Karol Garcia

Chief Technology Officer at Dynamics VR
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Madrid Metropolitan Area, ES
Languages
  • Inglés Full professional proficiency
  • Español Native or bilingual proficiency

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Bio

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Credentials

  • Ejecución del proyecto: Ejecutar el proyecto
    Coursera
    Sep, 2023
    - Nov, 2024
  • Project Initiation
    Coursera
    Aug, 2023
    - Nov, 2024
  • Project Planning
    Coursera
    Aug, 2023
    - Nov, 2024
  • Foundations of Project Management
    Coursera
    Jul, 2023
    - Nov, 2024
  • Participation in the virtual event on innovation in health, Innomakers4health 2021
    Pfizer
    Nov, 2021
    - Nov, 2024

Experience

    • Spain
    • Wellness and Fitness Services
    • 1 - 100 Employee
    • Chief Technology Officer
      • Oct 2023 - Present

    • Spain
    • Computer Games
    • 1 - 100 Employee
    • Chief Technology Officer CTO
      • Jul 2022 - Sep 2023

      Lead and support the development and market launch of the eXRcise application for Oculus Quest 2, available now on App Lab: https://www.oculus.com/experiences/quest/4736881036428090/Responsibilities:- Design and implement the technology strategy of XR First Tech Investments S.L.- Support, develop, articulate, and continuously evolve the direction of XR First Tech Investments S.L.'s technical strategy.- Lead the engineering organization towards the medium and long-term technical objectives.- Lead the development, production, and pre-production team using agile methodologies to improve their productivity.- Lead the development of the XR product across all platforms including virtual, augmented, and mixed reality, to the point of commercial launch.- Launch commercially the application in the official shop as well as lead its- Lead its expansion to other technologies.- Provide technical support in all visits to investors as well as to the user and end customer of the product.- Develop and code the interaction mechanics and architecture of the project for its different platforms.- Develop low-level algorithms that allow motion detection and technical feedback of the project.- Verify and validate the functioning of the product to validate its usability and high quality.- Prepare and present the documentation concerning the business plan and the business plan.- Attend events, meetings, and/or presentations to validate the quality of the application to other audiences.- Lead the development of the content and future updates of the application. Show less

    • XR Team Lead | XR Software Developer
      • Apr 2022 - Sep 2023

      Lead, coordinate and support the development of an application that brings XR technology and haptic tech to the Fitness world, from its initial stage, as proof of concept and MVP to the development and integration at the commercial level.Tools: Unity3D, C#| Oculus | SDK Oculus Avatar | Sensoria SDK| Azure Repo | Figma | Notion

    • Spain
    • Media Production
    • 1 - 100 Employee
    • Virtual Reality Software Engineer
      • Jan 2022 - Nov 2022

    • Virtual Reality Software Engineer
      • Aug 2020 - Dec 2021

      Development of immersive experiences for a high level company in the pharmaceutical sector, using Unity 3D:- Implementation of basic mechanics for visualization and locomotion system in immersive environments.- Integration of specialized VR and MR SDKs (Oculus integration OVR, XR Interaction Toolkit, MRTK, Oculus Avatar, among others).- Knowledge of the basic physics of the Unity graphics engine, as well as the components of audio, lighting, animation and visualization of 360 videos (Video Player).- UI implementation and interactions between UI components. (Done both in code and through Unity's GUI)-Development and coding of interaction mechanics and project architecture. - Coded configuration of materials and shaders, to display 360 images and videos without loss of quality. Show less

    • Spain
    • Research Services
    • 100 - 200 Employee
    • Master Thesis Student
      • Jul 2020 - Sep 2020

      Development of an augmented reality interface to improve locomotion interaction with robotic exoskeletons. Development of an augmented reality interface to improve locomotion interaction with robotic exoskeletons.

    • Spain
    • Industrial Machinery Manufacturing
    • 1 - 100 Employee
    • Researcher Master Internship
      • Jul 2020 - Aug 2020

      Research of new interactive scenarios in the field of rehabilitation of neuromotor disorders. Research of new interactive scenarios in the field of rehabilitation of neuromotor disorders.

    • Colombia
    • Higher Education
    • 400 - 500 Employee
    • Teacher Assistant
      • Jan 2019 - Jul 2019

    • Colombia
    • Higher Education
    • 700 & Above Employee
    • Research Assistant - Biomedical Engineer
      • Feb 2018 - Dec 2018

      CINTS Colciencias Project CINTS Colciencias Project

    • Colombia
    • Higher Education
    • 700 & Above Employee
    • Biomedical Engineering Trainee
      • Jun 2017 - Dec 2017

      Assistant researcher in the cervical and breast cancer project CINTS, Universidad de Caldas. Assistant researcher in the cervical and breast cancer project CINTS, Universidad de Caldas.

Education

  • Talento Farmacéutico y Sanitario. Business School
    MBA and Leadership in medical and health technology companies., Empresa, gestión, marketing y disciplinas afines
    2020 - 2021
  • U-tad
    Master in Computer Graphics, Simulation and Virtual Reality, Engineering
    2019 - 2020
  • Universidad Autonoma de Manizales
    Biomedical Engineer, 4,7 / 5,0
    2014 - 2018

Community

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