Johan Lalanne
Level designer at Arkane Studios- Claim this Profile
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francais Native or bilingual proficiency
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English Professional working proficiency
Topline Score
Bio
Experience
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Arkane Studios
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France
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Computer Games
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200 - 300 Employee
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Level designer
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2017 - Present
Worked on the standalone dishonored: death of the outsider. - level and mission design - puzzle design - scripting - polish - debug Worked on the standalone dishonored: death of the outsider. - level and mission design - puzzle design - scripting - polish - debug
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Arkane Studios
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France
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Computer Games
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200 - 300 Employee
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level designer
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Dec 2013 - Nov 2016
Worked on Addermire institute, and first Void mission from Dishonored 2: - level and mission design - puzzle design - scripting - polish - debug Worked on Addermire institute, and first Void mission from Dishonored 2: - level and mission design - puzzle design - scripting - polish - debug
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Polish et apprentissage
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Dec 2010 - Dec 2013
Polish de mes projets personnels, découverte du moteur de Rage Tools Kit IDTECH5 et du moteur Unreal.
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Portal 2
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2011 - 2012
-Apprentissage du moteur Portal 2 de Valve.-Création de puzzle et de maps sur Portal 2.
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Death Sentence
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2009 - 2011
Élaboration d'une campagne "Death Sentence" de 5 maps sur le jeu Valve Left 4 Dead 2-Level design sur 5 maps-Scripting sur toutes les maps-gameplay -Lighting-Navigation-Event
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Indépendant
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Région de Toulouse, France
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level design
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2008 - 2009
Pris de passion, prise en main et apprentissage du moteur source particulièrement sur Left 4 dead 1. Pris de passion, prise en main et apprentissage du moteur source particulièrement sur Left 4 dead 1.
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