Julia Lewis-Thomas

3D Artist at Wushu Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Farnborough, England, United Kingdom, UK
Languages
  • English -
  • Afrikaans -

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Bio

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Experience

    • United Kingdom
    • Computer Games
    • 100 - 200 Employee
    • 3D Artist
      • Sep 2023 - Present

      3D Artist at Wushu Studios, working on co-dev game production. 3D Artist at Wushu Studios, working on co-dev game production.

    • Canada
    • Animation and Post-production
    • 300 - 400 Employee
    • 3D Modeler
      • Aug 2022 - Sep 2023

      I am working with the team at Bardel, creating 3D models for a film series. I am responsible for turning 2D concepts into stylized 3D assets including characters, props and full environments. I am working with the team at Bardel, creating 3D models for a film series. I am responsible for turning 2D concepts into stylized 3D assets including characters, props and full environments.

    • South Africa
    • Animation
    • 1 - 100 Employee
    • 3D Set modeler
      • Jan 2022 - Jul 2022

      I worked at Triggerfish as a modelling artist, creating 3D environments and sets for short film production. I worked at Triggerfish as a modelling artist, creating 3D environments and sets for short film production.

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • 3D Artist
      • Mar 2019 - Feb 2022

      3D artist, creating game-ready assets (props, weapons, gear) for an Arma 3 DLC - S.O.G Prairie Fire. Modelling, texturing and creating additional models/geometry required by the Bohemia Interactive game engine. Check out the DLC here: https://store.steampowered.com/app/1227700/Arma_3_Creator_DLC_SOG_Prairie_Fire/ 3D artist, creating game-ready assets (props, weapons, gear) for an Arma 3 DLC - S.O.G Prairie Fire. Modelling, texturing and creating additional models/geometry required by the Bohemia Interactive game engine. Check out the DLC here: https://store.steampowered.com/app/1227700/Arma_3_Creator_DLC_SOG_Prairie_Fire/

    • South Africa
    • Animation and Post-production
    • 1 - 100 Employee
    • Lead 3D Modeller
      • Aug 2019 - Dec 2021

      At Made by Radio I was the Lead Modeller, creating mostly stylised content for advertising. We worked with big brands such as Nickelodeon and Spotify, making a variety of 3D content. At Made by Radio I was the Lead Modeller, creating mostly stylised content for advertising. We worked with big brands such as Nickelodeon and Spotify, making a variety of 3D content.

  • Azure Skies
    • Remote freelance
    • 3D Artist
      • Jan 2018 - Jan 2019

      Creating low-poly, realistic, game-ready models for an indie naval game, Blue Waters. 3D modeling, texturing and creating additional game engine meshes (collision, LODs, etc.). Creating low-poly, realistic, game-ready models for an indie naval game, Blue Waters. 3D modeling, texturing and creating additional game engine meshes (collision, LODs, etc.).

  • Private client
    • Working remotely
    • Freelance modeller, texturer
      • May 2018 - Jun 2018

      Modelling, UV unwrapping and texturing of a low-poly vehicle game asset. Modelling, UV unwrapping and texturing of a low-poly vehicle game asset.

Education

  • The Animation School
    Animation
    2016 - 2018
  • Bergvliet High School
    2011 - 2015

Community

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