Jessica Daniels
Producer at Bethesda Game Studios- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Jeremy Sera
Jessica is an asset to any design team. She is passionate about gaming and game design. I've worked with her for several years now on multiple tasks and am always impressed by how dedicated she is to making great content. Jessica is organized, detail oriented, and a self starter. I would gladly work with her again.
Mat Weathers
I've worked with Jessica at two jobs now and I can tell you that she is an inexhaustible ball of energy and enthusiasm for games in general and her projects in specific. She is a dedicated content developer who is equally at home with the creative and the technical sides of development. She has been a real boon to content development across the whole company, as she is also a capable teacher who has been willing to share what she's learned with her co-workers. It is good to have her with us.
Jeremy Sera
Jessica is an asset to any design team. She is passionate about gaming and game design. I've worked with her for several years now on multiple tasks and am always impressed by how dedicated she is to making great content. Jessica is organized, detail oriented, and a self starter. I would gladly work with her again.
Mat Weathers
I've worked with Jessica at two jobs now and I can tell you that she is an inexhaustible ball of energy and enthusiasm for games in general and her projects in specific. She is a dedicated content developer who is equally at home with the creative and the technical sides of development. She has been a real boon to content development across the whole company, as she is also a capable teacher who has been willing to share what she's learned with her co-workers. It is good to have her with us.
Jeremy Sera
Jessica is an asset to any design team. She is passionate about gaming and game design. I've worked with her for several years now on multiple tasks and am always impressed by how dedicated she is to making great content. Jessica is organized, detail oriented, and a self starter. I would gladly work with her again.
Mat Weathers
I've worked with Jessica at two jobs now and I can tell you that she is an inexhaustible ball of energy and enthusiasm for games in general and her projects in specific. She is a dedicated content developer who is equally at home with the creative and the technical sides of development. She has been a real boon to content development across the whole company, as she is also a capable teacher who has been willing to share what she's learned with her co-workers. It is good to have her with us.
Jeremy Sera
Jessica is an asset to any design team. She is passionate about gaming and game design. I've worked with her for several years now on multiple tasks and am always impressed by how dedicated she is to making great content. Jessica is organized, detail oriented, and a self starter. I would gladly work with her again.
Mat Weathers
I've worked with Jessica at two jobs now and I can tell you that she is an inexhaustible ball of energy and enthusiasm for games in general and her projects in specific. She is a dedicated content developer who is equally at home with the creative and the technical sides of development. She has been a real boon to content development across the whole company, as she is also a capable teacher who has been willing to share what she's learned with her co-workers. It is good to have her with us.
0
/5.0 / Based on 0 ratingsFilter reviews by:
Experience
-
Bethesda Game Studios
-
United States
-
Computer Games
-
300 - 400 Employee
-
Producer
-
Mar 2018 - Present
-
-
-
ZeniMax Online Studios
-
United States
-
Entertainment Providers
-
400 - 500 Employee
-
Designer
-
Apr 2011 - Mar 2018
Designer for Elder Scrolls Online with a focus on the implementation of moment-to-moment single player gameplay with frequent forays into the scripting of group-oriented experiences. Designer for Elder Scrolls Online with a focus on the implementation of moment-to-moment single player gameplay with frequent forays into the scripting of group-oriented experiences.
-
-
-
EA Mythic
-
Computer Games
-
1 - 100 Employee
-
Designer
-
Sep 2006 - Jan 2010
Worked on Warhammer Online from conception and design through implementation into end-user experience and release support with focus on content design and scripting of in-game user experiences for the game.
-
-
Customer Support
-
Apr 2002 - Sep 2006
-
-
-
-
Customer Service Technician
-
1999 - 2002
-
-
-
-
Stage Manager
-
1997 - 1999
Performed various tasks for a new theater company including managing three plays, lighting and sound operations, and set construction. Performed various tasks for a new theater company including managing three plays, lighting and sound operations, and set construction.
-
-
Education
-
Northern Virginia Community College
Associate of Science (AS)