Josephine Burke
IT Technician at Murphy, McKay & Associates- Claim this Profile
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Bio
Experience
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Murphy, McKay & Associates
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United States
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Information Technology & Services
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1 - 100 Employee
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IT Technician
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Aug 2019 - Present
Lafayette, California, United States
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Phoenix Online Studios
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Computer Games
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1 - 100 Employee
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Environment/Texture Artist
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Mar 2011 - Sep 2018
The Silver Lining: Haunted House Experience Prop Artist -Sculpt props in Zbrush. -Import/Export models between Maya and Zbrush platforms to get end result -unwrapping/texturing in Maya and Photoshop. Gabriel Knight: Sins of Fathers Cloth Artist - Sculpt and baking normal maps in Zbrush The Silver Lining (http://www.tsl-game.com/) Environment/Texture/Characters/Concept Artist: Episode #5 - Illustrating for newsletters article on Four Wind… Show more The Silver Lining: Haunted House Experience Prop Artist -Sculpt props in Zbrush. -Import/Export models between Maya and Zbrush platforms to get end result -unwrapping/texturing in Maya and Photoshop. Gabriel Knight: Sins of Fathers Cloth Artist - Sculpt and baking normal maps in Zbrush The Silver Lining (http://www.tsl-game.com/) Environment/Texture/Characters/Concept Artist: Episode #5 - Illustrating for newsletters article on Four Wind team. - Creating the models and textures the props and a scene for Episode #5, and the final sequel. - Establish in-game lighting to prepare for exporting into Unity 3D engine. - Creating the models and textures of characters. Environment/Texture Artist: Episode #4 - Unwrap the models then fix to keep within the maximum resolution on texture budget. - Establish in-game lighting to prepare for exporting into game engine. - Create texturing for a scene of Episode #4. The Silver Lining surprised us by published on a month of April GameInformer magazine. Show less
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Education
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Laramie County Community College
CCNA-Networking -
The Art Institute of California- San Francisco
Bachelor of Science, Game Art & Design -
Gallaudet University
Bachelor of Arts, general studies