Josefine Maier

Lecturer in Life Drawing at Cologne Game Lab
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Contact Information
us****@****om
(386) 825-5501
Location
Cologne, North Rhine-Westphalia, Germany, DE
Languages
  • Deutsch -
  • Englisch -

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Experience

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Lecturer in Life Drawing
      • Apr 2023 - Present

      Workload 8 SWS Organizing, Teaching, and mentoring the sessions. Workload 8 SWS Organizing, Teaching, and mentoring the sessions.

  • Freiberuflich
    • Region Köln/Bonn
    • Freelance Illustrator & 2D Artist
      • Sep 2018 - Present

      - OSCE Office for Democratic Institutions and Human Rights (ODIHR) - Albert-Ludwigs-Universität Freiburg (SFB 948 »Helden – Heroisierungen – Heroismen«) - Annette Betz Verlag (Imprint des Uberreuter Verlags) - Edition Pastorplatz, Aachen - Transcript Verlag - Ludopium, Köln - Soulwind - Carolina Visser - OSCE Office for Democratic Institutions and Human Rights (ODIHR) - Albert-Ludwigs-Universität Freiburg (SFB 948 »Helden – Heroisierungen – Heroismen«) - Annette Betz Verlag (Imprint des Uberreuter Verlags) - Edition Pastorplatz, Aachen - Transcript Verlag - Ludopium, Köln - Soulwind - Carolina Visser

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Art Director
      • Jul 2021 - Mar 2023

      - developing art style & vision keeper - defining a fitting workflow - mentoring art team (2-5 artists) - organizing art team - communication between departments - creating 2D concept art - creating final 2D assets - Level Decoration in Unity2D - developing art style & vision keeper - defining a fitting workflow - mentoring art team (2-5 artists) - organizing art team - communication between departments - creating 2D concept art - creating final 2D assets - Level Decoration in Unity2D

    • Germany
    • Education
    • 1 - 100 Employee
    • Lecturer in Game Art
      • Oct 2018 - Sep 2021

      The workload was approx. 16 hours/week. My tasks included: - teaching Game Art and Design for Games - developing and managing syllabi and teaching programs - mentoring students The workload was approx. 16 hours/week. My tasks included: - teaching Game Art and Design for Games - developing and managing syllabi and teaching programs - mentoring students

  • Cube Factory
    • Region Köln/Bonn
    • Co-Founder
      • Sep 2016 - Dec 2019

      - developing and publishing a 3D Puzzle-Platformer named "Kyklos Code" - 2D Concept Artist - UI Designer - developing and publishing a 3D Puzzle-Platformer named "Kyklos Code" - 2D Concept Artist - UI Designer

    • Germany
    • Software Development
    • 1 - 100 Employee
    • Quality Assurance
      • Jun 2017 - Oct 2018

Education

  • TH Köln
    Bachelor of Arts - BA, Digital Games - Game Arts
    2014 - 2018
  • Karlsruher Institut für Technologie (KIT)
    Diplom-Ingenieurin (Dipl.Ing.), Architektur
    2007 - 2013

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