Jesse Roffel
Gameplay Programmer at Massive Entertainment - A Ubisoft Studio- Claim this Profile
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Engels Professional working proficiency
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Dutch Native or bilingual proficiency
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Finnish Elementary proficiency
Topline Score
Bio
Ronald van Dijk
During his internship Jesse has been a great asset to our programming team. He's been working on our project with great passion and exuberance. Jesse is a quick learner and good problem solver. Besides that he is a very pleasant guy to work with, communicates well, is punctual and diligent. Finally he really showed himself to be a teamplayer, easily connecting with other programmers, designers and artists.
Ronald van Dijk
During his internship Jesse has been a great asset to our programming team. He's been working on our project with great passion and exuberance. Jesse is a quick learner and good problem solver. Besides that he is a very pleasant guy to work with, communicates well, is punctual and diligent. Finally he really showed himself to be a teamplayer, easily connecting with other programmers, designers and artists.
Ronald van Dijk
During his internship Jesse has been a great asset to our programming team. He's been working on our project with great passion and exuberance. Jesse is a quick learner and good problem solver. Besides that he is a very pleasant guy to work with, communicates well, is punctual and diligent. Finally he really showed himself to be a teamplayer, easily connecting with other programmers, designers and artists.
Ronald van Dijk
During his internship Jesse has been a great asset to our programming team. He's been working on our project with great passion and exuberance. Jesse is a quick learner and good problem solver. Besides that he is a very pleasant guy to work with, communicates well, is punctual and diligent. Finally he really showed himself to be a teamplayer, easily connecting with other programmers, designers and artists.
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Experience
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Massive Entertainment - A Ubisoft Studio
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Sweden
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Computer Games
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500 - 600 Employee
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Gameplay Programmer
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Apr 2023 - Present
Working on Avatar: Frontiers of Pandora.
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Junior Gameplay Programmer
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Sep 2021 - Apr 2023
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Triumph Studios
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United States
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Wellness and Fitness Services
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1 - 100 Employee
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C++ Gameplay Programmer Intern
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Sep 2020 - Jun 2021
During the internship, I have worked on Age of Wonders 4 with a team of 35 colleagues as a C++ Gameplay Programmer. I was responsible for implementing new gameplay systems and features within the in-house custom engine. I have worked closely together with designers and artists to implement their requested features. I was a major contributor in porting and integrating gameplay interfaces using the Noesis GUI pipeline. I helped with supporting the engine development by extending the Noesis pipeline and writing small command-line programs. I have worked from the office and remotely due to the covid-19 situation. Show less
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Ordina
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Netherlands
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IT Services and IT Consulting
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700 & Above Employee
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Junior Software Developer - Smart Technologies
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Feb 2016 - Jun 2016
During my internship as a Junior Software Developer, I developed experimental solutions with modern hardware. I was responsible for finding solutions to improve workflows for companies, organizations, or individuals using Virtual Reality. I started the employee interview simulation project aiming to improve the presenting and performance skills of developers applying for jobs. I developed the prototype within Unity and made use of Text-To-Speech and Speech-To-Text technologies. During my internship as a Junior Software Developer, I developed experimental solutions with modern hardware. I was responsible for finding solutions to improve workflows for companies, organizations, or individuals using Virtual Reality. I started the employee interview simulation project aiming to improve the presenting and performance skills of developers applying for jobs. I developed the prototype within Unity and made use of Text-To-Speech and Speech-To-Text technologies.
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Webdeveloper/Appdeveloper
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Sep 2014 - Jan 2015
Internship at Boomerweb as Web developer and Windows Application Developer. During my time I assisted in extending the backend systems. I also started the port of an existing product to the Windows Phone using WinJS. I mainly made use of JavaScript, JQuery, and PHP during the internship. Internship at Boomerweb as Web developer and Windows Application Developer. During my time I assisted in extending the backend systems. I also started the port of an existing product to the Windows Phone using WinJS. I mainly made use of JavaScript, JQuery, and PHP during the internship.
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Education
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Breda University of Applied Sciences
Bachelor of Applied Science - BASc, Computer Games and Programming Skills -
ROC A12 EDE
MBO (post-secondary vocational education), Gamedevelopment