Julia Lewis-Thomas
3D Artist at Wushu Studios- Claim this Profile
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English -
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Afrikaans -
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Bio
Experience
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Wushu Studios
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United Kingdom
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Computer Games
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100 - 200 Employee
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3D Artist
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Sep 2023 - Present
3D Artist at Wushu Studios, working on co-dev game production. 3D Artist at Wushu Studios, working on co-dev game production.
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Bardel Entertainment
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Canada
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Animation and Post-production
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300 - 400 Employee
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3D Modeler
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Aug 2022 - Sep 2023
I am working with the team at Bardel, creating 3D models for a film series. I am responsible for turning 2D concepts into stylized 3D assets including characters, props and full environments. I am working with the team at Bardel, creating 3D models for a film series. I am responsible for turning 2D concepts into stylized 3D assets including characters, props and full environments.
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Triggerfish
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South Africa
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Animation
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1 - 100 Employee
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3D Set modeler
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Jan 2022 - Jul 2022
I worked at Triggerfish as a modelling artist, creating 3D environments and sets for short film production. I worked at Triggerfish as a modelling artist, creating 3D environments and sets for short film production.
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Savage Game Design
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United Kingdom
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Computer Games
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1 - 100 Employee
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3D Artist
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Mar 2019 - Feb 2022
3D artist, creating game-ready assets (props, weapons, gear) for an Arma 3 DLC - S.O.G Prairie Fire. Modelling, texturing and creating additional models/geometry required by the Bohemia Interactive game engine. Check out the DLC here: https://store.steampowered.com/app/1227700/Arma_3_Creator_DLC_SOG_Prairie_Fire/ 3D artist, creating game-ready assets (props, weapons, gear) for an Arma 3 DLC - S.O.G Prairie Fire. Modelling, texturing and creating additional models/geometry required by the Bohemia Interactive game engine. Check out the DLC here: https://store.steampowered.com/app/1227700/Arma_3_Creator_DLC_SOG_Prairie_Fire/
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Made by Radio
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South Africa
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Animation and Post-production
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1 - 100 Employee
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Lead 3D Modeller
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Aug 2019 - Dec 2021
At Made by Radio I was the Lead Modeller, creating mostly stylised content for advertising. We worked with big brands such as Nickelodeon and Spotify, making a variety of 3D content. At Made by Radio I was the Lead Modeller, creating mostly stylised content for advertising. We worked with big brands such as Nickelodeon and Spotify, making a variety of 3D content.
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Azure Skies
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Remote freelance
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3D Artist
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Jan 2018 - Jan 2019
Creating low-poly, realistic, game-ready models for an indie naval game, Blue Waters. 3D modeling, texturing and creating additional game engine meshes (collision, LODs, etc.). Creating low-poly, realistic, game-ready models for an indie naval game, Blue Waters. 3D modeling, texturing and creating additional game engine meshes (collision, LODs, etc.).
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Private client
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Working remotely
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Freelance modeller, texturer
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May 2018 - Jun 2018
Modelling, UV unwrapping and texturing of a low-poly vehicle game asset. Modelling, UV unwrapping and texturing of a low-poly vehicle game asset.
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Education
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The Animation School
Animation -
Bergvliet High School