Joe Ackerley
3D Animator at Sleeping Giant Interactive- Claim this Profile
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Bio
Experience
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Sleeping Giant Interactive
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Canada
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Computer Games
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1 - 100 Employee
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3D Animator
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Feb 2020 - Present
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Brown Bag Films
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Ireland
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Animation and Post-production
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400 - 500 Employee
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3D Animator
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Mar 2017 - Dec 2019
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Studio Liddell
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Animation and Post-production
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1 - 100 Employee
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3D Animator
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Oct 2015 - Dec 2016
While at Studio Liddell, I was part of an animation team working on a children's TV series called Ranger Rob for Nelvana, Canada. My main role was to animate from a storyboard while also adding my own creative flare.I was given a section of the episode I was working on, roughly 1500 – 2000 frames, and I had 4 weeks to go from blocking to final spline. Throughout the 4 weeks, I had reviews and feedback with my animation team leader. While at Studio Liddell, I was part of an animation team working on a children's TV series called Ranger Rob for Nelvana, Canada. My main role was to animate from a storyboard while also adding my own creative flare.I was given a section of the episode I was working on, roughly 1500 – 2000 frames, and I had 4 weeks to go from blocking to final spline. Throughout the 4 weeks, I had reviews and feedback with my animation team leader.
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Animation Mentor
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United States
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E-Learning Providers
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1 - 100 Employee
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3D Animator
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Sep 2014 - Dec 2015
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Factory Create
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United Kingdom
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Animation
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1 - 100 Employee
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3D Animator
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Aug 2015 - Oct 2015
During my time in a 3D animation team at Factory Create, I was working on Disney’s Club Penguin: Halloween Panic.I had to animate 3D characters to a storyboard and match up their interactions/movements to pre-rendered stop motion animation, I also took direction from my lead animator. I was working closely with the directors from Disney to make sure the 3D animation produced was exactly what they wanted. During my time in a 3D animation team at Factory Create, I was working on Disney’s Club Penguin: Halloween Panic.I had to animate 3D characters to a storyboard and match up their interactions/movements to pre-rendered stop motion animation, I also took direction from my lead animator. I was working closely with the directors from Disney to make sure the 3D animation produced was exactly what they wanted.
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3D Animator
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Sep 2013 - Aug 2015
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3D Animator
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Oct 2012 - Jun 2013
In this role I was working on a series of 4 short films for the anti-virus software company 'Kaspersky'. I animated characters and props for these films using Maya and 3Ds Max as my primary programs. In this role I was working on a series of 4 short films for the anti-virus software company 'Kaspersky'. I animated characters and props for these films using Maya and 3Ds Max as my primary programs.
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Student
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Sep 2009 - May 2012
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Work Experience
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Oct 2011 - Dec 2011
I spent 3 months creating an animated piece of work for the studio as part of my degree course, and gained an insight into the way in which animation studios work. I spent 3 months creating an animated piece of work for the studio as part of my degree course, and gained an insight into the way in which animation studios work.
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Education
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The University of Manchester
Ba Hons Interactive Media (3D Character Animation), 3D Animation -
Aquinas College
A Level, Graphic Design