Johnson Ting

Founder/Director at Bear Down Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Shah Alam, Selangor, Malaysia, MY

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5.0

/5.0
/ Based on 2 ratings
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Elijah McNeal

Johnson is a dedicated and skilled artist I had the honor of working alongside while at Triforce. He's a committed worker who always does right by his tasks. I hope I have the chance to work with him again someday. He's a asset to any team.

Ivan Tao

Johnson Ting is a talented, proactive and tireless artist who would make a great addition to any team. During college time, Johnson have completed remarkable works and even submitted double and even triple times amount of works then the others. I would highly recommend him for any position, as he naturally rises to the occasion when presented with something he is passionate about.

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Experience

    • Malaysia
    • Design
    • 1 - 100 Employee
    • Founder/Director
      • Aug 2020 - Present

      Bear Down Studios is a concept art studio dedicated to world-building and IP development with a forte in games and films. Together with other veterans of the industry in our team, we have well over a decade of combined pre-production experience. We take pride in our work and are confident in our ability to provide the best creative solutions for your project, our team is always eager to bear down on any challenges, breathing life into your vision. If you have an opportunity that you'd like to discuss with us, feel free to drop us an email at general@beardownstudios.com. Or visit our website at www.beardownstudios.com Show less

    • Indonesia
    • Software Development
    • 1 - 100 Employee
    • Freelance Concept Artist/Art Director
      • Dec 2017 - Present

      Visual Development for games and movies, clients includes NCSoft, Activision, Sony, Impulse Gear, Microsoft, NetEase, Smilegate, Legendary Pictures, Lionsgate, Unity, 343i, Capcom, Bioware and more. Also a collectible designer and creator with various series of collectibles such as figurines and statues based on my personal IP "Neo Japan 2202" and "Frontier Buccaneers". Visual Development for games and movies, clients includes NCSoft, Activision, Sony, Impulse Gear, Microsoft, NetEase, Smilegate, Legendary Pictures, Lionsgate, Unity, 343i, Capcom, Bioware and more. Also a collectible designer and creator with various series of collectibles such as figurines and statues based on my personal IP "Neo Japan 2202" and "Frontier Buccaneers".

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Concept Artist
      • May 2019 - Present

      Freelance concept artist on Destiny 2 Freelance concept artist on Destiny 2

    • China
    • Computer Games
    • 700 & Above Employee
    • Concept Artist
      • Dec 2017 - Present

      Freelance Concept Artist for various In-house projects Freelance Concept Artist for various In-house projects

    • Animation and Post-production
    • 1 - 100 Employee
    • Concept Artist
      • Sep 2019 - Jun 2020

      Concept Artist on unannounced project. Concept Artist on unannounced project.

    • Brazil
    • Automotive
    • 1 - 100 Employee
    • Concept Artist
      • Feb 2019 - Feb 2020

      Concept artist for various projects. Concept artist for various projects.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Freelance Concept Artist
      • Nov 2018 - May 2019

      Freelance Concept Artist on an unannounced project. Freelance Concept Artist on an unannounced project.

    • United States
    • Machinery Manufacturing
    • Concept Artist/Visual Development
      • Aug 2018 - Feb 2019

      Leading concept artist and visual development for the Unity Icon Collective project, official intro below: "We are collaborating with top industry talent to develop exciting new art for the Unity Asset Store to enable creators to build AAA projects. The Unity Icon Collective consists of team members from the Unity community who have been selected to produce high quality assets ranging from characters and environments to animation and sound. Learn more about the narrative behind the first volume of assets, Buried Memories - Yggdrasil." Show less

    • South Korea
    • Computer Games
    • 300 - 400 Employee
    • Freelance Concept Artist
      • May 2017 - Dec 2018

      Freelance Concept Artist on an unannounced project. Freelance Concept Artist on an unannounced project.

    • United States
    • Computer Games
    • 200 - 300 Employee
    • Freelance Concept Artist
      • Sep 2018 - Oct 2018

      Freelance Concept Artist for the Halo series Freelance Concept Artist for the Halo series

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Freelance Concept Artist
      • Jan 2018 - Mar 2018

      Freelance Concept Artist on an unannounced project. Freelance Concept Artist on an unannounced project.

    • Senior Concept Artist
      • Jun 2014 - Dec 2017

      Pre-production development for AAA titles and collectible designs for game replicas, collector's edition statues etc. Pre-production development for AAA titles and collectible designs for game replicas, collector's edition statues etc.

    • Malaysia
    • Computer Games
    • 1 - 100 Employee
    • Concept Artist
      • May 2012 - May 2014

      Games and FIlms Pre-production development Games and FIlms Pre-production development

Education

  • The One Academy
    Diploma, Illustration and comics
    2009 - 2012

Community

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