Jody Ruben

C++ Software Engineer at AccelByte Inc
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Contact Information
us****@****om
(386) 825-5501
Location
Bandung, West Java, Indonesia, ID
Languages
  • English Professional working proficiency
  • Indonesian Native or bilingual proficiency

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Bio

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5.0

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Monic Andyani

I am delighted to wholeheartedly recommend Jody based on the exceptional experience we shared in the office, and also in the passion projects that we worked on together in the past. His passion for crafting innovative tools for game development is truly inspiring. Throughout my time managing Jody, he consistently demonstrated creative insight. His collaborative spirit, proactive approach to growth, and unwavering dedication make him a standout talent in this field. I am confident that his contributions will continue to drive innovation in game development, and I enthusiastically endorse Jody for any team that need a hardworking talent that would never falter in the face of adversity.

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Experience

    • United States
    • Software Development
    • 300 - 400 Employee
    • C++ Software Engineer
      • Sep 2021 - Present

      Game Tools Engineer working on AccelByte Development Toolkit : https://accelbyte.io/accelbyte-development-toolkit Game Tools Engineer working on AccelByte Development Toolkit : https://accelbyte.io/accelbyte-development-toolkit

    • France
    • Computer Games
    • 700 & Above Employee
    • C++ Game Programmer
      • Jun 2020 - Sep 2021

      Windows programmer that mostly working on graphics / performance issues. Windows programmer that mostly working on graphics / performance issues.

    • Indonesia
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer & Co-Founder
      • Jul 2018 - Jun 2020

      Last Boss Studio is a Consumer Games founded by me and my friends, through the program called Indigo Game Startup Incubation. Projects : Deify : The New Sin (Windows) - Work as game programmer, maintaning gameplay, Inventory System, Skills, RPG Stats, Combat and AI, to make experience that has gotten player into dark souls franchise - Research through the combat, level design and story using environment. Tools used : Unity, Visual Studio 2017 Language : C# Alife : (Windows) - Working on Prototypes, Gameplay, Building System, Crafting System, Enemy AI, Movement and Camera. - Work on Tools Programming such as FSM Behaviour Editor and Custom Inspector from Unity - Work on pre-production pipeline such as creating definition document, TDD and Class Diagram. Tools used : Unity, Visual Studio 2017 Language : C# Tower Dungeon : (Android, IOS) - Codes Prototype of the gameplay. - Creating pipelines such as definition document, TDD and Class Diagram. Tools used : Unity, Visual Studio 2019 Language : C# Show less

  • Kreatif Media Grafika
    • Bandung, West Java, Indonesia
    • Game Programmer
      • Aug 2016 - Jul 2019

      Digital Game and Board Game company. (Windows, Android, IOS) - I Work as a game programmer in B2B projects, including numerous big company in indonesia, such as BCA, Mandiri, Sempoa, and many more. - Tools that I used in this company is Adobe Flash, Unity and cocos2d. - Work both on Editor and Programming - Language used : C#, C++, and JavaScript Digital Game and Board Game company. (Windows, Android, IOS) - I Work as a game programmer in B2B projects, including numerous big company in indonesia, such as BCA, Mandiri, Sempoa, and many more. - Tools that I used in this company is Adobe Flash, Unity and cocos2d. - Work both on Editor and Programming - Language used : C#, C++, and JavaScript

  • Freelance game
    • Bandung dan Sekitarnya, Jawa Barat, Indonesia
    • Game Programmer
      • Aug 2015 - Jul 2016

Education

  • Gracia Vocational High School
    High School Diploma, Computer Software Engineering
    2012 - 2015

Community

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