Jose Jimenez

Associate Dialogue Designer at Bungie
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West Palm Beach, Florida, United States, US

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Experience

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Associate Dialogue Designer
      • Aug 2022 - Present
    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Audio Artist I
      • Jan 2021 - Aug 2022

      During this tenure, I was responsible for utilizing proprietary programming language for speech and dialogue execution for Madden. Major Responsibilities: Identifying and troubleshooting audio bugs within games, while assuring quality as per organization standards, organizing, storing, and retrieving data by utilizing multiple application software, such as Microsoft Excel and Access. Key Accomplishments: • Executed and administered thousands audio files for Madden •… Show more During this tenure, I was responsible for utilizing proprietary programming language for speech and dialogue execution for Madden. Major Responsibilities: Identifying and troubleshooting audio bugs within games, while assuring quality as per organization standards, organizing, storing, and retrieving data by utilizing multiple application software, such as Microsoft Excel and Access. Key Accomplishments: • Executed and administered thousands audio files for Madden • Acquired targeted industry game audio goals by coordinating with team members. Show less During this tenure, I was responsible for utilizing proprietary programming language for speech and dialogue execution for Madden. Major Responsibilities: Identifying and troubleshooting audio bugs within games, while assuring quality as per organization standards, organizing, storing, and retrieving data by utilizing multiple application software, such as Microsoft Excel and Access. Key Accomplishments: • Executed and administered thousands audio files for Madden •… Show more During this tenure, I was responsible for utilizing proprietary programming language for speech and dialogue execution for Madden. Major Responsibilities: Identifying and troubleshooting audio bugs within games, while assuring quality as per organization standards, organizing, storing, and retrieving data by utilizing multiple application software, such as Microsoft Excel and Access. Key Accomplishments: • Executed and administered thousands audio files for Madden • Acquired targeted industry game audio goals by coordinating with team members. Show less

    • Music Composer/Sound Designer
      • 2020 - 2021

      During this tenure, I was asked for formulating music for video games to establish the tone of the story. Major Responsibilities: Designing and implementing appropriate sounds, while editing audio music for video game interface components, utilizing Wwise to put sounds into the game, ensuring proper and best execution of sounds by communicating with audio lead on a consistent basis. Major Achievements: • Designed latest sounds, as well as composed new music by delivering… Show more During this tenure, I was asked for formulating music for video games to establish the tone of the story. Major Responsibilities: Designing and implementing appropriate sounds, while editing audio music for video game interface components, utilizing Wwise to put sounds into the game, ensuring proper and best execution of sounds by communicating with audio lead on a consistent basis. Major Achievements: • Designed latest sounds, as well as composed new music by delivering top notch services. • Earned 3 IMDB/Moby Games credits for Sound Design and Music Composition. • Worked on audio implementation using Unity integration in Wwise. Show less During this tenure, I was asked for formulating music for video games to establish the tone of the story. Major Responsibilities: Designing and implementing appropriate sounds, while editing audio music for video game interface components, utilizing Wwise to put sounds into the game, ensuring proper and best execution of sounds by communicating with audio lead on a consistent basis. Major Achievements: • Designed latest sounds, as well as composed new music by delivering… Show more During this tenure, I was asked for formulating music for video games to establish the tone of the story. Major Responsibilities: Designing and implementing appropriate sounds, while editing audio music for video game interface components, utilizing Wwise to put sounds into the game, ensuring proper and best execution of sounds by communicating with audio lead on a consistent basis. Major Achievements: • Designed latest sounds, as well as composed new music by delivering top notch services. • Earned 3 IMDB/Moby Games credits for Sound Design and Music Composition. • Worked on audio implementation using Unity integration in Wwise. Show less

    • United States
    • Events Services
    • 700 & Above Employee
    • Audio Visual Technician
      • 2019 - 2020

      At this job, I was administering and supervising overall business operations for the small-scale audiovisual system. Major Responsibilities: Ensuring client satisfaction by delivering exceptional customer management services, troubleshooting audio/visual issues, as well as planning the latest events, and ensuring requirements in timely manner. Key Accomplishements: • Oversaw audio consoles rapidly and arranged and run live event sessions. • Improved audio quality of… Show more At this job, I was administering and supervising overall business operations for the small-scale audiovisual system. Major Responsibilities: Ensuring client satisfaction by delivering exceptional customer management services, troubleshooting audio/visual issues, as well as planning the latest events, and ensuring requirements in timely manner. Key Accomplishements: • Oversaw audio consoles rapidly and arranged and run live event sessions. • Improved audio quality of events by introducing team in mixing techniques. Show less At this job, I was administering and supervising overall business operations for the small-scale audiovisual system. Major Responsibilities: Ensuring client satisfaction by delivering exceptional customer management services, troubleshooting audio/visual issues, as well as planning the latest events, and ensuring requirements in timely manner. Key Accomplishements: • Oversaw audio consoles rapidly and arranged and run live event sessions. • Improved audio quality of… Show more At this job, I was administering and supervising overall business operations for the small-scale audiovisual system. Major Responsibilities: Ensuring client satisfaction by delivering exceptional customer management services, troubleshooting audio/visual issues, as well as planning the latest events, and ensuring requirements in timely manner. Key Accomplishements: • Oversaw audio consoles rapidly and arranged and run live event sessions. • Improved audio quality of events by introducing team in mixing techniques. Show less

    • United States
    • Music
    • 1 - 100 Employee
    • Audio Engineering Internship
      • 2018 - 2019

      I was delivering exceptional support to the head mixing engineer during recording sessions to enhance performance while aiding in upkeeping of the studio. As well, I was organizing recruitment sessions to hire clientele for mixing and recording services. Major Achievements during this job: • Enhanced workflow by coaching and mentoring head music producer latest techniques. • Won intern contest for best mixed song out of 5 contestants. • Tracked live instruments for… Show more I was delivering exceptional support to the head mixing engineer during recording sessions to enhance performance while aiding in upkeeping of the studio. As well, I was organizing recruitment sessions to hire clientele for mixing and recording services. Major Achievements during this job: • Enhanced workflow by coaching and mentoring head music producer latest techniques. • Won intern contest for best mixed song out of 5 contestants. • Tracked live instruments for recordings such as guitars, drums, and bass Show less I was delivering exceptional support to the head mixing engineer during recording sessions to enhance performance while aiding in upkeeping of the studio. As well, I was organizing recruitment sessions to hire clientele for mixing and recording services. Major Achievements during this job: • Enhanced workflow by coaching and mentoring head music producer latest techniques. • Won intern contest for best mixed song out of 5 contestants. • Tracked live instruments for… Show more I was delivering exceptional support to the head mixing engineer during recording sessions to enhance performance while aiding in upkeeping of the studio. As well, I was organizing recruitment sessions to hire clientele for mixing and recording services. Major Achievements during this job: • Enhanced workflow by coaching and mentoring head music producer latest techniques. • Won intern contest for best mixed song out of 5 contestants. • Tracked live instruments for recordings such as guitars, drums, and bass Show less

Education

  • Full Sail University
    Bachelor's degree, Music Production

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