Jerry Lepage
Sr. Technical Designer / 3D Artist at Industrial Training International- Claim this Profile
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Bio
Elliot Christian
Jerry sets the standard for the level design sub-discipline at Serious Labs. His attention to detail, clean organization, efficient design sense, and familiarity with the art asset library allow him to create solid levels for use in our simulators. Jerry's organizational skills also extend to his documentation practices for generating and communicating asset requirements. Jerry is also a good communicator who can keep a level head and work through solutions to difficult problems. As the lead artist on a series of Crane simulator projects, Jerry was instrumental in guiding the team to deliver 3 new levels, many new scenarios, and multiple crane vehicles. He had a significant epiphany about team leadership being about removing obstacles and supporting his team - and really started to own the role and establish solid collaborative relationships with the team. As a developer, Jerry has a strong understanding of his game engine tool set, and knows the significance of creating functional and efficient content from concept to user experience.
Wendy Lung
Jerry is an extremely charismatic person whose kind heart and cheerful disposition lights up any room. I have worked with him on several projects and he has proven to be an essential and versatile member of Serious Labs. Jerry is a great example of someone who can collaborate with anyone from his team regardless of their discipline. He has served as the company’s UI artist, 3D artist, Flash Scripter, and is now their Cinematic Artist. Jerry is a humble individual who takes his work seriously and ensures tasks are completed to the highest quality. He assisted in creating the UI for many of our training courses, which have been successful in the market. Jerry’s commitment to quality, growth, and progress inspires his team members to strive for the same goals. Jerry is a talented artist and I have no hesitation in recommending him.
Elliot Christian
Jerry sets the standard for the level design sub-discipline at Serious Labs. His attention to detail, clean organization, efficient design sense, and familiarity with the art asset library allow him to create solid levels for use in our simulators. Jerry's organizational skills also extend to his documentation practices for generating and communicating asset requirements. Jerry is also a good communicator who can keep a level head and work through solutions to difficult problems. As the lead artist on a series of Crane simulator projects, Jerry was instrumental in guiding the team to deliver 3 new levels, many new scenarios, and multiple crane vehicles. He had a significant epiphany about team leadership being about removing obstacles and supporting his team - and really started to own the role and establish solid collaborative relationships with the team. As a developer, Jerry has a strong understanding of his game engine tool set, and knows the significance of creating functional and efficient content from concept to user experience.
Wendy Lung
Jerry is an extremely charismatic person whose kind heart and cheerful disposition lights up any room. I have worked with him on several projects and he has proven to be an essential and versatile member of Serious Labs. Jerry is a great example of someone who can collaborate with anyone from his team regardless of their discipline. He has served as the company’s UI artist, 3D artist, Flash Scripter, and is now their Cinematic Artist. Jerry is a humble individual who takes his work seriously and ensures tasks are completed to the highest quality. He assisted in creating the UI for many of our training courses, which have been successful in the market. Jerry’s commitment to quality, growth, and progress inspires his team members to strive for the same goals. Jerry is a talented artist and I have no hesitation in recommending him.
Elliot Christian
Jerry sets the standard for the level design sub-discipline at Serious Labs. His attention to detail, clean organization, efficient design sense, and familiarity with the art asset library allow him to create solid levels for use in our simulators. Jerry's organizational skills also extend to his documentation practices for generating and communicating asset requirements. Jerry is also a good communicator who can keep a level head and work through solutions to difficult problems. As the lead artist on a series of Crane simulator projects, Jerry was instrumental in guiding the team to deliver 3 new levels, many new scenarios, and multiple crane vehicles. He had a significant epiphany about team leadership being about removing obstacles and supporting his team - and really started to own the role and establish solid collaborative relationships with the team. As a developer, Jerry has a strong understanding of his game engine tool set, and knows the significance of creating functional and efficient content from concept to user experience.
