Kenichi Takahashi
Associate Professor at International Professional University of Technology in Tokyo 東京国際工科専門職大学- Claim this Profile
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Bio
Experience
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International Professional University of Technology in Tokyo 東京国際工科専門職大学
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Japan
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Higher Education
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1 - 100 Employee
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Associate Professor
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Mar 2022 - Present
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Kabuku Inc.
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Japan
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IT Services and IT Consulting
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1 - 100 Employee
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Software Engineer
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Sep 2014 - Present
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SMART EDUCATION, LTD.
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United Kingdom
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Education Administration Programs
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Software Engineer
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Mar 2013 - Aug 2014
Develop iOS and Android applications for intellectual education. Develop iOS and Android applications for intellectual education.
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Rakuten
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Japan
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Technology, Information and Internet
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700 & Above Employee
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Senior Application Engineer
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Jan 2012 - Feb 2013
In-house SDK - Designed and implemented accessing APIs, UI components and analytics to improve applications quality - Used Objective-C for iOS, Java for Android Consultation for developing iOS and Android application - Gave advice and helped each division develop applications Rakuten Ichiba Application for iOS - Improved UI and existing codes in Objective-C - Reduced memory leaks by introducing Automatic Reference Counting In-house SDK - Designed and implemented accessing APIs, UI components and analytics to improve applications quality - Used Objective-C for iOS, Java for Android Consultation for developing iOS and Android application - Gave advice and helped each division develop applications Rakuten Ichiba Application for iOS - Improved UI and existing codes in Objective-C - Reduced memory leaks by introducing Automatic Reference Counting
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Tonchidot corporation
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Japan
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Technology, Information and Internet
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1 - 100 Employee
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Advanced Core Engineer
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Aug 2009 - Dec 2011
SekaiCamera - Augmented Reality application - Designed and implemented the application for Android and iOS in Java, C++ and Objective-C. - Led 3D graphics and Computer Vision R&D team. SekaiCamera - Augmented Reality application - Designed and implemented the application for Android and iOS in Java, C++ and Objective-C. - Led 3D graphics and Computer Vision R&D team.
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HI Corporation
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Japan
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Software Development
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1 - 100 Employee
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Software Engineer
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Aug 2005 - Jul 2009
3D Graphics engine for mobile phone -Designed and implemented the data loader module and the particle module. -Implemented by C and java. -Cooperated with a famous video game company. Collision detection library for mobile phone -Designed and implemented building a bounding volume module and bone animation module. -Implemented by C and java. -The library has became "com.nttdocomo.ui.graphics3d.collision" package. 3D Graphics engine for mobile phone -Designed and implemented the data loader module and the particle module. -Implemented by C and java. -Cooperated with a famous video game company. Collision detection library for mobile phone -Designed and implemented building a bounding volume module and bone animation module. -Implemented by C and java. -The library has became "com.nttdocomo.ui.graphics3d.collision" package.
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Weathernews, inc.
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United States
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Business Consulting and Services
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Software Engineer
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1996 - 2005
Weather forecast presentation system for broadcast stations -Designed and implemented graphics rendering program. -The program is controlled via TCP network and using XML data to describe the 3D scene information. -Implemented by C++, perl and Ruby. -Systems have been operated at lots of broadcast stations in Japan and Taiwan. 3D-GIS system for broadcast stations -Designed and implemented graphics rendering program and a camera pass editor GUI. -Implemented by C++, perl. -The system had been operated on SGI ONYX2 for Nagano Olympic game. Earthquake information system for experimental proof -Implemented 3D Japanese map and quake information positioned on it using VRML. -Implemented by C++, perl. Show less
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System Engineer
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Apr 1991 - May 1996
Developed control systems for electric power companies. Developed control systems for electric power companies.
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Education
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東京理科大学 / Tokyo University of Science
BS, Electrical Engineering