Julen Calvillo
Diseñador de interfaces de usuario at ACV multimedia- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Credentials
-
Arquitectura y Estrategia de marcas
Brandemia_Dec, 2022- Sep, 2024 -
Creación de marcas memorables transformando su código visual
Brandemia_Nov, 2022- Sep, 2024 -
Curso intensivo de tecnología Blockchain, NFT & Web3.
MundocryptoMay, 2021- Sep, 2024 -
Curso de Criptomonedas & Blockchain.
Bit2MeJan, 2021- Sep, 2024 -
Masterclass “Essential Skills for Creators”
Creators TrainingApr, 2019- Sep, 2024 -
First Certificate
University of CambridgeJul, 2018- Sep, 2024
Experience
-
ACV multimedia
-
Spain
-
Technology, Information and Internet
-
1 - 100 Employee
-
Diseñador de interfaces de usuario
-
Jun 2023 - Present
-
-
-
KINDU
-
Brazil
-
Retail
-
Fundador
-
Jul 2022 - Present
Kindu es una start-up e-learning basada en un ecosistema de conocimiento, visual, interactivo e innovador, cuyo objetivo principal es ayudar a la PYME tradicional a mentalizarse de la importancia de la transformación digital, y orientar en los pasos a seguir para su implantación. Actualmente se encuentra en periodo de desarrollo. Kindu es una start-up e-learning basada en un ecosistema de conocimiento, visual, interactivo e innovador, cuyo objetivo principal es ayudar a la PYME tradicional a mentalizarse de la importancia de la transformación digital, y orientar en los pasos a seguir para su implantación. Actualmente se encuentra en periodo de desarrollo.
-
-
-
Uhiin
-
Spain
-
Software Development
-
1 - 100 Employee
-
Brand Identity Development
-
Jun 2022 - Present
An integral digital brand identity experience. The project has been carried out with a company SAS, located in San Sebastian. They are specialized in the area of App development and the impact of digital transformation in the business environment. The development and their way of working is based on a product created from zero, elaborated in a handcrafted way, taking care of every detail. With the aim of bringing users and companies closer to digitalization, improving the user's experience with the service itself. The work process consists of 2 phases: 1. Brand creation: - Strategic reflection - Market and competitor analysis and research - Ideation and Concept - Naming - Construction of visual ecosystem - Identity development 2. Production, Implementation and Iteration: - Communication strategy - Redesign UX/UI supports (Web, App) - Production of pieces for RRSS - Branded Content Show less
-
-
-
Biok2
-
Spain
-
Financial Services
-
Brand Manager
-
Jul 2019 - Present
-
-
-
DOTAKON - Impact Venture Builder
-
Spain
-
Venture Capital and Private Equity Principals
-
Digital Designer
-
Aug 2021 - Feb 2022
The experience of working at Dotakon was very enriching in terms of developing my skills as a designer. Being part of several teams in an incubator which helps to build companies using their own ideas and resources, gave me a very wide perspective to solve everyday problems and work in a more efficient way. In the Startup world, time is money, it is the first and most important lesson that you internalize and keep with you to deal with future projects. Below are some of the tasks I carried out in this Venture Builder: - UX analytics of digital products (Software) - Design of communication supports - Market research + Competitor analysis - UX/UI design - Branding Show less
-
-
-
-
Corporate Identity Design and Development
-
Jan 2019 - Nov 2020
My first steps as a designer in a branding project. In this first case we redesigned the identity of the rugby club from my humble town of Ordizia, a nationally recognized club with more than 50 years of history. We worked hand in hand with a range of people related to the club, the fans, the management, the coaches, etc. A challenging project with a deep strategic process and a meticulous execution. Thanks to the perseverance, motivation and commitment of our team, we were able to bring the project to a successful outcome despite facing the quarantine and the consequences that COVID-19 had on our society. Below are the tasks carried out in this project. 1. Conceptual Branding: - Strategic reflection - Surveys - Market and competitor analysis and research - Ideation process, conclusion and decision making. 2. Visual Branding - Redesign of the shield - Creation of a new chromatic system - Development of an identifying graphic style - Creation of RRSS supports - Creation of new kit prototypes - Product design/Merchandising Show less
-
-
-
-
Contributor and Presenter of the project Reuse San Martín
-
Sep 2018 - Feb 2019
This was my first contact with the professional field. It involved a collaboration with my university and the city council of San Sebastián/Donosti. An academic/training project that served as an initiation and visibility test for the labour market. The brief was as follows: to propose an exhibition project in the environment of the market itself, with an associated message that should convey ideas of sustainability, responsible consumption and promotion of the circular economy. The response was several pieces of design based on the most abundant waste material produced in the place: cardboard, wood and plastic. Show less
-
-
Education
-
KUNSTHAL University Design Centre
Grado, Graphic Design -
Goierri Eskola
Bachillerato Científico