Jordan Wise

Senior Software Engineer / Architect at E3D
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Newcastle upon Tyne, England, United Kingdom, UK

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United Kingdom
    • Machinery Manufacturing
    • 1 - 100 Employee
    • Senior Software Engineer / Architect
      • Apr 2018 - Present

      Designed and implemented the core architecture of a 3D slicing engine for additive manufacturing, hugely optimising the kernel logic by building a Parallel Process Tree engine to handle massively parallel units of computation

    • Consultant
      • Jan 2018 - Apr 2018

    • United Kingdom
    • Software Development
    • 1 - 100 Employee
    • Programmer
      • Feb 2015 - Mar 2017

      I worked on a team developing tools for motorsport teams that processed live race data such as GPS, timing and video feeds. I worked on a team developing tools for motorsport teams that processed live race data such as GPS, timing and video feeds.

    • United Kingdom
    • Advertising Services
    • 100 - 200 Employee
    • Video & Graphics Software Developer
      • May 2014 - Feb 2015

    • United Kingdom
    • Computer Games
    • 200 - 300 Employee
    • Programmer
      • Apr 2012 - Apr 2014

      Worked as part of a small tech team creating vehicle simulation middleware. I led the integration of this technology into several game engines in use within the Ubisoft group. In addition, I integrated vehicle AI tech salvaged from the code base of a previously shipped game into the middleware. I also contributed to the development of tools to tune the simulation in real time. Worked as part of a small tech team creating vehicle simulation middleware. I led the integration of this technology into several game engines in use within the Ubisoft group. In addition, I integrated vehicle AI tech salvaged from the code base of a previously shipped game into the middleware. I also contributed to the development of tools to tune the simulation in real time.

    • United Kingdom
    • Higher Education
    • 700 & Above Employee
    • Research Associate
      • Jun 2011 - Sep 2011

      Created a multi-track HD video player to provide background visuals for live musical performances. Also tracked performers position on stage and input from instruments to generate particle effects Created a multi-track HD video player to provide background visuals for live musical performances. Also tracked performers position on stage and input from instruments to generate particle effects

Education

  • University of Newcastle-upon-Tyne
    Master of Science (MS), Computer Game Engineering
    2011 - 2012
  • University of Newcastle-upon-Tyne
    Bachelor of Science (BS), Computer Science
    2008 - 2011

Community

You need to have a working account to view this content. Click here to join now