Julian Gari

Co-founder & President at AutoAttack Games
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Contact Information
us****@****om
(386) 825-5501
Location
Tampa, US

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Bio

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Co-founder & President
      • Dec 2015 - Present

      Creator and publisher of Legion TD 2, an infinitely replayable multiplayer and single-player tower defense. Defend against waves of enemies and destroy the enemy's king before they destroy yours. Legion TD 2 is a one-of-a-kind game of tactics, teamwork, and prediction. Party as 1-8 players. Early Access launch: 2-person indie team with 150k budget. Successful Kickstarter. 40,000 units sold within the first 3 weeks of launch. 100,000 within 1.5 years of launch. Full launch: Grew… Show more Creator and publisher of Legion TD 2, an infinitely replayable multiplayer and single-player tower defense. Defend against waves of enemies and destroy the enemy's king before they destroy yours. Legion TD 2 is a one-of-a-kind game of tactics, teamwork, and prediction. Party as 1-8 players. Early Access launch: 2-person indie team with 150k budget. Successful Kickstarter. 40,000 units sold within the first 3 weeks of launch. 100,000 within 1.5 years of launch. Full launch: Grew team to 4 people. Fully independent. 250,000 units sold and 140,000 MAU in October 2021. 500,000+ units sold in total. Find out more at legiontd2.com Show less

    • United States
    • Computer Games
    • 700 & Above Employee
    • Data Scientist
      • Jun 2015 - Dec 2015

      Riot Games is the creator and publisher of League of Legends, an online, team-based, strategy game with over 100 million players. I worked at the intersection of data science, design, and consulting. I was the go-to guy for everything game balance and data. I built models and frameworks on how to methodically and scientifically balance the game. Other contributions: • Matchmaking, tournament design, and organization for 3 internal League of Legends tournament of 500+ players… Show more Riot Games is the creator and publisher of League of Legends, an online, team-based, strategy game with over 100 million players. I worked at the intersection of data science, design, and consulting. I was the go-to guy for everything game balance and data. I built models and frameworks on how to methodically and scientifically balance the game. Other contributions: • Matchmaking, tournament design, and organization for 3 internal League of Legends tournament of 500+ players. • 3 years of university recruiting in the Greater Boston Area • Ranked top 200 (99.99th percentile) in League of Legends season 4 among millions of players in North America. Was a 99.9th percentile player from 2013 to 2019. • Won Riot Games’ only 1v1 tournament among hundreds of participants. Was consistently a top-5 player at the company. • Co-founded Riot's data blog "Clairvoyance" and wrote its premier article

    • Associate Data Scientist
      • Jan 2014 - Jun 2015

      Santa Monica, CA

    • United States
    • Computer Games
    • 700 & Above Employee
    • Business Intelligence Intern
      • Jun 2013 - Aug 2013

      Santa Monica, CA Built a model and dashboard to flag game imbalances in League of Legends, which hundreds of employees subscribed to and used on a daily basis for many years and still to this day.

    • Civic and Social Organizations
    • 1 - 100 Employee
    • Volunteer Analyst
      • Oct 2012 - Feb 2013

      Data acquisition and statistical analysis to demonstrate the need for electoral reform, particularly for ranked choice voting.

    • United States
    • Computer Games
    • 700 & Above Employee
    • Game Design Intern
      • Feb 2012 - Aug 2012

      Santa Monica, CA Designed new game content for League of Legends. Taught designers how to use math to make better changes to the game.

    • Chess Instructor
      • Mar 2010 - Dec 2011

      Greater Boston Area, MA Led chess classes at various Boston elementary schools. Each class had around 20 students.

Education

  • Harvard University
    B.A., Statistics
    2009 - 2013

Community

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