Jérémie Völz
Data Analyst at Green Panda Games- Claim this Profile
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French -
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German -
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English -
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Bio
Kübra Sezer
I had the pleasure of working with Jérémie at Webedia Games. Jérémie is a very professional and a responsible person. His analytical and rational approaches to the projects and to the micromanagement issues make him unique. The most importantly, he has game design education on his background besides being data analyst.
Kübra Sezer
I had the pleasure of working with Jérémie at Webedia Games. Jérémie is a very professional and a responsible person. His analytical and rational approaches to the projects and to the micromanagement issues make him unique. The most importantly, he has game design education on his background besides being data analyst.
Kübra Sezer
I had the pleasure of working with Jérémie at Webedia Games. Jérémie is a very professional and a responsible person. His analytical and rational approaches to the projects and to the micromanagement issues make him unique. The most importantly, he has game design education on his background besides being data analyst.
Kübra Sezer
I had the pleasure of working with Jérémie at Webedia Games. Jérémie is a very professional and a responsible person. His analytical and rational approaches to the projects and to the micromanagement issues make him unique. The most importantly, he has game design education on his background besides being data analyst.
Experience
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Green Panda Games
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France
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Entertainment Providers
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1 - 100 Employee
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Data Analyst
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Oct 2020 - Present
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Webedia
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France
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Online Audio and Video Media
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700 & Above Employee
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Data Manager
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Nov 2019 - Oct 2020
Design, build and run a DB to monitor numerous Hyper-casual mobile games. [Game Metrics] - From tagging plan to dashboard: KPIs / level performances / in-game economy + customs, run A/B tests [UA/Monet Metrics] - Compute cohort LTV at acquisition(network/campaign/adset/creative)-level, match with game metrics to understand cohort quality. [As data analyst] - Interactions with: Publishers, Producers, UA/Monet, Game Designers Main Projects: 94%, 94 degrees, Jetpackjumper, X-ray Design, build and run a DB to monitor numerous Hyper-casual mobile games. [Game Metrics] - From tagging plan to dashboard: KPIs / level performances / in-game economy + customs, run A/B tests [UA/Monet Metrics] - Compute cohort LTV at acquisition(network/campaign/adset/creative)-level, match with game metrics to understand cohort quality. [As data analyst] - Interactions with: Publishers, Producers, UA/Monet, Game Designers Main Projects: 94%, 94 degrees, Jetpackjumper, X-ray
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Learning Strategies International (LSi)
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Switzerland
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Education Administration Programs
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1 - 100 Employee
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Data Management Associate
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May 2019 - Jul 2019
Design a DB architecture and data pipeline that fits current needs // organize, clean and restructure collected data // rework data-entries // handle table storage // select and connect relevant tools // set-up future automatization processes Project: World Health Organization Design a DB architecture and data pipeline that fits current needs // organize, clean and restructure collected data // rework data-entries // handle table storage // select and connect relevant tools // set-up future automatization processes Project: World Health Organization
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EXOSTATIC
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Canada
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IT Services and IT Consulting
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1 - 100 Employee
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Game Data Analyst
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Nov 2018 - Feb 2019
Build standard KPIs tables (SQL), cohorts and items performance analysis, adds revenues analysis, SQL-query optimization, DB partitioning optimization, Python webscrapping Projects: Mattel, Orbital Knight Build standard KPIs tables (SQL), cohorts and items performance analysis, adds revenues analysis, SQL-query optimization, DB partitioning optimization, Python webscrapping Projects: Mattel, Orbital Knight
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Cyanide
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France
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Computer Games
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1 - 100 Employee
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Level Designer
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Feb 2017 - Aug 2017
Project: Pro Cycling Manager 2017 - Build immersive and real-world corresponding environment for the 3D stages using Cyanide's internal development tools - Along with the graphic designers team, define the assets that needs to be created - Polish pre-made stages or adapt them to the new technology - Actively list, devellop and then propose optimization process related to the 3D engine Project: Pro Cycling Manager 2017 - Build immersive and real-world corresponding environment for the 3D stages using Cyanide's internal development tools - Along with the graphic designers team, define the assets that needs to be created - Polish pre-made stages or adapt them to the new technology - Actively list, devellop and then propose optimization process related to the 3D engine
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Education
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ISART DIGITAL Montréal
Game Data Analyst, Specialization -
FEDE - European Organisation
Bachelor’s Degree, Digital and Multimedia Techniques -
LUDUS Académie
Bachelor’s Degree, Video Game and Game Design -
LEGT Robert Schuman
High School, Sciences -
LEGT Robert Schuman
High School, German Language and Literature