Jay Brindle
Expert Environment Artist at Ninja Theory- Claim this Profile
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Topline Score
Bio
Pete Ellis
Working with Jay was a pleasure and a privilege. Not only is he hugely talented, dedicated and hard working, he is one of the most friendly and approachable artists I have ever worked with. On our time working together on the opening mission of 'Killzone Mercenary', it was a delight collaborating with an artist who not only has an outstanding artistic eye, but also has a keen insight and interest to what makes a game fun. He was always open to changes I wanted to add to the level, even during the toughest crunch periods, and offered further suggestions to improve the level that only an experienced artist of his calibre could have seen. Any team will flourish with Jay involved, and I wish to work with him again in the future.
Pete Ellis
Working with Jay was a pleasure and a privilege. Not only is he hugely talented, dedicated and hard working, he is one of the most friendly and approachable artists I have ever worked with. On our time working together on the opening mission of 'Killzone Mercenary', it was a delight collaborating with an artist who not only has an outstanding artistic eye, but also has a keen insight and interest to what makes a game fun. He was always open to changes I wanted to add to the level, even during the toughest crunch periods, and offered further suggestions to improve the level that only an experienced artist of his calibre could have seen. Any team will flourish with Jay involved, and I wish to work with him again in the future.
Pete Ellis
Working with Jay was a pleasure and a privilege. Not only is he hugely talented, dedicated and hard working, he is one of the most friendly and approachable artists I have ever worked with. On our time working together on the opening mission of 'Killzone Mercenary', it was a delight collaborating with an artist who not only has an outstanding artistic eye, but also has a keen insight and interest to what makes a game fun. He was always open to changes I wanted to add to the level, even during the toughest crunch periods, and offered further suggestions to improve the level that only an experienced artist of his calibre could have seen. Any team will flourish with Jay involved, and I wish to work with him again in the future.
Pete Ellis
Working with Jay was a pleasure and a privilege. Not only is he hugely talented, dedicated and hard working, he is one of the most friendly and approachable artists I have ever worked with. On our time working together on the opening mission of 'Killzone Mercenary', it was a delight collaborating with an artist who not only has an outstanding artistic eye, but also has a keen insight and interest to what makes a game fun. He was always open to changes I wanted to add to the level, even during the toughest crunch periods, and offered further suggestions to improve the level that only an experienced artist of his calibre could have seen. Any team will flourish with Jay involved, and I wish to work with him again in the future.
Experience
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Ninja Theory
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United Kingdom
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Computer Games
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100 - 200 Employee
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Expert Environment Artist
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Jul 2020 - Present
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Senior Environment Artist
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Jul 2014 - Jul 2020
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Guerrilla
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Netherlands
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Computer Games
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200 - 300 Employee
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Senior Environment Artist
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Jan 2008 - Jul 2014
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Education
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Bournemouth University