Jean-Philippe H.

Creative Director at Prism Studio Limited
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Contact Information
us****@****om
(386) 825-5501
Location
CH
Languages
  • Français Native or bilingual proficiency
  • English Native or bilingual proficiency
  • Deutsch Elementary proficiency

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Bio

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Experience

    • Malta
    • Computer Games
    • 1 - 100 Employee
    • Creative Director
      • Oct 2022 - Present

      Role: - Overseeing the creative development of the game - Creation of the Art direction - Introduction the guidelines - Managing the in-house Art departments - Managing the outsourcing Art production - Concept art - Character Design Role: - Overseeing the creative development of the game - Creation of the Art direction - Introduction the guidelines - Managing the in-house Art departments - Managing the outsourcing Art production - Concept art - Character Design

    • United States
    • Online Media
    • 1 - 100 Employee
    • NFT Art director consulting & developpement
      • Aug 2021 - Present

      Help business to approach the creative side of Blockchain and NFT technology in a healthy and sustainable way. Help business to approach the creative side of Blockchain and NFT technology in a healthy and sustainable way.

    • Switzerland
    • Fine Art
    • 1 - 100 Employee
    • Art Teacher
      • Sep 2021 - Present

      https://ecole-mdm.ch/ Teacher in pre-production for video games: - Game Design - Level Design - Concept Art - Character Design - Environment Design https://ecole-mdm.ch/ Teacher in pre-production for video games: - Game Design - Level Design - Concept Art - Character Design - Environment Design

    • United Kingdom
    • Public Relations and Communications Services
    • 1 - 100 Employee
    • Art Director
      • Jul 2019 - Present

      Role: Art direction Creation of concept Design Branding Illustration Clients: Asahi Peroni Rimmel Max Factor & more Role: Art direction Creation of concept Design Branding Illustration Clients: Asahi Peroni Rimmel Max Factor & more

    • Retail Art Supplies
    • 700 & Above Employee
    • Freelance Concept Artist / Illustrator / Art director
      • Sep 2018 - Present

      Role: - Concept Art - Character design - Ui Design - Art direction - Creative Direction - Illustration Role: - Concept Art - Character design - Ui Design - Art direction - Creative Direction - Illustration

    • United States
    • Software Development
    • 100 - 200 Employee
    • NFT Artist
      • Mar 2021 - Oct 2022

      Role: - Define the Art direction and guidelines of the projects - Character Design - Background Design - Creation of promotional illustrations Project: -Tie Dye Ninjas https://tiedyeninjas.com/ -NDA -NDA Role: - Define the Art direction and guidelines of the projects - Character Design - Background Design - Creation of promotional illustrations Project: -Tie Dye Ninjas https://tiedyeninjas.com/ -NDA -NDA

    • United States
    • Design Services
    • 1 - 100 Employee
    • User Interface Designer
      • May 2019 - Jan 2022

      Creation of UI/UX Design for several video games: -Be the ruler Britannia -Sokker -Biker Garage -Idle Cargo -Dog Park -NDA project Creation of UI/UX Design for several video games: -Be the ruler Britannia -Sokker -Biker Garage -Idle Cargo -Dog Park -NDA project

    • Switzerland
    • Telecommunications
    • 1 - 100 Employee
    • Freelance Illustrator
      • Aug 2020 - Jul 2021

      Role: - Creation of Graphic designs - Illustrations for the Ticinocom SA Products. Role: - Creation of Graphic designs - Illustrations for the Ticinocom SA Products.

    • United States
    • Entertainment Providers
    • Concept Artist
      • Oct 2020 - Dec 2020

      Creating concept art for miniature wargaming terrain. Creating concept art for miniature wargaming terrain.

  • TreasureHunt
    • Région de Berlin, Allemagne
    • 2D Artist
      • Jun 2017 - Sep 2018

      Role: - Maintaining the art style of the project - Concept art - Character design - Illustration - Creation of 2D asset - UI Role: - Maintaining the art style of the project - Concept art - Character design - Illustration - Creation of 2D asset - UI

    • France
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Texture Artist Freelance
      • Aug 2016 - Sep 2016

      Role: - Creation of painted texture for 3D characters & environment - Supervising/consulting Texturing team Projects: - Ubisoft trailer - Unrealized mobile game. Role: - Creation of painted texture for 3D characters & environment - Supervising/consulting Texturing team Projects: - Ubisoft trailer - Unrealized mobile game.

    • France
    • Computer Games
    • 1 - 100 Employee
    • Artist 2D Freelance
      • May 2016 - Jun 2016

      Role: - Creation of UI 2D assets - Creation of Steam award illustrations Role: - Creation of UI 2D assets - Creation of Steam award illustrations

    • China
    • Computer Games
    • 1 - 100 Employee
    • 2D Artist \ Concept Artist
      • Mar 2015 - Mar 2016

      Role: - Development of an original IP (Brutal Age) - 2D assets - Concept art - Character design - UI/UX design - VFX concept art Game: Brutal Age Horde invasion (+20M download) Role: - Development of an original IP (Brutal Age) - 2D assets - Concept art - Character design - UI/UX design - VFX concept art Game: Brutal Age Horde invasion (+20M download)

    • Switzerland
    • Food and Beverage Services
    • 700 & Above Employee
    • Freelance Illustrator/Animator
      • Sep 2014 - Sep 2014

      Role: - Creation of a commercial animation video for events - developing the Art direction - Storyboard - 2D assets - Animation - Background Design Role: - Creation of a commercial animation video for events - developing the Art direction - Storyboard - 2D assets - Animation - Background Design

    • France
    • Movies, Videos, and Sound
    • 1 - 100 Employee
    • Artist 2D/3D Freelance
      • Jul 2014 - Aug 2014

      Painting textures on 3D models Painting textures on 3D models

    • France
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Illustrator / Artist 2D
      • Feb 2014 - Jun 2014

      Maintaining the art style of their current game and producing content Maintaining the art style of their current game and producing content

    • Freelance Illustrator
      • Jan 2014 - Feb 2014

      Role: - Card Illustrations Client: Ars Magica Role: - Card Illustrations Client: Ars Magica

    • France
    • Public Relations and Communications Services
    • 1 - 100 Employee
    • Illustrateur
      • Jul 2013 - Sep 2013

      Role: - Visual development for different IP - Concept art - Ui design - Character Design Role: - Visual development for different IP - Concept art - Ui design - Character Design

    • Retail Art Supplies
    • 700 & Above Employee
    • Concept art
      • Jan 2013 - Feb 2013

      Role: - Concept art - Creation 2D assets for "court métrage : "The Sunboy" (Summer 2013)" Role: - Concept art - Creation 2D assets for "court métrage : "The Sunboy" (Summer 2013)"

    • Switzerland
    • Bars, Taverns, and Nightclubs
    • 1 - 100 Employee
    • Illustration de cartes
      • Oct 2012 - Nov 2012

      Role: - Illustration cards Role: - Illustration cards

Education

  • LISAA - L'Institut Supérieur des Arts Appliqués
    Bachelor of Fine Arts - BFA, Video games
    2010 - 2013
  • EPAC
    Bachelor of Fine Arts (BFA), Illustration / Comics
    2006 - 2010

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