Juyeon Hong

게임 기획 at Playwith Inc.
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Contact Information
us****@****om
(386) 825-5501
Location
South Korea, KR
Languages
  • English Limited working proficiency
  • Korean Native or bilingual proficiency
  • Spanish Elementary proficiency
  • German Elementary proficiency
  • French Elementary proficiency

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Bio

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Experience

    • Computer Games
    • 1 - 100 Employee
    • 게임 기획
      • Aug 2021 - Present

      시스템 기획 시스템 기획

    • Game Designer
      • Oct 2018 - Jul 2021

      Game system designer Game system designer

    • Hong Kong
    • Technology, Information and Internet
    • Plan Administrator
      • Sep 2017 - May 2018

      blockchain system development blockchain system development

    • Project Director, Senior Game Designer
      • Mar 2016 - Sep 2017

      Project S (MOBA)System PlanningBusiness Model PlanningGame ArchitectCharacter Skill ConceptCombat SystemSkill System ConstructBattle Shop System & Item SettingGame Data BallanceUX Construct Project S (MOBA)System PlanningBusiness Model PlanningGame ArchitectCharacter Skill ConceptCombat SystemSkill System ConstructBattle Shop System & Item SettingGame Data BallanceUX Construct

    • South Korea
    • Computer Games
    • 100 - 200 Employee
    • Senior Game Designer
      • Jan 2014 - Mar 2016

      Cross Fantasy : Side-Scrolling Action GameSystem Planning / Content PlanningGame Architect / Combat System / Item Planning / Table SystemCharacter Concept / Character Skill SettingWorldviewBusiness Model PlanningDungeon Fantasy : Side-Scrolling Action Collection RPGSystem Planning / Content PlanningGame Architect / Combat System / Item Planning / Table SystemLevel DesignDungeon System / Mercenary SystemCharacter Concept / Character Skill SettingStory Flow / WorldviewBusiness Model PlanningSkyblade : Exotic Martial Arts Action RPGSystem Planning / Content Planning / Combat SystemGame Architect / Item Planning / Table SystemCharacter Class Concept / Class Skill Setting / Skill Collection SystemCharacter Growth FlowWorldviewBusiness Model Planning

    • Senior Game Designer
      • Mar 2013 - Jan 2014

      Epic Fantasy : Card Collection RPGSystem Planning / Content PlanningGame Architect / Dungeon SystemCard System / Character ConceptStory Flow / Mythos SettingMirror War Mobile : Side-Scrolling Puzzle RPGSystem Planning / Content PlanningPuzzle Rule / Combat SystemItem Planning / Table SystemCharacter Concept / Character Skill SettingStory Flow / WorldviewBusiness Model Planning Epic Fantasy : Card Collection RPGSystem Planning / Content PlanningGame Architect / Dungeon SystemCard System / Character ConceptStory Flow / Mythos SettingMirror War Mobile : Side-Scrolling Puzzle RPGSystem Planning / Content PlanningPuzzle Rule / Combat SystemItem Planning / Table SystemCharacter Concept / Character Skill SettingStory Flow / WorldviewBusiness Model Planning

    • Senior Game Designer
      • Dec 2011 - Dec 2012

      Super Hero Squad : Power Rangers Style MMORPGCombat System / Character Design PlanningCharacter Skill DesignNormal Human <-> Enhanced Suit SystemSkill SystemCard Summon Combat System Super Hero Squad : Power Rangers Style MMORPGCombat System / Character Design PlanningCharacter Skill DesignNormal Human <-> Enhanced Suit SystemSkill SystemCard Summon Combat System

    • South Korea
    • Computer Games
    • 1 - 100 Employee
    • Senior Game Designer
      • Apr 2011 - Nov 2011

      Dragona : Fantasy MMORPGCombat System / Full Change Enhanced Suit System / Skill ConfigurationGame Data BalanceMonster AI SystemContents Mode Dragona : Fantasy MMORPGCombat System / Full Change Enhanced Suit System / Skill ConfigurationGame Data BalanceMonster AI SystemContents Mode

    • Senior Game Designer /
      • Aug 2008 - Dec 2010

      Go Fish King! : Ocean Fishing Sport GameTerrain Research for Fish / Fishing Point SystemFishing Fight Rule / Fish AI SystemTension Rod StudyLevel DesignFish Habits Research Game Contest Design Go Fish King! : Ocean Fishing Sport GameTerrain Research for Fish / Fishing Point SystemFishing Fight Rule / Fish AI SystemTension Rod StudyLevel DesignFish Habits Research Game Contest Design

    • Lead Game Designer
      • Nov 2006 - Aug 2008

      Onair Online : Dance Music GameBusiness Planning / Game Design Team ManagementMusic Beat Note SystemMusic Contents ManagementDance Motion System DesignCommunity SystemCustom Motion SystemContents Mode System Onair Online : Dance Music GameBusiness Planning / Game Design Team ManagementMusic Beat Note SystemMusic Contents ManagementDance Motion System DesignCommunity SystemCustom Motion SystemContents Mode System

Education

  • Namseoul University
    University graduate of Industry Engineering
    1998 - 2006

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