Justin Velazquez
Software Engineer at Leidos- Claim this Profile
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Bio
Casey Occhialini
Justin's willingness to expand his skill set beyond his job requirements made him a valuable resource for me at Lightmaker. He is a hard worker who isn't afraid to put in the extra effort/hours to get a project completed. His good work ethic and attitude make him a good asset for any development team.
Ryan Schaefer
Justin is a great developer with a solid foundation in object oriented programming practices which he has put to work on many large scale projects for some of the most notable companies in software development today. I have worked with Justin on more than one occasion and he has shown a great work ethic and demonstrated his ability to get the job done.
Casey Occhialini
Justin's willingness to expand his skill set beyond his job requirements made him a valuable resource for me at Lightmaker. He is a hard worker who isn't afraid to put in the extra effort/hours to get a project completed. His good work ethic and attitude make him a good asset for any development team.
Ryan Schaefer
Justin is a great developer with a solid foundation in object oriented programming practices which he has put to work on many large scale projects for some of the most notable companies in software development today. I have worked with Justin on more than one occasion and he has shown a great work ethic and demonstrated his ability to get the job done.
Casey Occhialini
Justin's willingness to expand his skill set beyond his job requirements made him a valuable resource for me at Lightmaker. He is a hard worker who isn't afraid to put in the extra effort/hours to get a project completed. His good work ethic and attitude make him a good asset for any development team.
Ryan Schaefer
Justin is a great developer with a solid foundation in object oriented programming practices which he has put to work on many large scale projects for some of the most notable companies in software development today. I have worked with Justin on more than one occasion and he has shown a great work ethic and demonstrated his ability to get the job done.
Casey Occhialini
Justin's willingness to expand his skill set beyond his job requirements made him a valuable resource for me at Lightmaker. He is a hard worker who isn't afraid to put in the extra effort/hours to get a project completed. His good work ethic and attitude make him a good asset for any development team.
Ryan Schaefer
Justin is a great developer with a solid foundation in object oriented programming practices which he has put to work on many large scale projects for some of the most notable companies in software development today. I have worked with Justin on more than one occasion and he has shown a great work ethic and demonstrated his ability to get the job done.
Experience
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Leidos
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Software Development
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400 - 500 Employee
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Software Engineer
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Mar 2022 - Present
lead software engineer leading multiple IRAD efforts. developing capabilities is AWS, DevOps, C++, C#, java supporting windows and linux lead software engineer leading multiple IRAD efforts. developing capabilities is AWS, DevOps, C++, C#, java supporting windows and linux
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Gibbs & Cox, A Leidos Company
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United States
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Maritime Transportation
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200 - 300 Employee
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Lead Software Engineer
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Jun 2021 - Mar 2022
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ProActive Technologies, LLC
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United States
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Defense & Space
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1 - 100 Employee
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Engineering Manager
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Jun 2018 - Jun 2021
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Senior Software Engineer
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Dec 2013 - Jun 2021
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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Software Engineer
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Apr 2011 - Oct 2013
Spent close to year working in EA mobile department on a facebook game MLB SuperStars doing client side in flash and Actionscript 3 as well as server side work in Java. Currently on another project do presentation work(immersion into the game) and tool development using C++ and C#. Spent close to year working in EA mobile department on a facebook game MLB SuperStars doing client side in flash and Actionscript 3 as well as server side work in Java. Currently on another project do presentation work(immersion into the game) and tool development using C++ and C#.
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Proactive technologies LLC
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Orlando, Florida Area
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Software Engineer
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Jul 2009 - Apr 2011
Developing Software for training and simulation projects. Object Oriented Programming using C++, C#, and Managed C++ for ground up development on large and small scale projects. Designed and development GUI's for virtual flight panels. Embedded System programming using C and Dynamic C. Developed multithreaded application and network programming. Working in Linux and windows environments. Developing Software for training and simulation projects. Object Oriented Programming using C++, C#, and Managed C++ for ground up development on large and small scale projects. Designed and development GUI's for virtual flight panels. Embedded System programming using C and Dynamic C. Developed multithreaded application and network programming. Working in Linux and windows environments.
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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software Engineer
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Oct 2008 - Jun 2009
UI Engineer UI Engineer
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Lightmaker Property Manager (LMPM.com)
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Canada
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Technology, Information and Internet
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1 - 100 Employee
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Web Developer
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Aug 2007 - Sep 2008
I was a flexible resource between the flash team and .Net development team. Knowing a wide range of technologies such C/C++, C#, C# ASP .NET, JavaScript, ActionScript 2 and 3, CSS, XSLT to just name a few enable me to be very productive and accomplish many tasks that normally would need other people to work on. Work on sites like http://www.buccaneers.com http://www.ripleyentertainment.com/ http://www.nick.co.uk/ http://bmwusa.com/ - the one series section I was a flexible resource between the flash team and .Net development team. Knowing a wide range of technologies such C/C++, C#, C# ASP .NET, JavaScript, ActionScript 2 and 3, CSS, XSLT to just name a few enable me to be very productive and accomplish many tasks that normally would need other people to work on. Work on sites like http://www.buccaneers.com http://www.ripleyentertainment.com/ http://www.nick.co.uk/ http://bmwusa.com/ - the one series section
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Electronic Arts (EA)
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United States
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Entertainment Providers
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700 & Above Employee
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Software Engineer (User Interface)
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Mar 2007 - Jul 2007
I was contract in to work on EA's largest sports title in a very time critical suatition. Responsible for completing functionality and adding visual polish to certain areas of the UI. I was contract in to work on EA's largest sports title in a very time critical suatition. Responsible for completing functionality and adding visual polish to certain areas of the UI.
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Education
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Full Sail University
Bachelor of Science (BS), Computer Games and Programming Skills -
Utica College
none, Computer Science