Jimmy Kelly
Level & Missions Designer at Warner Bros. Games- Claim this Profile
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Credentials
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Architectural Imagination
HarvardxDesign
Experience
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Warner Bros. Games
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United States
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Entertainment Providers
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200 - 300 Employee
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Level & Missions Designer
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Aug 2021 - Present
Hogwarts Legacy
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Level & Missions Designer
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Nov 2018 - Aug 2021
Hogwarts Legacy
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Level Design Intern
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Jul 2018 - Nov 2018
Hogwarts Legacy
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Couch Cosmonauts LLC
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United States
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Computer Games
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Level & Game Designer
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Jan 2017 - Jun 2018
• Cooperative twin-stick shooter where players escort a resource-collecting rover while fighting hordes of aliens • Blocked out and scripted unique events for various levels in an iterative process • Established level design parameters and collaborated with environment artists to uphold parameters • Collaborated with engineers to create game systems and tools • Designed core mechanics with design team and established creative ways to implement features into levels • Facilitated design discussions to produce actionable points for implementation Show less
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Game Design Instructor
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May 2017 - Aug 2017
Organized and taught various game design classes for University of Utah's Youth Education program, including classes on Tabletop Game Design (analog design), Twin-Stick Shooter Design, Endless Runner Design, and Arcade-Style Survival Arena Design. Unreal Engine 4 was used for 3D projects (Level, Blueprint, Cascade, Persona, and UMG UI were primary editors used), and Game Maker Studio 2 and UE4 (Paper2D) were used for 2D projects. Students ranged from ages 9 to 17, depending on the class. Each class totaled 15 to 35 hours, depending on the class. For many 3D classes, I managed two Teacher's Assistants, allowing an efficient workflow to maximize potential of students' projects. Each student left the class having created a playable of their own game, including an .exe build and project files. Show less
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LEGO Group
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Denmark
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Manufacturing
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700 & Above Employee
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Brick Specialist
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Apr 2016 - Aug 2016
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Proposal Specialist
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Mar 2015 - Jun 2015
• Edited, wrote, and compiled information to construct proposals for five and six-figure projects in a deadline-driven environment • Extracted and updated information on past opportunities, resumes of personnel, and project profiles using Deltek Vision, Salesforce.com, and the Google Drive • Developed and organized content for proposals using Microsoft Office and Adobe Creative Suite • Collaborated with sales managers, marketing personnel, and subconsultants to create an agenda and meet all of the specified requirements for proposals Show less
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Nielsen
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United States
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IT Services and IT Consulting
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1 - 100 Employee
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Show Writer
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Mar 2014 - Mar 2015
• Wrote and proofread viewer surveys in a deadline-driven environment • Mastered Nielsen’s proprietary writing methodology, providing a high quality product for clients • Collected brand-integrated data and detailed brand occurrences for clients • Achieved the “Open” Ad Solutions Wall of Fame Award in its second month (September 2014) • Earned an above-average Quality Score of 97.9% and a Good-As-Is Rating of 80.6% through December 2014 • Improved Quality Score by 2.0% and Good-As-Is Rating by 18.3% since April 2014 • Mentored new writers in methodology, operating data management systems and utilizing resources on the company iShare pages Show less
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Student Assistant
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Apr 2013 - Dec 2013
• Collaborated with staff and Leland Hawes to compile a collection of Mr. Hawes’ Tampa Tribune column “History & Heritage”• Managed a database of contacts and submissions for the Danahy Fiction Prize and Tampa Review• Trained new student employees to operate the database and to assist on ongoing projects
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Sports Information Assistant
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Sep 2011 - Dec 2013
• Wrote articles, feature stories, game programs and player bios• Recorded game highlights and statistics, maintained digital media library and updated social media• Provided play-by-play and color commentary for online broadcasts• Spotted officials and players on the field of play
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Education
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The University of Utah - Entertainment Arts & Engineering
Master’s Degree, Game Design and Production -
University of Tampa
Bachelor of Arts (B.A.), English & History -
Boston University
English