Joon Min

Co-founder/CEO at CREMA Lab
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Contact Information
Location
Seoul Incheon Metropolitan Area
Languages
  • Korean -
  • English -

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Jaepil Jeong

His capability as a software engineer already has been verified in the successful large-scale projects such as Lineage II and Battlefield Online. In addition, he showed me his great communication and management skills when he co-worked with Activision as a project manager for developing experimental project. He is a person; one will always want to work with.

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Experience

    • Mexico
    • Advertising Services
    • 1 - 100 Employee
    • Co-founder/CEO
      • Sep 2013 - Present

      Provides tech required for online stores, including enhanced review solution(CREMA Review), targeted marketing(CREMA Target) and size recommendation(CREMA Fit) Provides tech required for online stores, including enhanced review solution(CREMA Review), targeted marketing(CREMA Target) and size recommendation(CREMA Fit)

    • South Korea
    • Retail Art Supplies
    • Founder/CEO
      • Dec 2011 - Aug 2013

      Trying to change the status quo of e-commerce by bringing a whole new business model, starting from the vertical market of "Handmade goods". Trying to change the status quo of e-commerce by bringing a whole new business model, starting from the vertical market of "Handmade goods".

    • Software Development
    • VP Engineering
      • Apr 2010 - Nov 2011

      product & team management for Fashion Street, a fashion social game for Facebook product & team management for Fashion Street, a fashion social game for Facebook

    • Brazil
    • Software Development
    • Software Engineer
      • Apr 2009 - Apr 2010

      Software EngineerImplemented con script parser/virtual machine.Built the Automatic Deployment System for Battle Field Online.Built the Automatic Daily Build System for Battle Field Online. Software EngineerImplemented con script parser/virtual machine.Built the Automatic Deployment System for Battle Field Online.Built the Automatic Daily Build System for Battle Field Online.

    • South Korea
    • Computer Games
    • 300 - 400 Employee
    • Lead Programmer
      • Jan 2005 - Apr 2009

      Lineage2, MMORPG for PC based on Unreal Engine 2, as a lead programmer and graphics programmer.- Implemented full-Shader rendering system which was originally based on Fixed-Function.- Applied new graphics technology - soft-particle, self-shadowing, depth of field, HDR scene, normal-map, water with reflection and refraction.- Designed and developed XML support for User Interface system. - Responsible for supporting localization.- Managed UI programmers including job distribution, scheduling, and supervising.

    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Apr 2003 - Dec 2004

      Worked on the project MagnaCarta, PlayStation2 game based on Unreal Engine 2, as a Game Programmer- Developed the field system which defines the behavior of all the field objects.- Developed NPC AI, event system, and skill system.- Troubleshot and monitored performance on Playstation2 Worked on the project MagnaCarta, PlayStation2 game based on Unreal Engine 2, as a Game Programmer- Developed the field system which defines the behavior of all the field objects.- Developed NPC AI, event system, and skill system.- Troubleshot and monitored performance on Playstation2

Education

  • Yonsei University
    Bachelor of Science (B.S.), Computer Science
    2000 - 2007

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