Wendy Lung
Jerry is an extremely charismatic person whose kind heart and cheerful disposition lights up any room. I have worked with him on several projects and he has proven to be an essential and versatile member of Serious Labs. Jerry is a great example of someone who can collaborate with anyone from his team regardless of their discipline. He has served as the company’s UI artist, 3D artist, Flash Scripter, and is now their Cinematic Artist. Jerry is a humble individual who takes his work seriously and ensures tasks are completed to the highest quality. He assisted in creating the UI for many of our training courses, which have been successful in the market. Jerry’s commitment to quality, growth, and progress inspires his team members to strive for the same goals. Jerry is a talented artist and I have no hesitation in recommending him.
Elliot Christian
Jerry sets the standard for the level design sub-discipline at Serious Labs. His attention to detail, clean organization, efficient design sense, and familiarity with the art asset library allow him to create solid levels for use in our simulators. Jerry's organizational skills also extend to his documentation practices for generating and communicating asset requirements. Jerry is also a good communicator who can keep a level head and work through solutions to difficult problems. As the lead artist on a series of Crane simulator projects, Jerry was instrumental in guiding the team to deliver 3 new levels, many new scenarios, and multiple crane vehicles. He had a significant epiphany about team leadership being about removing obstacles and supporting his team - and really started to own the role and establish solid collaborative relationships with the team. As a developer, Jerry has a strong understanding of his game engine tool set, and knows the significance of creating functional and efficient content from concept to user experience.
Wendy Lung
Jerry is an extremely charismatic person whose kind heart and cheerful disposition lights up any room. I have worked with him on several projects and he has proven to be an essential and versatile member of Serious Labs. Jerry is a great example of someone who can collaborate with anyone from his team regardless of their discipline. He has served as the company’s UI artist, 3D artist, Flash Scripter, and is now their Cinematic Artist. Jerry is a humble individual who takes his work seriously and ensures tasks are completed to the highest quality. He assisted in creating the UI for many of our training courses, which have been successful in the market. Jerry’s commitment to quality, growth, and progress inspires his team members to strive for the same goals. Jerry is a talented artist and I have no hesitation in recommending him.
Experience
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Industrial Training International
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United States
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Education Administration Programs
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1 - 100 Employee
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Sr. Technical Designer / 3D Artist
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Sep 2022 - Present
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Serious Labs Inc.
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Canada
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Software Development
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1 - 100 Employee
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3D Artist, Game designer
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May 2013 - Sep 2022
Technical Graphic artist, Responsible for various 2d graphic design. 3d Artist and Animator. Primarily 3d Art development using 3d studio max for integration into Unity game engine. Including usage of Unity as a medium for cinematic animations. Digital video compositing. Technical Graphic artist, Responsible for various 2d graphic design. 3d Artist and Animator. Primarily 3d Art development using 3d studio max for integration into Unity game engine. Including usage of Unity as a medium for cinematic animations. Digital video compositing.
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ShirWin Knowledge & Learning Systems Inc.
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Software Development
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Flash Developer, 3d Artist,
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Aug 2003 - Apr 2013
Responsible for development of various game orientate projects for adult learning. Skills used in Design, Digital art, Animation, 3D studio max (modeling, Rigging, texturing and animation), programming in as3 and javascript Responsible for development of various game orientate projects for adult learning. Skills used in Design, Digital art, Animation, 3D studio max (modeling, Rigging, texturing and animation), programming in as3 and javascript
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Houseman
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Oct 1999 - Jan 2001
Managed operations of the poker room, Including Staff assignment, bank balance and accounting, customer relations, promotion of the poker room, maintained proper poker room structure regarding security and game rules. Staff discipline and evaluations, Training of new poker room staff.
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Dealer
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Sep 1995 - Jan 2001
Worked as a game floor dealer for the following games, Blackjack, Baccarat, Poker, Pai-gow tiles, Roulette, and various other small tables games (ie Caribbean stud)
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Education
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Dev Studios Edmonton
Certification 3d animation and digital video compositing., Maya, 3d Studio max, Flash, Adobe Suit -
Columbia Academy of Radio, Telivision and Recording Arts. Edmonton
Degree in Broadcast Arts, Radio and Television Broadcasting Technology/Technician