John Carbon
3D/Game Adjunct Instructor at Northwest Vista College- Claim this Profile
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Topline Score
Bio
Ryan Tabatabai
John is one of the best artists I know. He never gives less than 100% when it comes to his craft. John is constantly improving his skill set. For these reasons i believe he would be one of the best assets to any team, he is apart of.
Ryan Tabatabai
John is one of the best artists I know. He never gives less than 100% when it comes to his craft. John is constantly improving his skill set. For these reasons i believe he would be one of the best assets to any team, he is apart of.
Ryan Tabatabai
John is one of the best artists I know. He never gives less than 100% when it comes to his craft. John is constantly improving his skill set. For these reasons i believe he would be one of the best assets to any team, he is apart of.
Ryan Tabatabai
John is one of the best artists I know. He never gives less than 100% when it comes to his craft. John is constantly improving his skill set. For these reasons i believe he would be one of the best assets to any team, he is apart of.
Credentials
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ZBrush 2020 Essential Training
LinkedInMar, 2020- Sep, 2024
Experience
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Northwest Vista College
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United States
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Higher Education
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300 - 400 Employee
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3D/Game Adjunct Instructor
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Aug 2022 - Present
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Steam Tutor
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Feb 2020 - Present
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Implant Concierge™
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United States
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Medical Practices
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1 - 100 Employee
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Contract 3D Artist
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Aug 2019 - Present
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3D Character Artist
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Mar 2019 - Present
I Create, rig and, animate Game Ready 3D character models as well as assist developers in importing into Unreal Engine 4 I Create, rig and, animate Game Ready 3D character models as well as assist developers in importing into Unreal Engine 4
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Self-employed
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Real Estate
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1 - 100 Employee
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Freelance 3D Animator
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Feb 2019 - Present
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Sequin AR
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United States
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Broadcast Media Production and Distribution
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1 - 100 Employee
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3D Character Artist
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Feb 2023 - Feb 2023
Sculpt and Create 3D characters based on Concept. I unwrapped and textured the model using Maya and Baked and painted it in a substance painter. I worked closely with the concept artist in fine-tuning the character to get it out for Production for the client. Sculpt and Create 3D characters based on Concept. I unwrapped and textured the model using Maya and Baked and painted it in a substance painter. I worked closely with the concept artist in fine-tuning the character to get it out for Production for the client.
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Intern
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Jan 2017 - Mar 2017
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Education
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The Art Institute of San Antonio
Bachelor of Fine Arts - BFA, Game and Interactive Media Design -
The Art Institute of San Antonio
Bachelor of Fine Arts - BFA, Multi-Media and Animation