Kamal Nayan Ganguly

Principal Artist at Hike
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Delhi, India, IN

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • India
    • Technology, Information and Internet
    • 200 - 300 Employee
    • Principal Artist
      • Jan 2022 - Present

      New Delhi, Delhi, India Latest - Diving deep into Generative AI to check for possible growth hacks that can be leveraged to supercharge game art conceptualization and production (Stable Diffusion). Continuing to build massively for the Rush gaming metaverse. The Rush avatar system is where majority of my expertise and effort is spent along with games for the Rush Gaming Universe.

    • Lead Artist
      • Feb 2019 - Jan 2022

      New Delhi Area, India Changed the industry to create a different type of impact in the market. Hike messenger is one of the top 6 messaging service providers of the world. Spearheaded the Hikemoji (India's best avatar system) from concept to final state.

    • India
    • Software Development
    • 100 - 200 Employee
    • Lead of the Art Team
      • Jun 2017 - Feb 2019

      Noida Area, India Lead the art team at Octro Inc. for 2D and 3D game/app asset production, UX/UI. Octro Inc. is one of the leading mobile game developers of India.

    • India
    • Computer Games
    • 700 & Above Employee
    • Art Lead
      • Aug 2014 - May 2017

      Gurgaon, India Back to where I belong after a long time. I am back here to reignite and reinvigorate the 2D team.

    • Art Director, 2D/3D Game Art
      • Sep 2012 - Jul 2014

      Pune Area, India Managing, setting and executing the art pipeline for mobile and web apps. 10+ apps shipped during this period on the Apple App Store and Google Play Store. Packages used - Maya, Flash, Photoshop, Esoteric Spine, After Effects, Unity 3D.

    • Consumer Electronics
    • 1 - 100 Employee
    • Art Lead
      • May 2011 - Sep 2012

      Pune Area, India At ZISI (a sister concern of Lakshya Digital), I lead the art team toproduce gaming/learning content iOS/Android/Web. I was also responsible for laying down the art production pipeline to ensure smooth and easy workflow for the less experienced.

    • India
    • Computer Games
    • 700 & Above Employee
    • Art Lead
      • Apr 2011 - May 2011

      My responsibilities as an Art Lead included - Hands on Art Development, Team management, Project Costing, Mentoring Juniors, Client communication and Review. All the responsibilities from the previous job Title carried ahead as usual.

    • Senior Game Designer/ Associate Art Lead
      • May 2010 - Apr 2011

      Gurgaon, India Along with my responsibilities of leading the art team, I ventured out momentarily into game designing and conceptualizing.

    • Associate Art Lead
      • Jan 2010 - Nov 2010

      Gurgaon, India I was responsible for leading the flash game art team and to oversee art asset production for Flash based/2D games. Churning out 2D animations, concept art and game integration were also part of my KRA as an Assoc. Art Lead. The best thing was working for Top Notch international clients like UNESCO, Disney, Blue Fang.

    • Senior Artist (Flash)
      • Dec 2008 - Feb 2010

      I was entrusted with creating art assets ranging from UIs to objects to character animations for 2D(Flash) games from the Visualization stage right up to actual production. Game integration and team management were also expected of me. The project of note that I did in this time was the Learning.com's Aha! Science.

    • Team Leader (2D Animation)
      • Oct 2007 - Dec 2008

      As a Team leader at LVAPL, I was responsible for all the graphics work including animation and illustration from pre-production to post production. I worked extensively on "www.buzziboy.com", a complete kids portal apart from numerous e-learning projects for notable clients like ICICI, HDFC, TATA, Reliance, Airtel and many more.

    • Assistant Animator
      • Feb 2007 - Oct 2007

      Worked with comic giants like Manu, Ashok Bhadana and Dheeraj Verma.

    • Graphic Designer
      • Jun 2005 - Jan 2006

      I consider my tenure at Syncline the most vital period in my career. It was at Syncline where I learnt the very fine nuances of the media industry through intensive hands-on experience. Throughout the small 6 month period that I spent there, I learnt in awe from my seniors as they displayed their state-of-the-art skills and realised who I really was. I would be sorry till the end of my days that I had to sacrifice this job in pursuit of studies.

    • Intern
      • Jan 2005 - Jun 2005

      Here I worked as an intern on web prgramming using php, asp and html.

Education

  • Dust or Magic Design Institute, USA
    Certificate in Children's App Design, Video Games and Apps
    2013 - 2013
  • Indira Gandhi National Open University
    Masters, Computers
    2004 - 2007
  • Animaster
    Animaker, 2D animation
    2006 - 2006
  • Maya Academy of Advanced Cinematics
    Omega Maya, 3D modelling, texturing and animation
    2006 - 2006
  • Indira Gandhi National Open University
    Bachelors, Computers
    2001 - 2004
  • Nutan Vidya Mandir Sr. Sec. School
    10+2, PCM + Computers
    1999 - 2001

Community

You need to have a working account to view this content. Click here to join now