Jérôme Charpenay

Principal Gameplay Programmer at Arkane Studios
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
Vénissieux, Auvergne-Rhône-Alpes, France, FR

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • France
    • Computer Games
    • 200 - 300 Employee
    • Principal Gameplay Programmer
      • Apr 2022 - Present

    • Game Programmer
      • Nov 2010 - Present

      Worked on Dishonored 1 & DLCs, Dishonored 2, DOTO...

  • AMA studios
    • Charleroi
    • Game/Engine Programmer
      • Mar 2010 - Oct 2010

      Worked on Fighters Uncaged, a Kinect launch title for Xbox 360. Worked on Fighters Uncaged, a Kinect launch title for Xbox 360.

    • France
    • Computer Games
    • 200 - 300 Employee
    • Game Programmer
      • Apr 2009 - Jan 2010

      Worked on an unannounced title to be released on Xbox 360, PS3 and PC, using Unreal Engine 3. Worked on an unannounced title to be released on Xbox 360, PS3 and PC, using Unreal Engine 3.

    • Canada
    • Software Development
    • 1 - 100 Employee
    • Engine Programmer
      • Aug 2007 - Mar 2009

      As the first member of the DS team, I produced documents & game prototypes to evaluate the DS capacities. The next step was to develop a game engine that has been used for two titles. I worked on almost all parts of the engine and also did some gameplay. My work at Phoenix Interactive enabled me to acquire a strong experience in low-level C/C++ programming. As the first member of the DS team, I produced documents & game prototypes to evaluate the DS capacities. The next step was to develop a game engine that has been used for two titles. I worked on almost all parts of the engine and also did some gameplay. My work at Phoenix Interactive enabled me to acquire a strong experience in low-level C/C++ programming.

  • Eliot
    • Voiron
    • Developer
      • May 2007 - Aug 2007

      Development on the ELIOT300 platform to handle remote devices (C programming). Development on the ELIOT300 platform to handle remote devices (C programming).

Education

  • Université d'Auvergne
    Licence Professionnelle, Imagerie Numérique
    2007 - 2008
  • Université Pierre Mendès-France (Grenoble II)
    DUT, Informatique
    2005 - 2007

Community

You need to have a working account to view this content. Click here to join now