Jun-Yuan Liu

3D Generalist Intern at MAKE
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Contact Information
us****@****om
(386) 825-5501
Location
North Port-Sarasota Area
Languages
  • Mandarin Native or bilingual proficiency
  • English Professional working proficiency

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Bio

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Credentials

  • Programming Foundations: Fundamentals
    LinkedIn
    Jun, 2020
    - Nov, 2024

Experience

    • United States
    • Advertising Services
    • 1 - 100 Employee
    • 3D Generalist Intern
      • Jun 2023 - Present

      • Assisted in the production of CG commercial spots for clients and the studio’s original animation projects. • Built and textured modular assets in a variety of art styles, helped streamline the production of CG projects. • Developed camera tracking, modeling, surfacing/texturing, lighting, and compositing skills while consistently communicating with other artists from different aspects of the animation pipeline. • Assisted in the production of CG commercial spots for clients and the studio’s original animation projects. • Built and textured modular assets in a variety of art styles, helped streamline the production of CG projects. • Developed camera tracking, modeling, surfacing/texturing, lighting, and compositing skills while consistently communicating with other artists from different aspects of the animation pipeline.

    • United States
    • Computer Games
    • 100 - 200 Employee
    • Concept Art Apprentice
      • Jun 2022 - Aug 2022

      • Worked with game designer to create character, prop, and environment design for an incubation project. • Develop HUD assets to help visualize the game scene. • Participated in monthly studio meetings and senior leadership talks to gather industry experiences and observe how Xbox studio operates. • Worked with game designer to create character, prop, and environment design for an incubation project. • Develop HUD assets to help visualize the game scene. • Participated in monthly studio meetings and senior leadership talks to gather industry experiences and observe how Xbox studio operates.

    • Animation and Post-production
    • 1 - 100 Employee
    • Surfacing Artist
      • May 2021 - Jul 2021

      As part of an internship, worked under time-sensitive deadlines texturing props and environments for Nickelodeon Portal Chase animation series. • Worked closely with modeling artists and art director to create stylized texture for sets and props from Nickelodeon's Portal Chase project. • Unwrapping and setting up UV tiles for complex assets. • Following studio pipeline such as naming convention and file management.¬ As part of an internship, worked under time-sensitive deadlines texturing props and environments for Nickelodeon Portal Chase animation series. • Worked closely with modeling artists and art director to create stylized texture for sets and props from Nickelodeon's Portal Chase project. • Unwrapping and setting up UV tiles for complex assets. • Following studio pipeline such as naming convention and file management.¬

  • DotToDot Studio
    • Taipei City, Taiwan
    • Animator & Visual Development Artist
      • May 2020 - Aug 2020

      •Create character designs and environment concepts for steampunk animation feature Cloud Maker, children’s TV program Musenito, and cyberpunk animation series Poison Apple. •Storyboard for 2D animated series Who’s the Sub Today?. •Painted background for 2D animation series Time in a Bottle. •Animate vector characters to music for music video Can You Sing? with Adobe Animate. •Create character designs and environment concepts for steampunk animation feature Cloud Maker, children’s TV program Musenito, and cyberpunk animation series Poison Apple. •Storyboard for 2D animated series Who’s the Sub Today?. •Painted background for 2D animation series Time in a Bottle. •Animate vector characters to music for music video Can You Sing? with Adobe Animate.

    • Taiwan
    • Higher Education
    • 1 - 100 Employee
    • E-Magazine Editor & Content Creator
      • 2017 - 2018

      • Collected and edited ideas and original works from Kuei Shan School students into an electronic magazine.• Made creative contents including short comic Outsider and in-depth interviews with school faculty, which is published on Kuei Shan School e-newsletters.

    • Freelance Video Editor
      • 2015 - 2018

      • Head photographer and video editor for scout activities. Recorded and edited short video to document yearly school camping trip. • Designed logo and t-shirt for scout group.• Managed meal plans for overnight camping activities and logistic support for scout training.

Education

  • Ringling College of Art and Design
    Bachelor of Computer Animation, Computer Animation
    2019 - 2023
  • Taipei Kuei Shan School
    High School Diploma
    2017 - 2019

Community

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