Jenny Cho

UX/UI Designer at Smerf
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Contact Information
us****@****om
(386) 825-5501
Location
New York, New York, United States, US
Languages
  • English -
  • Korean Limited working proficiency

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Soni Saran

During our time at General Assembly, I got to know Jenny, she is a pleasure to work with and has the ability to bring people together. She is hard working, detail oriented and passionate about her work. I was impressed with her user interface design skills, thorough user research process and prototyping acumen. She is a wonderful individual, intelligent designer and she will be an asset to any design team.

Samira E.

Jenny is one of the brightest students I ever worked with in General Assembly. She is hardworking, smart, and driven. She also has a wide range of technical background in user interface, user experience, and app development. There's no doubt in my mind Jenny will excelling her future endeavor.

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Credentials

  • Minecraft: Education Edition: Teacher Academy
    Microsoft
    Jan, 2021
    - Nov, 2024
  • Certified Microsoft Innovative Educator (MIE)
    Microsoft
    Aug, 2020
    - Nov, 2024
  • Microsoft Office Specialist: Excel Associate (Excel and Excel 2019)
    Microsoft
    Jul, 2020
    - Nov, 2024
  • Microsoft 365 Essential Training
    LinkedIn
    May, 2020
    - Nov, 2024
  • Microsoft Office Specialist: PowerPoint Associate (PowerPoint and PowerPoint 2019)
    Microsoft
    Apr, 2020
    - Nov, 2024
  • The Five Thieves of Happiness (getAbstract Summary)
    LinkedIn
    Apr, 2020
    - Nov, 2024
  • Planning a Career in User Experience
    LinkedIn
    Feb, 2020
    - Nov, 2024
  • User Experience for Web Design
    LinkedIn
    Feb, 2020
    - Nov, 2024

Experience

    • United States
    • Technology, Information and Internet
    • 1 - 100 Employee
    • UX/UI Designer
      • Jan 2022 - Present

      • Collaborate closely with CEO, CTO and in a cross-functional team environment • Participate in an agile environment, with consistent communication and updates • Own designs from ideation to execution, all while maintaining consistency and proper documentation • Implement in-app UI in collaboration with AAA Game Studios • Application of knowledge in gamification, current trends, and best practices into modern designs • Advocate for improvements in the product to maximize user comfort, engagement, and retention • Work through ambiguity and work collaboratively to gather information, identify patterns, and drive decisions Show less

    • Technology, Information and Internet
    • UX/UI Designer
      • Oct 2021 - Dec 2021

      • Evaluated existing research to assimilate available information and identify knowledge gaps. • Conducted and analyzed research. • Developed user cases, user flows, journey maps, wireframes, and other design deliverables. • Collaborate effectively to articulate and execute B2C design decisions. • Produced design documentation to articulate design decisions to clients on a regular basis. • Evaluated existing research to assimilate available information and identify knowledge gaps. • Conducted and analyzed research. • Developed user cases, user flows, journey maps, wireframes, and other design deliverables. • Collaborate effectively to articulate and execute B2C design decisions. • Produced design documentation to articulate design decisions to clients on a regular basis.

    • United States
    • Higher Education
    • 700 & Above Employee
    • User Experience Design Immersive
      • Aug 2021 - Oct 2021

      UX/UI Designer 12-Week (500+ hours) Intensive Design Immersive Program Expert-led program with hands-on learning of UX/UI methods with an emphasis on User Research, UI Design, and Agile Design. Developed for both mobile and desktop websites in a collaborative environment, as well as individually. Tails of Joy [Project & Interactive Design Lead]: • Applied methods of user-centric design backed by user research into a high fidelity, clickable prototype. (2-week Agile Design process) Concepts and Methods: market research, user research, personas, user interviews, user testing, user flows & sketches, wireframe, and a high fidelity clickable prototype on Axure. Bond [UX/UI Designer] • Conducted research to navigate through a user problem to formulate a solution. Empathize with potential users with the application of UX Design. Concepts and Methods: market research, user research through surveys and interviews, user flows, sketches, wireframing, A/B Testing, user-testing, personas, and iterations. Wikipedia Redesign [UX/UI Designer] • Applied competitive and comparative analysis to highlight core necessary features. Annotated wireframes, sketches, and iterations for consistent visual communication. Concepts and Methods: market research, sketches, wireframing, A/B Testing and iterations Please contact me to view a specific case study. :) Show less

    • United States
    • Software Development
    • 700 & Above Employee
    • Virtual Trainer / Microsoft Experience Center (MEC)
      • Mar 2019 - Aug 2021

      • Conduct virtual training for Enterprise/SMC/SMB/EDU partners to drive product usage and adoption of Microsoft Products.• Demonstrate an ability to deliver large and small presentations, successfully communicating with contacts via the phone, email, video, and in-person when appropriate.• Support online community workshops and training.• Work in a fast-paced, collaborative, and dynamic team environment with Enterprise, SMC, and EDU account teams.

    • Product Advisor
      • Mar 2018 - Mar 2019

      • Host/organize gaming community events in collaboration with Riot, Blizzard, Samsung Gaming, Monster, Cloud9, and so much more.• Provide expertise in our first-party devices and software to consumers through gaming tournaments directly through our first-party software.• Demonstrate Leadership - prepare and deliver a smooth experience through guests of larger groups (100+ attendees) and facilitate a fun event through public engagement.• Create leads with potential business transactions from positive product usage within the Microsoft Store. Show less

    • United States
    • Higher Education
    • 700 & Above Employee
    • Website Designer
      • Mar 2020 - Jun 2020

      A part-time intern for Cuny's Film Festival of 2020. • Contribution towards creating an aesthetically pleasing, organized website page which featured the winners of 2020's film students and faculty members. [Created with WordPress] A part-time intern for Cuny's Film Festival of 2020. • Contribution towards creating an aesthetically pleasing, organized website page which featured the winners of 2020's film students and faculty members. [Created with WordPress]

Education

  • General Assembly
    UX Design
    2021 - 2021
  • The Interaction Design Foundation
    Course Certificate, Human Computer Interaction
    2021 - 2021
  • City University of New York-Herbert H. Lehman College
    Bachelor's degree, Computer Graphics and Imaging (CGI)
    2017 - 2020
  • CUNY Hostos Community College
    Associate's degree, Digital Design
    2015 - 2017

Community

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