Juyeon Hong
게임 기획 at Playwith Inc.- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
English Limited working proficiency
-
Korean Native or bilingual proficiency
-
Spanish Elementary proficiency
-
German Elementary proficiency
-
French Elementary proficiency
Topline Score
Bio
Experience
-
Playwith Inc.
-
Computer Games
-
1 - 100 Employee
-
게임 기획
-
Aug 2021 - Present
시스템 기획 시스템 기획
-
-
-
-
Game Designer
-
Oct 2018 - Jul 2021
Game system designer Game system designer
-
-
-
PlayCoin_PLY
-
Hong Kong
-
Technology, Information and Internet
-
Plan Administrator
-
Sep 2017 - May 2018
blockchain system development blockchain system development
-
-
-
-
Project Director, Senior Game Designer
-
Mar 2016 - Sep 2017
Project S (MOBA)System PlanningBusiness Model PlanningGame ArchitectCharacter Skill ConceptCombat SystemSkill System ConstructBattle Shop System & Item SettingGame Data BallanceUX Construct Project S (MOBA)System PlanningBusiness Model PlanningGame ArchitectCharacter Skill ConceptCombat SystemSkill System ConstructBattle Shop System & Item SettingGame Data BallanceUX Construct
-
-
-
WEMADE
-
South Korea
-
Computer Games
-
100 - 200 Employee
-
Senior Game Designer
-
Jan 2014 - Mar 2016
Cross Fantasy : Side-Scrolling Action GameSystem Planning / Content PlanningGame Architect / Combat System / Item Planning / Table SystemCharacter Concept / Character Skill SettingWorldviewBusiness Model PlanningDungeon Fantasy : Side-Scrolling Action Collection RPGSystem Planning / Content PlanningGame Architect / Combat System / Item Planning / Table SystemLevel DesignDungeon System / Mercenary SystemCharacter Concept / Character Skill SettingStory Flow / WorldviewBusiness Model PlanningSkyblade : Exotic Martial Arts Action RPGSystem Planning / Content Planning / Combat SystemGame Architect / Item Planning / Table SystemCharacter Class Concept / Class Skill Setting / Skill Collection SystemCharacter Growth FlowWorldviewBusiness Model Planning
-
-
-
-
Senior Game Designer
-
Mar 2013 - Jan 2014
Epic Fantasy : Card Collection RPGSystem Planning / Content PlanningGame Architect / Dungeon SystemCard System / Character ConceptStory Flow / Mythos SettingMirror War Mobile : Side-Scrolling Puzzle RPGSystem Planning / Content PlanningPuzzle Rule / Combat SystemItem Planning / Table SystemCharacter Concept / Character Skill SettingStory Flow / WorldviewBusiness Model Planning Epic Fantasy : Card Collection RPGSystem Planning / Content PlanningGame Architect / Dungeon SystemCard System / Character ConceptStory Flow / Mythos SettingMirror War Mobile : Side-Scrolling Puzzle RPGSystem Planning / Content PlanningPuzzle Rule / Combat SystemItem Planning / Table SystemCharacter Concept / Character Skill SettingStory Flow / WorldviewBusiness Model Planning
-
-
-
-
Senior Game Designer
-
Dec 2011 - Dec 2012
Super Hero Squad : Power Rangers Style MMORPGCombat System / Character Design PlanningCharacter Skill DesignNormal Human <-> Enhanced Suit SystemSkill SystemCard Summon Combat System Super Hero Squad : Power Rangers Style MMORPGCombat System / Character Design PlanningCharacter Skill DesignNormal Human <-> Enhanced Suit SystemSkill SystemCard Summon Combat System
-
-
-
Liveplex
-
South Korea
-
Computer Games
-
1 - 100 Employee
-
Senior Game Designer
-
Apr 2011 - Nov 2011
Dragona : Fantasy MMORPGCombat System / Full Change Enhanced Suit System / Skill ConfigurationGame Data BalanceMonster AI SystemContents Mode Dragona : Fantasy MMORPGCombat System / Full Change Enhanced Suit System / Skill ConfigurationGame Data BalanceMonster AI SystemContents Mode
-
-
-
-
Senior Game Designer /
-
Aug 2008 - Dec 2010
Go Fish King! : Ocean Fishing Sport GameTerrain Research for Fish / Fishing Point SystemFishing Fight Rule / Fish AI SystemTension Rod StudyLevel DesignFish Habits Research Game Contest Design Go Fish King! : Ocean Fishing Sport GameTerrain Research for Fish / Fishing Point SystemFishing Fight Rule / Fish AI SystemTension Rod StudyLevel DesignFish Habits Research Game Contest Design
-
-
-
-
Lead Game Designer
-
Nov 2006 - Aug 2008
Onair Online : Dance Music GameBusiness Planning / Game Design Team ManagementMusic Beat Note SystemMusic Contents ManagementDance Motion System DesignCommunity SystemCustom Motion SystemContents Mode System Onair Online : Dance Music GameBusiness Planning / Game Design Team ManagementMusic Beat Note SystemMusic Contents ManagementDance Motion System DesignCommunity SystemCustom Motion SystemContents Mode System
-
-
Education
-
Namseoul University
University graduate of Industry Engineering