Justas Jacovskis
Senior Game Designer at Engines of Fury- Claim this Profile
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English Full professional proficiency
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Russian Professional working proficiency
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Lithuanian Native or bilingual proficiency
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French Elementary proficiency
Topline Score
Bio
Experience
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Engines of Fury
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Computer Games
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1 - 100 Employee
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Senior Game Designer
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Jan 2022 - Present
Key responsibilities: - Core gameplay design - Writing and maintaining a Game Design Document - Game features design - User interface design - Gameplay balance Key responsibilities: - Core gameplay design - Writing and maintaining a Game Design Document - Game features design - User interface design - Gameplay balance
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Lithuanian National Defence Volunteer Forces
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Vilniaus, Lithuania
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Infantry Corporal
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Jul 2013 - Present
During 9 years of my service I attained the rank of the corporal. Also I have completed 4 courses: - Combined grenade launcher ‘Carl Gustav’ and anti-tank cannon course - Combined squad leader and section leader course - Personnel Management course - Military Instructor course During 9 years of my service I attained the rank of the corporal. Also I have completed 4 courses: - Combined grenade launcher ‘Carl Gustav’ and anti-tank cannon course - Combined squad leader and section leader course - Personnel Management course - Military Instructor course
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Nordcurrent
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Lithuania
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Computer Games
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100 - 200 Employee
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Senior Game Designer
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Nov 2014 - Oct 2020
Senior Game Designer Assigned to the casual time-management game (2019-2020). Key responsibilities: - Coordination of programmers and artists to achieve development goals - New features implementation - Tutorials design - Gameplay assets layout design - Gameplay and economy balance - Collaboration with testers for bug fixing Game Designer Assigned to the casual match-3 battler game (2017-2019). Key responsibilities: - Core gameplay design - Writing and maintaining a Game Design Document - Coordination of programmers and artists to achieve development goals - Game features design - Tutorials design - User interface design - Character concepts design Game Designer Assigned to the casual time-management mixed with arcade game (2015-2016). Key responsibilities: - Core gameplay design - Writing and maintaining Game Design Document - Coordination of programmers and artists to achieve development goals - Game features design - User interface design Game Designer Assigned to the casual time-management game (2015-2018). Key responsibilities: - Core gameplay design - Coordination of external programmers and artists to achieve development goals - Game features design - Tutorials design - User interface design - Story writing - Gameplay balance Junior Game Designer First assignment was to play-test the casual time-management game (2014). Key responsibilities: - Testing gameplay balance - Quality assurance
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Education
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Vilnius University Institute of International Relations and Political Science
Political Science Master, International Relations and Affairs -
Klaipeda University
Bachelor's degree, Political Science and Government