Jonathan Paprocki

Senior Software Support Engineer at American Academy of Sleep Medicine
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Greater Chicago Area
Languages
  • English Native or bilingual proficiency

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

5.0

/5.0
/ Based on 2 ratings
  • (2)
  • (0)
  • (0)
  • (0)
  • (0)

Filter reviews by:

Jennifer Miller, CTFL

I had the pleasure of working with Jonathan for several months. He brought an enthusiastic and optimistic attitude since day one. His dedication to the tasks at hand were obvious, he would come in early, and stay late to ensure that all of his code worked within the system. Jonathan's willingness to help others was another strong point, anytime that I had a problem he would take the time to fully explain what was going on and then immediately work on the issue. He is reliable, personable, and intelligent. Jonathan would be the perfect asset to any team.

Robert Fortin

I have had the pleasure of working with Jonathan over the last few months. From day one Jon impressed me not only with his skills as a Unity Developer but also his passion for making games. He started in on a massive project that had over two years of development and was able to get up to speed very quickly and contribute in meaningful ways. As the lead game developer I knew I could always rely on Jon to properly manage his sprint tasks and complete them in a timely manner.

You need to have a working account to view this content.
You need to have a working account to view this content.

Credentials

  • Microsoft Certified: Azure Fundamentals
    Microsoft
    Aug, 2023
    - Nov, 2024
  • Salesforce Platform Basics Badge
    -

Experience

    • United States
    • Non-profit Organizations
    • 1 - 100 Employee
    • Senior Software Support Engineer
      • Mar 2020 - Present

      Leading software support operations side of IT which includes ensuring all software support requests are tracked and handled appropriately, managing documentation creation for the IT knowledge base, identifying inefficiencies in IT software service delivery and developing improvements to those processes, and working closely with the new Software Support Specialist acting as both a mentor and point of escalation for software incidents and service requests.

    • Programmer
      • Feb 2016 - Present

      Using C#, VB to create .NET and MVC web applications and websites. Pulling reports as needed using SQL.Write APEX and SOQL.I have also created a REST API to allow integration between Salesforce and a few of our websites.

    • IT Support Specialist
      • Oct 2018 - Mar 2020

      I handle all calls from our members and assist them in quickly resolving their issues.

  • Self Employed
    • Oak Brook
    • Contractor
      • Jan 2016 - Present

      Assist AMI as needed with their Unity Applications. Built Demo/Prototype for RM Design Assist AMI as needed with their Unity Applications. Built Demo/Prototype for RM Design

  • Genie AR
    • Oak Brook
    • Mobile Application Developer
      • Jan 2016 - Feb 2016

    • Entertainment Providers
    • 1 - 100 Employee
    • Gameplay Programmer
      • Jul 2015 - Jan 2016

      Maintained and added new features to : Trivia and Poker TV applications, Network Messaging, and Mobile Application. Maintained and added new features to : Trivia and Poker TV applications, Network Messaging, and Mobile Application.

    • United States
    • Software Development
    • 1 - 100 Employee
    • Manager of Team Development and Growth
      • Sep 2014 - Jun 2015

      My responsibilities included:Finding new talentManaging and conducting the interview processTraining new employeesHelping employees acclimate

    • Project Lead
      • May 2014 - Jun 2015

      My responsibilities include:Working with management to plan and achieve the customers needs.Provide knowledge and support to each of the members on my team.Make decisions/judgments based on the needs of the customer.Negotiating for the resources that my team requires to make our deadlinesCommunicating the status and needs of the project.

    • C# / Unity Developer
      • Jul 2013 - Jun 2015

      I wear many Hats at Atlatl:QA Tester: Run through our various applications as they undergo development and look for bugs or behaviors that aren't what we expected.Bug Fixer: Dive into our various projects to fix the the bugs that appear through testing.Programmer: Code projects using Unity/C# language to produce applications on Ipad.Build Master: I handle all projects that go out to external people.

    • United States
    • Software Development
    • App Developer
      • Jun 2012 - Jun 2013

      I handled the design and implementation of a new web and iOS based application from whiteboard concept to full working prototype. Most of my time was spent coding in C# and designing the various user interfaces. I was a team of one which required a lot self management and planning my own sprints based on the needs set forth by my boss.

    • Intern
      • May 2012 - Aug 2012

      C# Scripting and UI Design

  • Puddle Diving Productions
    • Greater Chicago Area
    • Lead Level Designer
      • Sep 2011 - Jun 2012

      I designed the flow for the levels and also a few of the actual levels myself. Coordinated with other group members to make sure the work was getting done correctly. I designed the flow for the levels and also a few of the actual levels myself. Coordinated with other group members to make sure the work was getting done correctly.

    • United States
    • Retail Groceries
    • 700 & Above Employee
    • Cashier
      • Oct 2004 - May 2010

      I started off gathering shopping carts, got promoted to bagger, got moved to another store, got promoted to cashier, changed stores, got promoted to self check out. I started off gathering shopping carts, got promoted to bagger, got moved to another store, got promoted to cashier, changed stores, got promoted to self check out.

Education

  • Columbia College Chicago
    Bachelor of Fine Arts (BFA), Game and Interactive Media Design
    2007 - 2012

Community

You need to have a working account to view this content. Click here to join now