Justas Jacovskis

Senior Game Designer at Engines of Fury
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
LT
Languages
  • English Full professional proficiency
  • Russian Professional working proficiency
  • Lithuanian Native or bilingual proficiency
  • French Elementary proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • Computer Games
    • 1 - 100 Employee
    • Senior Game Designer
      • Jan 2022 - Present

      Key responsibilities: - Core gameplay design - Writing and maintaining a Game Design Document - Game features design - User interface design - Gameplay balance Key responsibilities: - Core gameplay design - Writing and maintaining a Game Design Document - Game features design - User interface design - Gameplay balance

    • Infantry Corporal
      • Jul 2013 - Present

      During 9 years of my service I attained the rank of the corporal. Also I have completed 4 courses: - Combined grenade launcher ‘Carl Gustav’ and anti-tank cannon course - Combined squad leader and section leader course - Personnel Management course - Military Instructor course During 9 years of my service I attained the rank of the corporal. Also I have completed 4 courses: - Combined grenade launcher ‘Carl Gustav’ and anti-tank cannon course - Combined squad leader and section leader course - Personnel Management course - Military Instructor course

    • Lithuania
    • Computer Games
    • 100 - 200 Employee
    • Senior Game Designer
      • Nov 2014 - Oct 2020

      Senior Game Designer Assigned to the casual time-management game (2019-2020). Key responsibilities: - Coordination of programmers and artists to achieve development goals - New features implementation - Tutorials design - Gameplay assets layout design - Gameplay and economy balance - Collaboration with testers for bug fixing Game Designer Assigned to the casual match-3 battler game (2017-2019). Key responsibilities: - Core gameplay design - Writing and maintaining a Game Design Document - Coordination of programmers and artists to achieve development goals - Game features design - Tutorials design - User interface design - Character concepts design Game Designer Assigned to the casual time-management mixed with arcade game (2015-2016). Key responsibilities: - Core gameplay design - Writing and maintaining Game Design Document - Coordination of programmers and artists to achieve development goals - Game features design - User interface design Game Designer Assigned to the casual time-management game (2015-2018). Key responsibilities: - Core gameplay design - Coordination of external programmers and artists to achieve development goals - Game features design - Tutorials design - User interface design - Story writing - Gameplay balance Junior Game Designer First assignment was to play-test the casual time-management game (2014). Key responsibilities: - Testing gameplay balance - Quality assurance

Education

  • Vilnius University Institute of International Relations and Political Science
    Political Science Master, International Relations and Affairs
    2010 - 2012
  • Klaipeda University
    Bachelor's degree, Political Science and Government
    2004 - 2009

Community

You need to have a working account to view this content. Click here to join now