations for team members and stakeholders 🎵 Support the team with researching and implementing Audio My responsibilities: ✎ Organizing and leading project meetings 📈 Maintaining the Product Backlog 📈 Controlling of budget & time tracking in collaboration with the Managing Director 🤝 Maintaining the Scrum processes 🤝 Support the Managing Director in his daily business ✎ Creating presentations for team members and stakeholders 🎵 Support the team with researching and implementing Audio

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Product & Localization Manager
      • Apr 2019 - Jan 2021

      My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process for multiple game projects 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO 🤝 Coordinating the game’s localization process ✎ Developing game features and communicating them to the team 🚀 Assisting the HR-Department with the On-Boarding process Life Action Games GmbH, the company behind Cluetivity®… Show more My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process for multiple game projects 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO 🤝 Coordinating the game’s localization process ✎ Developing game features and communicating them to the team 🚀 Assisting the HR-Department with the On-Boarding process Life Action Games GmbH, the company behind Cluetivity®, develops software for mobile computer games where the real surroundings of the players are part of the game. Our mission is to enable people around the world to play with each other, discover places together and have fun in outdoor environments by using digital technologies and modern gameplay. With Cluetivity® the team is developing a GPS based outdoor team game which can be played world wide. Life Action Games GmbH was founded in 2010 in Berlin, Germany. Show less My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process for multiple game projects 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO 🤝 Coordinating the game’s localization process ✎ Developing game features and communicating them to the team 🚀 Assisting the HR-Department with the On-Boarding process Life Action Games GmbH, the company behind Cluetivity®… Show more My responsibilities: 📆 Execute project planning including milestones and sprints 🤝 Coordinating the development process for multiple game projects 🤝 Coordinating the external asset production 📈 Reporting the project progresses to the CEO 🤝 Coordinating the game’s localization process ✎ Developing game features and communicating them to the team 🚀 Assisting the HR-Department with the On-Boarding process Life Action Games GmbH, the company behind Cluetivity®, develops software for mobile computer games where the real surroundings of the players are part of the game. Our mission is to enable people around the world to play with each other, discover places together and have fun in outdoor environments by using digital technologies and modern gameplay. With Cluetivity® the team is developing a GPS based outdoor team game which can be played world wide. Life Action Games GmbH was founded in 2010 in Berlin, Germany. Show less

    • Germany
    • Professional Training and Coaching
    • 1 - 100 Employee
    • Game Development Student
      • Oct 2016 - Sep 2018

    • Producer
      • Oct 2017 - Mar 2018

      Project: Scuttlebots - Battle Tournament My Tasks: 📈 Responsible for the Product Backlog ⚙ Keeping the team in the Agile-Framework ⚡ Conflict Management ⚠ Risk Management 💼 Meeting preparation 🎤 Presenting at the milestone Special Tasks: 📣 Social Media Marketing

    • Producer
      • Apr 2017 - Sep 2017

      Project: SpaceLab: Area42 My Tasks: 📈 Responsible for the Product Backlog ⚙ Keeping the team in the Agile-Framework ⚡ Conflict Management ⚠ Risk Management 💼 Meeting preparation 🎤 Presenting at the milestone Special Tasks: 📣 Social Media Marketing ✨ Create particle effects in Unity3D

    • Producer
      • Oct 2016 - Mar 2017

      Project: Mr.Pongity My Tasks: 📈 Responsible for the Product Backlog ⚙ Hold the team in the Agile-Framework 💼 Preparing the Sprint-Meetings ⚡ Conflict-Management 🎤 Presenting at the milestone Special Task: 📣 Social Media Marketing

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Project Manager Intern
      • Jun 2018 - Aug 2018

      Project: Idle Pets My Tasks: 🤝 Point of Contact for Tivola and the team ⚙ Establishing new methods and processes 💼 Preparation and reprocessing of both internal and external meetings 🎤 Preparation and presentation of the milestone progress 🎤 Moderating internal team meetings Special Tasks: ✎ Assisting the Game Design department on writing the Game Design Document 📈 Assisting the Product Manager on writing the Product Backlog This internship took… Show more Project: Idle Pets My Tasks: 🤝 Point of Contact for Tivola and the team ⚙ Establishing new methods and processes 💼 Preparation and reprocessing of both internal and external meetings 🎤 Preparation and presentation of the milestone progress 🎤 Moderating internal team meetings Special Tasks: ✎ Assisting the Game Design department on writing the Game Design Document 📈 Assisting the Product Manager on writing the Product Backlog This internship took place at the S4G School for Games in Berlin. In collaboration with Tivola Publishing we developed a small prototype for a mobile game, set in the idle game genre. Show less Project: Idle Pets My Tasks: 🤝 Point of Contact for Tivola and the team ⚙ Establishing new methods and processes 💼 Preparation and reprocessing of both internal and external meetings 🎤 Preparation and presentation of the milestone progress 🎤 Moderating internal team meetings Special Tasks: ✎ Assisting the Game Design department on writing the Game Design Document 📈 Assisting the Product Manager on writing the Product Backlog This internship took… Show more Project: Idle Pets My Tasks: 🤝 Point of Contact for Tivola and the team ⚙ Establishing new methods and processes 💼 Preparation and reprocessing of both internal and external meetings 🎤 Preparation and presentation of the milestone progress 🎤 Moderating internal team meetings Special Tasks: ✎ Assisting the Game Design department on writing the Game Design Document 📈 Assisting the Product Manager on writing the Product Backlog This internship took place at the S4G School for Games in Berlin. In collaboration with Tivola Publishing we developed a small prototype for a mobile game, set in the idle game genre. Show less

Education

  • S4G School for Games
    Game Development - Production
    2016 - 2018
  • Oberstufenzentrum Max-Taut-Schule
    A - Level, Engineering
    2013 - 2016
  • Alexander Puschkin Oberschule
    Intermediate Level
    2009 - 2013

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