Jiacheng Sun

Unity Developer at Summit Technology Laboratory
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Contact Information
us****@****om
(386) 825-5501
Location
Los Angeles Metropolitan Area
Languages
  • 中文 Native or bilingual proficiency
  • English Limited working proficiency

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Bio

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5.0

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Danielle Smith

Jiacheng was reliable and dedicated. He worked well with a team and was great at staying focused on finishing the project. He understands development and what goes into making games; and his passion always shows through in his work. Jiacheng is very creative and organized in his development process. He was a huge asset to the Game Dev Department at Resilience, Inc. and he would be a great addition to any company.

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Unity Developer
      • Jul 2023 - Present

      Used Shader Lab in Unity and GLSL language to develop shaders for creating special materials with animation deformation. Implemented post-processing effects using shaders and integrated them into the user interface, enabling users to simulate various effects and interact with the program. Developed efficient and reusable tools, such as the FileReader class, which reads various file types (.bmp, .jpg, .png, .bin) from a specified path and converts them into ComputeBuffer for direct transmission to the shader. Used Job system to create multithreading tasks to pass buffer in parallel, which increase the performance of the project. Use UDP/TCP to implement the online data transmission, design algorithm to solve the package lost problem of UDP. Show less

    • United States
    • Higher Education
    • 700 & Above Employee
    • Lab tutor (Unity VR Development)
      • Jan 2023 - Mar 2023

      Introduce students to how to develop VR projects with Unity by using both VR Simulator and VR devices. Work closely with students to help them implement their game mechanics, introducing them to Unity's tools and efficient algorithms. Introduce students to how to develop VR projects with Unity by using both VR Simulator and VR devices. Work closely with students to help them implement their game mechanics, introducing them to Unity's tools and efficient algorithms.

    • United States
    • E-Learning Providers
    • 100 - 200 Employee
    • Game Developer
      • Jun 2022 - Aug 2022

      Design and create 2D games about social emotional learning with Unity Design and create 2D games about social emotional learning with Unity

    • United States
    • Higher Education
    • 700 & Above Employee
    • Reader
      • Mar 2022 - Jun 2022

      Served as a reader in ICS6B Boolean Algebra and was responsible for grading student's work.

    • Lab Tutor (Computer Graphic)
      • Jan 2022 - Mar 2022

      Served as a lab tutor in the CS112 Computer Graphics course at the University of California.Answering student questions about course content and homework/project.Help the professor check for vulnerabilities on procedural projects and record an introductory video of the project.

    • Lab tutor (C++ Data structure and Algorithm)
      • Sep 2021 - Dec 2021

      Tutoring in ICS46, Data structure implementation and analyze.Help students understand the content of the course and provide ideas and help for their projects.

    • learning assistant
      • Sep 2021 - Dec 2021

      One of the learning assistant in ICS6B Boolean algorithm and logic.Help students understand class materials and answer questions.

  • SGSUPPLEMENT
    • 8333 Rochester Ave #106, Rancho Cucamonga
    • Website developer
      • Jun 2021 - Jun 2022

      • Build an official website for the company. • Responsible for website maintenance and company news upload. • The website has over a hundred monthly visits. • Build an official website for the company. • Responsible for website maintenance and company news upload. • The website has over a hundred monthly visits.

Education

  • University Of California, Irvine
    Computer Game Science, Overall GPA 3.98
    2021 - 2023

Community

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