Juha Kangas

Senior Designer at Hazelight Studios
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Contact Information
Location
Sweden, SE
Languages
  • English -
  • Swedish -
  • Finnish -

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Bio

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Jerome Kelsey

Juha is a very creative game designer, with a strong imagination, and the know-how to make his ideas a reality. He has a great passion for video game development, and has a great deal of expertise using industry-standard tools. I would highly recommend Juha to anyone wishing to create high-quality interactive experiences.

Sud Abbas

Any company, any project, anyone, is lucky to have Juha working by their side. His talent and steadfast resolve are self-evident, and a joy to behold. If you are looking for a designer, your search is over.

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Experience

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Senior Designer
      • Sep 2021 - Present
    • United States
    • Game Designer & Artist
      • Dec 2017 - Dec 2021

      Developed and published Backworlds (http://www.backworlds.com) which released on February 20th, 2020 on PC and 2021 on Nintendo Switch. Game design, level design, art and whatever else was needed in our two man team! Developed and published Backworlds (http://www.backworlds.com) which released on February 20th, 2020 on PC and 2021 on Nintendo Switch. Game design, level design, art and whatever else was needed in our two man team!

    • Game Developer
      • Jun 2011 - Dec 2021

      Developed Backworlds (http://www.backworlds.com) at Logic Ember and working on an unannounced strategy game.

    • Web Developer
      • Jan 2015 - Apr 2020

      Freelance back-end web developer for Pierce AB.

    • Computer Games
    • 1 - 100 Employee
    • Character Designer
      • Jun 2020 - Aug 2021

      Character design, scripting and balancing on Nickelodeon All-Star Brawl. Character design, scripting and balancing on Nickelodeon All-Star Brawl.

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Apr 2020 - May 2020
    • Web Developer
      • Nov 2012 - Dec 2014

      Web development on E-commerce platform and created the storefront back-end from ground up using .NET MVC with C#. Web development on E-commerce platform and created the storefront back-end from ground up using .NET MVC with C#.

    • Game Prototyper
      • Feb 2012 - Aug 2012

      Created Unity prototypes for future projects, based on brainstorming sessions with the company staff. Created Unity prototypes for future projects, based on brainstorming sessions with the company staff.

    • France
    • Computer Games
    • 700 & Above Employee
    • Lead Game Designer
      • Nov 2010 - Jun 2011

      Lead game designer on unreleased educational mobile game about math aimed at children. Contributed some level design to Silent Ops on iPhone. Lead game designer on unreleased educational mobile game about math aimed at children. Contributed some level design to Silent Ops on iPhone.

    • United States
    • Investment Management
    • Gameplay Designer
      • Dec 2008 - Nov 2010

      Gameplay design/scripting on Syndicate (2012) published by EA.

    • Internship as Gameplay Designer
      • Aug 2008 - Dec 2008

      Gameplay design/scripting on Syndicate (2012) published by EA.

    • Web Developer
      • Jan 2007 - May 2008

      Developed websites for small business clients. Developed websites for small business clients.

Education

  • The Garden
    Technical Diploma, Level Design
    2007 - 2008
  • Gotland University
    Webprogramming
    2006 - 2006
  • University West
    Webdesign
    2006 - 2006
  • Blekinge Institute of Technology
    Game Design
    2005 - 2005

Community

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