José María Méndez
Co-Founder at Virtual Method Studio- Claim this Profile
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Bio
Experience
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Virtual Method Studio
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Spain
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Entertainment Providers
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1 - 100 Employee
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Co-Founder
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Oct 2016 - Present
We mix artistic skills with code development to create advanced plugins and software tools used by developers and artists on the Game, Animation and VFX industries. We also generate content related to these areas, teach others and work as consultants while developing our own projects. We mix artistic skills with code development to create advanced plugins and software tools used by developers and artists on the Game, Animation and VFX industries. We also generate content related to these areas, teach others and work as consultants while developing our own projects.
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Head of Development
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Mar 2013 - Present
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[ no name ]
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Computer Games
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300 - 400 Employee
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Head of Development
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Sep 2010 - Nov 2012
Software architecture design and development. Low level audio processing and 2D graphics library development. In-house 3D Graphics Engine development using OpenGL ES in iOS. Multiplatform Unity apps. 3D asset pipeline development from Autodesk Maya to Unity. Software architecture design and development. Low level audio processing and 2D graphics library development. In-house 3D Graphics Engine development using OpenGL ES in iOS. Multiplatform Unity apps. 3D asset pipeline development from Autodesk Maya to Unity.
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Totemcat
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Spain
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Software Development
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Programmer (During Studies)
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2007 - Nov 2012
iOS application development iOS application development
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ECHIDNA STUDIOS LIMITED
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China
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Software Development
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Graphic Artist
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Jan 2005 - Apr 2006
Organic / inorganic modelling in Maya, texture painting in Photoshop and ZBrush. Organic / inorganic modelling in Maya, texture painting in Photoshop and ZBrush.
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Education
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Universidad Complutense de Madrid
Bachelor of Science (BS), Computer Science and Engineering