Josh Kerekes

Head of Virtual Production at PIXOMONDO
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Toronto Area, Canada, CA

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Experience

    • United Kingdom
    • Animation and Post-production
    • 400 - 500 Employee
    • Head of Virtual Production
      • Jun 2021 - Present

    • Virtual Production Supervisor
      • Dec 2019 - Jun 2021

      Toronto, Canada Area

    • Software Development
    • 1 - 100 Employee
    • Unreal Technical Consultant
      • Oct 2019 - Jun 2021

      Toronto, Ontario, Canada Dark Slope Studios

    • Lead Programmer
      • Nov 2018 - Oct 2020

      Kirksey Architecture: Developing AR/VR solutions for architectural visualization

    • Canada
    • Research Services
    • 1 - 100 Employee
    • Applied Research Lead
      • Jan 2017 - Jun 2020

      Toronto, Canada Area Applied research lead focusing on Virtual Production, VR/AR, Spatial Audio, and software development. Lead multiple research and development initiatives for AMD in Virtual Production, Wireless VR, GPU accelerated spatial audio, real-time FEM.

    • Canada
    • Movies, Videos, and Sound
    • 200 - 300 Employee
    • Technical Representative
      • Sep 2014 - Oct 2019

      Toronto, Canada Area * Responsible for the technical supervision of screenings and helping to ensure that technical standards are maintained and communicated.

    • digiPlaySpace Technical Representative
      • Feb 2015 - May 2017

      Tiff Bell lightbox * Responsible for the installation and maintenance of digital interactive exhibit.

    • Software Development
    • 1 - 100 Employee
    • VR Audio Engineer
      • Oct 2015 - Jun 2017

      Toronto, Canada Area CFC - Freelance location and post-production Audio Engineer - Responsible for on set recording using traditional techniques along with ambisonic methods - Handled all post-production audio from Foley, dialog editing to final spatial audio mixes on multiple projects and platforms. - Handled final layback and delivery on GearVR platform. - The film premiered at Cannes Festival. NFB - Freelance post-production audio specialist. CFL - Spatial Audio Specialist * Responsible for… Show more CFC - Freelance location and post-production Audio Engineer - Responsible for on set recording using traditional techniques along with ambisonic methods - Handled all post-production audio from Foley, dialog editing to final spatial audio mixes on multiple projects and platforms. - Handled final layback and delivery on GearVR platform. - The film premiered at Cannes Festival. NFB - Freelance post-production audio specialist. CFL - Spatial Audio Specialist * Responsible for on set location recording of both dialog and ambisonics wild tracks * Conducted all post-production audio editorial and adaptive spatial audio mix as it reacts to incoming head tracking data from user. * Responsible for layback on locked picture and encoding for playback on Gear VR and YouTube via FFmpeg

    • Freelance Technician and consultant
      • Jan 2015 - Aug 2016

      Toronto, Canada Area Post City Sound I.T. Consulting, workflow optimization and repair technician. Silverthorn Studios Acoustic design, Cabling and carpentry. Bell LightBox Repair, Inspection and maintenance

    • Technical Representative
      • Apr 2015 - May 2016

      Toronto, Canada Area * Responsible for the technical supervision of screenings and helping to ensure that technical standards are maintained and communicated.

    • Media Production
    • 1 - 100 Employee
    • Instructor
      • Feb 2015 - May 2015

      Toronto, Ontario, Canada Taught classes on location and post-production audio

Community

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