Joan Mora Guiard, PhD

Director of Product & Innovation at Inflight VR
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Contact Information
Location
Barcelona, Catalonia, Spain, ES
Languages
  • Catalan Native or bilingual proficiency
  • Spanish Native or bilingual proficiency
  • English Professional working proficiency
  • Italian Limited working proficiency

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Experience

    • Germany
    • Software Development
    • 1 - 100 Employee
    • Director of Product & Innovation
      • Feb 2020 - Present

    • Product Owner & Head of Innovation
      • Apr 2019 - Jan 2020

    • Lead Developer
      • Nov 2016 - Apr 2019

      As Lead Developer I supervise the design, development and integration of the different features which will be integrated into components that compose the final product. I work closely with the different development teams to supervise development goes as planned and ensure that enterprise guidelines are properly followed to bring value to the product. My responsabilities also involve doing R&D for developing and integrating different interactive solutions to our product by leading internal and external research and prototyping projects.

    • Spain
    • E-Learning Providers
    • 700 & Above Employee
    • Interface Design Teacher
      • Feb 2020 - Present

    • Videogames UI&UX Design Teacher
      • Oct 2017 - Present

      I am the coordinator of the class "User experience and interfaces" from Universitat Pompeu Fabra. During the course students learn about UX/UI design principles and fundamentals, such as Usability and Accessibility. I also teach how important are and how to think about the physical interfaces and the mapping of physical actions to the digital world. In the theory we also see common categorizations of UI elements and how to analyse them through the use of Heuristics. Finally, students have to propose a UX/UI design for a new game.

    • Project Management and Development Teacher
      • Feb 2017 - Present

      I am the teacher of "Projecte 1" class. In it students have the chance to put into practice game design principles, development and project management in their first videogame as a group. During lectures students learn about Game Design Documents, managing project-s developmentwith Git, programming a videogames with Unity, apply Agile methodologies to manage work and collaborate with peers.

    • Interactive Systems Teacher
      • Apr 2013 - Jul 2019

    • PhD Candidate
      • Oct 2012 - Sep 2016

    • Research Support
      • Jan 2011 - Sep 2012

    • Spain
    • Museums, Historical Sites, and Zoos
    • 1 - 100 Employee
    • Multi-touch Wall Developer
      • Jan 2010 - Dec 2011

      Developed a multi-touch wall for the "Tecnorevolución" itinerant exposition. The topic of the installation was "the use of nanotechnology for cancer treatment".

    • India
    • Software Development
    • 1 - 100 Employee
    • Interaction Designer & Developer
      • Nov 2010 - Jun 2011

      I worked as a designer and developer of different type of interactive installations. From multi-touch videowalls, interactive gaming tables to interactive playgrounds.

Education

  • Universitat Pompeu Fabra
    Cognitive Systems and Interactive Media, Cognitive Science and Interactive Media
    2009 - 2011
  • Universitat Pompeu Fabra
    Ingeniería en Informática, Game and Interactive Media Design
    2004 - 2009
  • Università degli Studi di Genova
    Scienza della Informática, Erasmus
    2007 - 2008

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