Josh Armour
Software Engineer at VRSim- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
-
German Elementary proficiency
Topline Score
Bio
Experience
-
VRSim
-
United States
-
Software Development
-
1 - 100 Employee
-
Software Engineer
-
Aug 2014 - Present
Developing PC and virtual reality games, aimed at educating and teaching students for industry jobs such as spray painting, welding, and carpentry. The company often uses VR headsets such as Oculus Rift and Sony headset, along with positional tracking to create hands on virtual reality environments for users to learn technique. In this position I often use C# and Unity, developing both VR and non-VR video games. In addition to updating existing software, I am also tasked with developing prototypes for new ideas and programs, designing them and delivering based on feedback. Show less
-
-
-
Josh's Gaming
-
contractor
-
Principal Software Engineer
-
May 2012 - Apr 2014
Creator/Programmer VIFL, Second Life. Created a virtual football system played by 90+ players and broadcast live 5 days a week. The system requires ongoing maintenance and is updated every season Creator/Programmer VIFL, Second Life. Created a virtual football system played by 90+ players and broadcast live 5 days a week. The system requires ongoing maintenance and is updated every season
-
-
-
GlobalSubmit - Synchrogenix
-
United States
-
Software Development
-
1 - 100 Employee
-
Associate Software Developer
-
Apr 2012 - Jan 2014
Maintain flagship software used exclusively by the FDA, international drug administrators as well as a majority of US based pharmaceutical firms. Using C# and the MVP object oriented style; develop new time-saving tools. Work with customers to provide technical support. Maintain flagship software used exclusively by the FDA, international drug administrators as well as a majority of US based pharmaceutical firms. Using C# and the MVP object oriented style; develop new time-saving tools. Work with customers to provide technical support.
-
-
-
ID Tech Academy.
-
Greater Boston Area
-
Instructor
-
May 2011 - Aug 2011
Provided game software programming instruction to high school students located on the Harvard and Texas Christian University campuses. Responsibilities included course planning and instruction on C# and XNA for Xbox game programming, and Unreal Development. Provided game software programming instruction to high school students located on the Harvard and Texas Christian University campuses. Responsibilities included course planning and instruction on C# and XNA for Xbox game programming, and Unreal Development.
-
-
-
Lockheed Martin
-
King Of Pruussia, PA
-
Software Engineer Intern
-
Jun 2010 - Aug 2010
Information Systems & Global Developed software solutions and enhanced programs for existing systems. The position required collaboration with the technical consulting team to categorize data within various business owned applications. Work involved planning and creating new management software in C# and SQL. Information Systems & Global Developed software solutions and enhanced programs for existing systems. The position required collaboration with the technical consulting team to categorize data within various business owned applications. Work involved planning and creating new management software in C# and SQL.
-
-
Education
-
Daniel Webster College
BS, Gaming Simulation & Robotics