Jesper Karabanov
Lead Producer at Massive Entertainment - A Ubisoft Studio- Claim this Profile
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Bio
Tibor Patyi
Jesper is one of the best programmers I ever worked with. He always has a positive attitutude and instead of telling us designers why something can't be done he always finds the right solution to make our crazy ideas happen. He's also a really friendly and open minded person. I enjoyed working with Jesper and I would happily recommend him to a Lead position at any developer.
LinkedIn User
Jesper is a goal oriented person that isn't afraid of a challenge. He will do the homework that it takes to get the job done. He is also a very social person that works very well in a group.
Tibor Patyi
Jesper is one of the best programmers I ever worked with. He always has a positive attitutude and instead of telling us designers why something can't be done he always finds the right solution to make our crazy ideas happen. He's also a really friendly and open minded person. I enjoyed working with Jesper and I would happily recommend him to a Lead position at any developer.
LinkedIn User
Jesper is a goal oriented person that isn't afraid of a challenge. He will do the homework that it takes to get the job done. He is also a very social person that works very well in a group.
Tibor Patyi
Jesper is one of the best programmers I ever worked with. He always has a positive attitutude and instead of telling us designers why something can't be done he always finds the right solution to make our crazy ideas happen. He's also a really friendly and open minded person. I enjoyed working with Jesper and I would happily recommend him to a Lead position at any developer.
LinkedIn User
Jesper is a goal oriented person that isn't afraid of a challenge. He will do the homework that it takes to get the job done. He is also a very social person that works very well in a group.
Tibor Patyi
Jesper is one of the best programmers I ever worked with. He always has a positive attitutude and instead of telling us designers why something can't be done he always finds the right solution to make our crazy ideas happen. He's also a really friendly and open minded person. I enjoyed working with Jesper and I would happily recommend him to a Lead position at any developer.
LinkedIn User
Jesper is a goal oriented person that isn't afraid of a challenge. He will do the homework that it takes to get the job done. He is also a very social person that works very well in a group.
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Experience
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Massive Entertainment - A Ubisoft Studio
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Sweden
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Computer Games
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500 - 600 Employee
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Lead Producer
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Nov 2022 - Present
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Producer
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Mar 2020 - Oct 2022
Project responsible for: - the departments of technology, gameplay, testing and live (2020-2021). - all game content departments: Mission Design, World Creation, Narrative, Art, Audio, Cinematics (2022).
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Producer - Division 2 Warlords of NY
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Oct 2019 - Mar 2020
Producer on the Division 2 - Warlords of New York. Expansion releasing on March 3, 2020
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Features Producer - Tom Clancy's The Division 2
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Oct 2018 - Oct 2019
I manage and lead the gameplay teams at Massive and the overall production of all features for Tom Clancy's The Division 2
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Associate Producer - Tom Clancy's The Division
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Mar 2015 - Nov 2018
Associate Producer - Tom Clancy's The Division I manage and lead gameplay production at Massive for Tom Clancy's The Division, that includes five developer teams: - Gameplay Programming - AI Programming - 3C Programming - Game Design - Economy Design
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Lead Gameplay Programmer
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Mar 2013 - Mar 2015
Lead Gameplay Programmer - Tom Clancy's The Division
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Software Engineer
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Oct 2011 - Mar 2013
Gameplay Programmer - Tom Clancy's The Division
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BrainChild Technologies
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United States
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1 - 100 Employee
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Co Founder
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Nov 2014 - Nov 2015
Co-founder of BrainChild Technologies, a start-up devoted to improving parent-infant interaction by translating scientific results into simple use-at-home applications. http://www.brainchildtech.org Co-founder of BrainChild Technologies, a start-up devoted to improving parent-infant interaction by translating scientific results into simple use-at-home applications. http://www.brainchildtech.org
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BioWare
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United States
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Solar Electric Power Generation
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Software Engineer
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Oct 2008 - Sep 2011
Gameplay programmer on: - Star Wars: The Old Republic - Warhammer Online - Unannounced project Gameplay programmer on: - Star Wars: The Old Republic - Warhammer Online - Unannounced project
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DICE (EA Digital Illusions CE AB)
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Sweden
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Computer Games
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300 - 400 Employee
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Software Engineer
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Apr 2007 - Sep 2008
Graphics programmer on Battlefield Heroes Graphics programmer on Battlefield Heroes
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Avalanche Studios
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United States
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Movies, Videos, and Sound
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1 - 100 Employee
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Master thesis
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Sep 2006 - Mar 2007
Master thesis creating dynamic interaction with a snow cover in computer games Master thesis creating dynamic interaction with a snow cover in computer games
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Linköping Univercity
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Sweden
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Higher Education
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700 & Above Employee
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Student Mentor
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Aug 2004 - Feb 2005
Being the personal contact between students and the administration of the Univercity
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Teaching Assistant
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Aug 2004 - Dec 2004
Tutoring students in computer programming in ADA, beginners level.
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