Jonathan Strugnell
Incubator Mentor and Screen Teacher at Academy of Interactive Entertainment (AIE)- Claim this Profile
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English Native or bilingual proficiency
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Bio
Amy Zhou
During my work with Jonathan from 2008 to 2013, he was not only a great teacher who had the knowledge and skills providing excellent teaching, but also was passionate about games and films animation and thoroughly enjoyed working with talents in the industry. He has extensive experience in the industry both working and teaching, overseas and in Australia. I highly recommend him for any workplace.
Amy Zhou
During my work with Jonathan from 2008 to 2013, he was not only a great teacher who had the knowledge and skills providing excellent teaching, but also was passionate about games and films animation and thoroughly enjoyed working with talents in the industry. He has extensive experience in the industry both working and teaching, overseas and in Australia. I highly recommend him for any workplace.
Amy Zhou
During my work with Jonathan from 2008 to 2013, he was not only a great teacher who had the knowledge and skills providing excellent teaching, but also was passionate about games and films animation and thoroughly enjoyed working with talents in the industry. He has extensive experience in the industry both working and teaching, overseas and in Australia. I highly recommend him for any workplace.
Amy Zhou
During my work with Jonathan from 2008 to 2013, he was not only a great teacher who had the knowledge and skills providing excellent teaching, but also was passionate about games and films animation and thoroughly enjoyed working with talents in the industry. He has extensive experience in the industry both working and teaching, overseas and in Australia. I highly recommend him for any workplace.
Experience
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Academy of Interactive Entertainment (AIE) RTO 88021
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Higher Education
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100 - 200 Employee
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Incubator Mentor and Screen Teacher
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Aug 2008 - Present
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Academy of Interactive Entertainment
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Australia
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Higher Education
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100 - 200 Employee
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Incubator Mentor and Screen Teacher
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Jan 2013 - Present
• Developing curriculum and content writing for the Graduate Diploma in collaboration of other mentors across campuses • Liaising with external industry partners and establishing industry connections• Mentoring the students and assisting with the studio set-up and business registration and management• Leading relevant research projects and applying for various government grants and funding• Promoting and publishing the studio titles including short and feature films and platform games• Leading the Melbourne teaching team and providing mentorship to the fellow teachers• Participating in the recruitment process and being a part of the interview panel• Attending various industry conferences such as AUS PAX, GCAP, giving guest speeches and coordinating the AIE exhibition Show less
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Senior Art and Screen Coordinator
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Sep 2008 - Dec 2012
• Providing teaching and educational support to AIE curriculum development and Melbourne teaching team• Developing innovative teaching methods such as building Green Screen Studio and Motion Capture studio for 2nd year art students and utilising the latest eLearn technology • Producing content and assisting with the schedules for AIE professional development programs• Attending AIE annual PD Day and conducting specialised workshops• Acting Head of School when required, managing the daily operation of the campus and monitoring the college budget• Liaising with internal and external stakeholders to promote AIE VET and HE courses and developing collaborated programs • Being a judging panel member for AIE Graduate Awards and Sony Scholarship programs• Attending industry conferences and giving guest speeches or being a panel member including 2009 MIAF and 2010 and 2011 VITTA Conference Show less
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SAE Institute
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Netherlands
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Education Administration Programs
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700 & Above Employee
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Head of Animation Department
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2005 - 2008
• Setting up the Animation Department for the SAE Institute in Jordan and Dubai • Providing teaching and educational support to the fellow teachers both in classroom teaching and curriculum development • Developing the course materials for animation programs and conducting research in relevant areas • Managing human resources and daily operation of the department • Teaching full time courses in 3D animation for Games and Film • Assessing student work and providing feedbacks • Coordinating teamwork and meeting deadlines for various academic and general projects • Liaising with local professional groups and developing the animation community in Jordan and Dubai Show less
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Qantm College
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Brisbane, Australia
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Animation Lecturer
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2001 - 2004
• Developing curriculums and creating course materials for both degree and diploma of 3D Animation for Games and 2D Animation for Films • Teaching both degree and diploma of 3D Animation for Games and 2D Animation for Films • Writing and delivering the college’s online animation program • Providing teaching support to follow teachers and creating professional development materials such as animated tutorials for OHS • Assessing student work and providing feedbacks • Regularly updating course materials and ensure its industry relevancy Show less
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Quoin Technology Pty Ltd.
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Australia
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Technology, Information and Internet
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Game Developer and Designer
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1997 - 2001
• Developing training package for in-house training and creating course materials • Leading game design including level design, character design, story development and environment design • Leading game animation including concept art, character animation, and rendering and texturing • Coordinating teamwork between Art department and Programming department • Building the company’s website, ensuring the accuracy of online details and uploading sample images and game demo • Producing short animated films with other team members Show less
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PlayLearn
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Brazil
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Computer Games
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1 - 100 Employee
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Game Designer
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1995 - 1997
• Being a member of Game Design team and participating in level design, character design and story development • Building game characters such as creating concept art, texturing and rendering building game environment, and animating game characters • Being a member of Game Design team and participating in level design, character design and story development • Building game characters such as creating concept art, texturing and rendering building game environment, and animating game characters
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Education
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RMIT University
Doctor of Philosophy (PhD), Creative Media -
RMIT University
Masters in Creative Media, Creative Media, Animation -
Academy of Interactive Entertainment (AIE)
Certificate IV in Training and Assessment, RPL -
Queensland University of Technology
Graduate Diploma in Education, Film, Media & Drama -
The University of Queensland
Bachelor of Arts (B.A.), Drama, Art History -
Queensland College of Art
Bachelor of Arts (B.A.), Animation