Josephine Phung
Concept Artist at Ink Game Studios- Claim this Profile
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Chinese Limited working proficiency
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Japanese Limited working proficiency
Topline Score
Bio
Experience
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Ink Game Studios
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United States
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Computer Games
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Concept Artist
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Jul 2012 - Nov 2012
Responsible for working on a team to develop initial designs and/or create illustrations for Hermes: Infinite Phase. Responsible for working on a team to develop initial designs and/or create illustrations for Hermes: Infinite Phase.
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Art Director, 2D Animatior, Colorist
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Apr 2012 - Jun 2012
Responsible for overseeing art direction, producing roughs and cleaned up lines for 85% of the 2D animation, and some colors for several animated scenes throughout the short. Worked on a team of six people while while exercising effective communication and time management skills to meet deadlines. Responsible for overseeing art direction, producing roughs and cleaned up lines for 85% of the 2D animation, and some colors for several animated scenes throughout the short. Worked on a team of six people while while exercising effective communication and time management skills to meet deadlines.
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Character Illustrator
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Apr 2011 - Oct 2011
Responsible for depicting pre-designed characters in adherence to a specific, different style. (Storybook) Responsible for depicting pre-designed characters in adherence to a specific, different style. (Storybook)
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Education
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The Art Institute of California-Sacramento